So, About the Czechoslovak Tree…

…that’s right, not a branch, a tree. Here’s the link to source message.

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Me: *related rant* According to this logic, we should have a Czech tree.
Storm: And who said there won’t be a Czech tree?

*evil smile* (tm Daigensui)

So yea, there will be one. Today, the two gentlemen that made the Swedish tree proposal (Sp15 and Renhaxue) met with WG representatives in Stockholm to discuss the Swedish branch (amongst other things). WG is actively working on what was previously an EU tree, but apparently decided to split the major nations (Czechoslovaks, Swedish, Italians) into separate trees. As far as I know, at this moment, according to WG representatives, the Czechoslovak branch is scheduled first, with the Swedish one (medium/heavy mix, sorry, no S-Tank) as a backup in the event of some major problem with the Czechoslovaks, which frankly is not expected (although there are some things that need to be cleared out).

To that end, me and two Czech historians, V.Francev and J.Tintěra, are meeting again the WG representatives in Prague at the end of the month. I think the final verdict will be known after that, but it’s looking good. Personally, I believe we have found a sure way to bypass the tier 9 issue without sacrificing the premium TVP (earlier “TVP model 1945″, now “TVP Concept”), even though WG doesn’t necesserily agree with me, but well – that’s what the meeting is about.

20.1.2015 – Big Storm’s Q&A

Before we start – one thing. I have to optimize FTR operation a bit, but I don’t want to sacrifice things I (and you) like, so I’ll sacrifice something I don’t like. From this point onwards, no news on World of Warships will appear on FTR. Based on the things from the alpha test and the last public test, I do not have faith in the game, I do not like ships and I do believe it’s a niche product, that will end up better than WoWp, but not by a lot. Sorry. But there’s some public test again, good luck with it.

And now, back to tanks.

- it’s possible that there will be new perks, modules and consumables, but it’s not guaranteed they will come this year
- no free FV4202 premium? “No comment”
- currently, WG is reworking WoT audio under to the “wwise” system, unclear as to what will it mean for WoT players
- the spawn point distribution (as in, how vehicles are placed within the spawn area) are chosen so that they are evenly distributed and balanced
- the issue with small objects of houses (like porches, stairs) being undestructible – this will be reworked, but not soon (during “complete content overhaul”)
- AMX CDC is still being balanced, it’s too early to judge it
- WoT will not have a separate subscription-based server
- Storm states that the nostalgia after old patches is just the effect of human memory of remembering only good things. The reality, when comparing them to the current state of the game, they suck. Not so long ago, WG was “testing” an old version of the game (6.0 or something), it was terrible.

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Posted in Q&A

Entire Team of Bots in Stronkhold Battle

Well, this is certainly a weird video, thanks to ThorsassGaming for sending this to me.

Check this out. A player Fearkill98 from NOARM (Norwegian Army) clan was recently involved in a very strange Stronkhold battle against (Czechoslovak) clan X5 (will become important later). A tier 10 Stronghold battle – and the enemy X5 team led by an E-100 dragged an entire fucking team of bots in TOG’s into the fight. It’s likely it’s a multibox setup (notice the loading time). Incredible.

How do I know the clan is Czechoslovak (or, rather Slovak)? Well, for one, the E-100 guy has svk in it’s name, but more importantly, the name of the bots, “rota”, means “company” (as in, military unit) in Czech and Slovak.

 

 

The videomaker actually asks the right question – what is the point of dragging 14 bots into a battle with you? Especially those with AFK macro? Plus, it probably did cost a lot of money – 13 TOG’s… not cheap.

Anyway, as a result, the entire clan (save for one person) was permabanned, including the E-100 guy. Good riddance.

Patently Absurd Special: A Very German Family

Author: Vollketten

Every now and then, you stumble across something extraordinary and this is one of those times. Filed 12th February 1969 by Bernd Schmidt, this very special patent is for a whole family of vehicles, using a common hull. The benefits of a single hull for a wide variety of vehicles are very obvious: the ease of maintenance, spares, repair etc. – and he even specifies that in an emeregency, one vehicle should be convertible into anothery. Numerous alternate configurations are specified and some come with a few unconventional features. And ALL of them are more ‘historical’ than some of the current ingame vehicles. Who knows, maybe a candidate or two for some high tier swaps or some premiums? So we’ll go through all 30 variants he specifies one by one.

The basic hull:

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Rita’s StuG III Ace Tanker

Hello everyone,

just felt like posting this – two days ago I platooned with Rita and while I sucked in that particular battle, Rita did an ace tanker with her StuG. I just felt like posting this, as it was a really good battle.

 

 

Seriously though, I thought the term “banana” for the eastern corridor was well used. Or was it on RU server? Can’t remember.

History of Great Victory: T-34 Commander

Hello everyone,

Wargaming RU released another WW2-themed video from the “History of Great Victory” series. This time, it’s the memories of Dmitry Mikhailovich Malyshev, a wartime commander of a T-34/85 tank. Do watch it, the memories of veterans are always interesting and actually, we should record as much as we can, as these men and women won’t be around for much longer. English subtitles are available. The video is of distinctive “Russian” style, but still, worth watching.

 

 

In the video, Dmitry Malyshev explains how they trained, recieved their T-34/85 tanks, liberated Brest and captured a German Waffen SS general. He continued to Hungary, where he describes an event how he and other Soviet troops knocked out a Panther and a Tiger. He was wounded in October 1944 and remained in Moscow for the rest of the war.

Do expect many more of these videos this year, as the 70th anniversary of the end of the war approaches. One thing is absolutely sure though – no matter what you think of Russians these days, these men were simple soldiers and real heroes. It takes guts to go and fight for your country.

FTR Contributor Review

Hello everyone,

time for another contributor review. You might have noticed… I don’t know, perhaps more typos lately? That’s because I have less and less time than usually – trying to keep the post standard, but the first thing that went down the drain is proofreading. Working on something very interesting you will see in a couple of weeks hopefully, we’ll see.

And thanks for all the well wishes once again… I actually feel really good these days. The second half of 2014 was really shitty, but it’s better now.

So, today’s huge thanks – apart from all the folks that support FTR on Patreon as usual – go to the following guys, who contributed via Paypal:

M4R4Z (Italy)
cb99 (Sweden)
Eikarrramba (Germany)
SashaBellEntertainment (Michichan, USA)

The best way to help me and FTR is via the Patreon service

http://www.patreon.com/silentstalker

This is the Patreon account of For the Record. In case you read this for the first time and feel like contributing, here is an explanation what it is, how it works and how to contribute. You can find a list of all those, who pledged and help to keep FTR running here.

Thank you all!

19.1.2015

- Jagdpanzer E-100 will not be switched for “something real” – and there is no incentive to do so, the vehicle is fine
- various branches (SS: specifically German TD’s mentioned) will not be reworked in order to have all the vehicles in them with the same playstyle (SS: basically, the player wants to switch the TD’s around so the entire branches get a specific “character” – this will not happen, with existing branches anyway)
- T30 will not be “returned” to the heavy tank branch
- KV-4 will not lose its unhistorical top gun
- why was LT buff done the way it was in 9.6? “No comment”
- tier 8-10 penetrantion nerf of some vehicles was not yet decided (it’s not clear how WG will do it)
- the historicity of gun penetration is less important than the importance of the gun (vehicle) being balance gameplay-wise
- damaging external modules does not count as damage done in battle, only damaging the main tank hitpoints does
- IS-7 has historical armor, E-100 didn’t have a turret in real life and that’s why the turret thickness can be balanced however WG wants, Maus armor is based on research of Yuri Pasholok, who said that the values could be different and 200+
- the FV215b (183) armor buff in 0.9.5 is “based on historicity” (SS: wut?)
- Storm states that a player proposal to reduce scout tank hitpoints while compensating that with improving other characteristics (camo, mobility) would only result in unrealistic (“UFO”) tanks
- the replacement for WT E-100 is not the twin 128mm “Flakzwilling” mount WT
- not only the Waffenträger line has balance problems, the earlier considered “Sturm” TD line (Brummbär and Sturmtiger) has them as well

Posted in Q&A

Jove Video Q&A

Source: http://world-of-ru.livejournal.com/3711210.html

Hello everyone,

recently a video with developer answers was published by the Russian videomaker Jove and here’s the transcript of it, as usually by Maiorboltach.

- there will be no possibility to remove maps you don’t want to play from your map pool
- in upcoming several patches, there will not be a new heavily armored heavy tank branch introduced in the game
- supertesters are players with various winrates, so that the supertest resembles the random battles better
- currently, WG is investigating the issue of map repeating frequence (“I keep getting the same map over and over”) (SS: yes please, fucking Erleberg in 7 of 18 battles….)
- M48 Patton will be buffed (“when it’s done it’s done”)
- currently, Wargaming is working on “Matchmaker 3.0″. In it, every tank will have a “role” and vehicles will be balanced depending on it.
- WG is currently working on a “league” system for team battles (weak teams will be in second league, strong teams in first). It will appear in one of the upcoming patches.
- XP bonus for “tanking” will come soon
- alternative hulls: “when it’s done it’s done”
- KV-5 will not be buffed
- next version of minimap will bring the option to ping the maps so that only your platoon mates see your ping

Posted in Q&A