7.12.2014

Storm was just collecting feedback on personal missions (can’t get used to that, I’ll call it individual missions, both names are stupid anyway), no answers there, still – I wonder if anything will change based on vox populi.

- Storm states that the infamous radioman miniturret on KV-5 will not be buffed: “if we do that, it will be overpowered when on the top of the team”
- Storm states that they balanced the 9.5 minimap (specifically the brightness of the tank names) around the way it is made in XVM
- improved garage tank filter: “when it’s done it’s done”
- Storm states that the placeholder stats are not even initial balance parameters, more like some numbers “so that it drives around and shoots so we can test the model”
- developers already have normal balanced tank parameters ready, only they released a really old version on the test server
- according to Storm, the patch is TECHNICALLY ready, so it’s possible to test (things other than the tanks)
- Storm states that to reward most active reporters of bugs with gold and stuff is not an option, because it would just get exploited
- the Ghost Town map will be checked for clipping objects (SS: apparently there are great many objects that should be destructable but instead the tank just clips through them)
- Storm confirms that the IM parameters in the test are not final
- IM’s will not be activated (possible to complete) automatically (like achivements)
- IM’s will be rebalanced to assure that enough players can complete them
- M6A2E1 HD model will not come in 9.6, it will be made according to historical parameters
- Storm reacting on players getting angry about the IM’s: “What a massive butthurt you have here! Next time, we will have to specifically screw with various settings to be able to see such stuff again. Missions are not balanced yet.” (SS: the Russian players were quite pissed about these missions, posting some angry reactions)

Posted in Q&A

Finnish Independence Day Parade 2014 with StuG and Anti

Hello everyone,

yesterday was the annual celebration of the Independence Day in Finland, related to the date of 6.12.1917 – thus making Finland 97 years old this year. As a part of the celebrations a military parade took place, featuring some rare pieces of equipment, including the Finnish StuG III and the Landsverk Anti vehicles.

 

 

According to an accompanying article in Finnish news (thanks for the link, Nalle), the StuG is really thirsty – its fuel consumption is cca 150 liters per 100 km.

Wargaming Organizing WoT Tournament for Russian Cadets

Source: http://worldoftanks.ru/ru/news/pc-browser/remember-everything/cmvs_30_11_report/

Hello everyone,

an interesting piece of info. You know how WG claimed on several occasions not cooperating with the Russian army?

Well, apparently, that’s not a problem with the cadets (you know, that’s only the FUTURE army, so it doesn’t count). It took place in Moscow in the computer room (education class) in the Moscow military museum. A part of the tournament was the tour of the museum and – I quote: “the holiest of places – the Hall of Victory” to “taste the spirit of 1945″.

I don’t know… doesn’t it look a bit odd? I mean, I guess that in the end, they are just young guys wanting to have fun. But considering they might be sitting not long from now in real tanks heading west as “volunteers”…

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On Panzer IV Ausf.H Turret Spaced Armor

Hello everyone,

this is not really a new issue, just never got the time to write. But the day before yesterday, I was talking to a friend who brought this up and I realized, it’s actually still a valid question. Check this out:

Pz.Kpfw. IV Ausf. H_12-17-56

This is the model of the Panzer IV Ausf.H in the game, with its elite turret, featuring spaced armor belt. Spaced armor on German tanks was developed to counter the anti-tank rifles, that were used en-masse by the Soviet forces. Contrary to their reputation, these weapons were quite nasty and could penetrate the side armor of various Panzers (including, in some cases, Panthers), damaging the internal parts and wounding or even killing the crew. Various methods of fighting this menace were considered by German engineers from 1941 onwards, including simply making the side armor thicker (that was the main raison d’être of the Panther II project), but in the end it was discovered that placing a spaced armor plate at certain distance from the vehicle has the same effect than creating a whole new tank model with improved side armor. From 1942 or so onwards, various tanks were equipped with the “Schurzen” and this protection on some models included the turret.

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Today’s Advent Offer (7.12.2014)

Hello everyone,

today’s advent offer for EU server continues in the whale hunt tradition again and includes:

- Chi-Nu Kai + slot
- 14500 gold

Price: 61,74 USD (49.99 EUR)

Meanwhile on Russian server, today’s offer is 50 percent discount on hangar slots. Seriously, what’s with the expensive packages, WG trying to milk as much as they can?

6.12.2014

Yes, there was a captured KV-1 in the 9.5 ASAP video (visible at one point in the garage). No, it doesn’t mean it’s going to be implemented soon, or – ever. The captured vehicle models are very old – for years now they existed. AFAIK captured vehicles are not planned anytime soon.

- Storm confirms that render range will be reworked to a circle
- players will have to play even types of vehicles they dont like (4 out of 5 anyway) in the personal missions
- the map Ghost Town was made by the same people as the other (random battles) maps
- no final decision was made yet as to whether the Ghost Town map will appear in random battles or not

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Posted in Q&A

Storm Q&A

I will be gone most of the day (meeting Czech historians and WG people about the Czech tank branch, such consult, many secret, wow), so here’s some info for you guys. In advance. Next translations/articles – in the late afternoon.

- individual missions (I translated the name from Russian IBZ – individualnye boyevye zadachi) were official renamed to “personal missions”
- Q: “personal missions are there not for your fun, but to make you play it a longer!” A: “Yes, we’ll make you by force! By pointing submachine guns at you!”
- Storm explains the presence of platoon requirements in personal missions: “The name is personal missions, not individual. There are generally only a few missions with platoon requirement. Platoons = socializing. A player who is socializing plays significantly longer.”
- it’s apparently not possible to move the names of tanks on the improved minimap to the left from the icon, as it cause graphic glitches
- a render range rectangle was not implemented into the new map because it will change to a circle relatively soon

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Posted in Q&A