14.12.2013

- HESH changes? “If there are any changes planned, we will tell”
- the size of Object 140 and 430 is correct according to Storm
- when asked, whether the visibility (spotting, render) distance will increase, Storm answers: “The real question is – do we need to see on 1000m and more? That’s a already a completely different game with shooting at pixels.”
- currently, the render distance (what you see when someone else spots for you) is a square, WG is however already developing turning it into a 700m radius circle.
- it’s possible the 112 frontal armor has some sort of graphic bug, it will be apparently corrected

That’s from the regular sources, but there’s more coming…

Posted in Q&A

Stream with The_Chieftain (…and my cameo)

Hello everyone,

here is last night’s stream with The_Chieftain. The beginning was plagued a bit by technical problems, Apart from the stream being actually pretty educational (Chieftain talks about things like why the M10 was in fact not called the Wolverine), Chief is actually not a bad player. Furthermore, around 30th minute, Chieftain decided to try out the roaming mechanism and transferred to EU2 – and asked me for a platoon.

It was a bit awkward, because I was watching the stream, that was for whatever reason delayed by like 3 minutes (and in low res no less, Twitch is messy), so by the time I saw what he was doing, it was already 3 mins ago of his time. Anyway, I had a short cameo, we played two platoon battles together where I was totally hopeless and then he returned back to US server. Apparently, the ingame voice chat doesn’t work while roaming by the way.


Watch live video from Wargaming on TwitchTV

Free IS-6 global mission

Thanks to KrasnayaZvezda for this one

Hello everyone,

recently, Korean server announced some interesting events. In order to celebrate 1st Anniversary of Korean server and the New Year, WoT Korea will run the following event:

kor1

In one month (from 16.12.2013 to 15.1.2014), if you manage to grind 100k XP (!) on tier 6 vehicle of one nation, you will get free 3 days of premium account. BUT! If you manage to grind 100k on a tier 6 vehicle of EVERY nation (UK, USSR, France, USA, Germany, China, Japan, eg. 700k XP altogether) within that one month, you will get a free IS-6 tank.

And the best part? Yea, I’m getting to it. There is a Korean staff post, where it is stated:

“본 임무는 월드 오브 탱크 한국 서비스 1주년과 다가오는 2014년 신년을 맞이해
대한민국 뿐만 아니라 전 서버를 대상으로 공동으로 진행되는 글로벌 임무입니다.”

translated by Daigensui (who speaks Korean):

This mission is a global mission conducted not only in Korea, but all servers to celebrate the 1st anniversity of WoT KR and New Years 2014

So yea, we might be getting that stuff too. But 700k XP… damn, that’s brutal. That 23k XP on tier 6 (!) every single day. Well, my best vehicle without premium account is the Jackson, where I have average 560XP. That means 41 battles every day, which (translated to time with 7 minutes being the battle average) is almost 5 hours a day of gaming. Damn. It can obviously be accomplished earlier with premium account (in which case it’s roughly 30 battles a day), but even though I bought PA for the gold I won for the German TD competition, it still most likely means I won’t do it. If it comes that is.

13.12.2013

- during bonus XP events, the increased XP does not count towards the mastery badge requirements
- it’s possible that at some point, STB-1 will recieve its hydraulic suspension
- Q: “Did you consider making a bridge between the new medium Soviet line and the second Soviet (Obj263) TD line?” A (SerB): “No, we don’t consider all sorts of garbage, we don’t have as much time on our hands as you do”
- apparently, in 8.10 the bug where the ammo reload screen (when you reload gold ammo for credit) switches to gold ammo for gold is back, Storm knows about it
- Storm, when asked about the pictures at the end of the WoT Graphics video, such as this one (and about their appearance in game):

whoa

“This is what we will strive for in 2014″

Storm also adds that for high graphics settings, the required hardware will be “contemporary”, but can’t tell what configuration exactly will you need (he states he’s no expert in that). He however adds that i5+660Ti is a good system and that it shouldn’t exceed that by much. He also adds that multicore support will have little influence on that, as currently the performance depends mostly on the graphic card.

- Storm, when asked why the earlier pictures of the green STB-1 were much brighter, states that in their developer viewer, the lighting is very bright. This is how the camouflage on Japanese tanks was before (brown basic color)

8854334958

and this is how it looks now (both pictures by Russian LJ user take_my_head)

7477866195

Posted in Q&A

How WoT graphics improved till 8.10

Hello everyone,

here’s a video from Russian portal about how the game improved in graphics since its release. They aren’t saying anything new or important, only that 8.10 will bring some nice graphic improvement and how the game used to look crappy, but eveolved. Overall, it shows a nice comparison between the old WoT and the new one. Gosh, I can’t believe it used to be so ugly…

 

Storm on 0.8.10 Test 2

Source: http://world-of-kwg.livejournal.com/263590.html

Hello everyone,

Storm posts a lot these days, luckily for us. Now, he is asking for your feedback on test round 2 of patch 0.8.10. Specifically, if you have some FPS problems, you are to upload dxdiag log, python.log from game files and a screenshot of your graphic settings. Please note there is no point in uploading them here and posting them in comments, Russians have enough feedback on their own (for once, the fact they have weaker computers on average is a benefit to us).

If you REALLY feel like giving your feedback, go to the source linked above and post it in comments. However, what I think is more interesting is the discussion:

- 0.9.0 will bring HD graphic models, these HD models will be on standard graphic render too
- the levels of detail for HD client will be “normal” too, eg. you won’t have to buy a new computer from 0.9.0 (SS: if I understand it correctly, it will be possible to switch the HD models off by reducing your texture quality)
- 0.9.0 will come in 2014
- in next patch (0.9.0) following maps will be fixed: Malinovka, Erlenberg, Redshire, Highway, Sacred Valley, Northwest (SS: noooo don’t touch Malinovka :( )
- apparently Malinovka has imbalanced base winrate
- in next patch there will be tier 10 TD fixes (nerfs), they are already being tested, Storm states he will not tell what changes “so the New Year is peaceful :)” But it’s not a camo nerf, Storm states that camouflage changes will come later, as they require a lot of testing
- T57 Heavy will not be nerfed at all – Storm states its winrate actually dropped, he’s now 3rd worst on its tier.
- the FPS drops in test 1 were apparently fixed, Storm states that they were caused by “improperly assembled shader package during the assembly of the patch client, this was the reason for not only the FPS drops, but also the graphic artefacts and weird trees, this is why the supertesters have not caught it – the supertester version was assembled normally”
- in 0.8.10, the garage sometimes shows different crew skills than those, that are on the pop-up skill window, this is because there is a bug in the number rounding
- Storm states that to implement both colours for the Japanese tanks would be “expensive” (SS: or it could be interpreted as “requiring”), because it would increase the client size by 10-20 percent
- according to Storm, the Ferdinand size difference is insignificant

Posted in Q&A

Japanese camouflage on green primer

Hello everyone,

I made a few pictures of STB-1 with green camo. Maybe it’s just my impression, but it looks sort of… less bland. Anyway, here are the pictures, along with camouflage description, so those of you, who have not bought the Chi-Nu Kai know what camo awaits you. Personally I think the camo patterns are very pretty. Still, the suspension is too dark.

shot_033

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