9.0.4 Hotfix Coming on Thursday

Thanks to Dom1n for letting me know (that awkward moment when a Polish guy tells a Czech guy about a post in Czech section of the forums). English version by Ectar:

Source: http://forum.worldoftanks.eu/index.php?/topic/391788-eu-cluster-downtime-micro-patch-15052014/

Please note that on Thursday morning (15/05/2014) we will have a short downtime to apply a micropatch to address some issues. The game servers will be unavailable starting from roughly 06.00 CEST (04.00 UTC). The downtime is expected to last for about 1 hour.

Content of the patch:

  •    Fixed some issues with minimum rendering range.
  •    Fixed low FPS when shooting automatic guns.
  •    Fixed performance issues on Hidden Village.
  •    Fixed artefact issues on some graphic cards (square on trees).
  •    Fixed disconnections with FX and Phenom processors.
  •    Fixed charging gold by default on maintenance page when changing gun module on a tank.
  •    Fixed some rare memory leaks and crashes.

Unwarranted Bans from FTR

Hello everyone,

yesterday, while trying to update the entire banning system, I made a mistake and unwittingly banned a shitload of people. It should be fixed now, I apologize. The comments should be operational now as well.

- SS

Weekly FTR contributor review

Hello everyone,

once again it’s the time to thank the contributors, it’s you who keep FTR running after all! This time, following people donated via Paypal:

Krystian K. (Poland) – member of the [-DRG] clan (mentioning as requested)
Geir O. (Norway)
Siegfried M. (Germany)

Thanks guys!

The best way to help me and FTR is via the Patreon service

http://www.patreon.com/silentstalker

This is the Patreon account of For the Record. In case you read this for the first time and feel like contributing, here is an explanation what it is, how it works and how to contribute. You can find a list of all those, who pledged and help to keep FTR running here.

Thank you all!

13.5.2014

Correction for yesterday’s translation – I misunderstood the context in one of the yesterday’s discussion posts. There will be no changes to the Hellcat and Jackson engines, only their sounds will be changed to a historical ones.

Sorry, not really anything useful today.

Posted in Q&A

Bad Apples – EFE

Hello everyone,

I believe it’s no secret that I am not a fan of the EFE clan, that, in my opinion, carries the torch of the “rudest clan out there” after EXNOM was disbanded. And there is a reason why I am not exactly a fan. Check this out:

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Do you think the clan leadership is concerned with keeping their clan clean of such complete retards? Think again.

104kpb7

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Czechoslovak Post-War AA Gun Tank Projects – Part 1

Hello everyone,

this doesn’t concern directly World of Tanks (because you know what the stance of Wargaming on AA tanks is), nor does it really concern War Thunder (though… hell, for a Czechoslovak branch with crews I might even consider becoming a turncoat), but I think it is interesting nonetheless.

The AA vehicle category evolved fully during the Second World War, but the vehicle concept itself is quite old – first AA vehicles appeared as early as WW1, although those were simply flatbed trucks with guns mounted on them. Some development went on before the war (including Czechoslovakia), but the real boom happened during the war, especially on the German side, with every chassis from Panzer I up to Panther was used to create anti-aircraft vehicles.

This development did not escape Czechoslovak engineers of course. After the war, quite a high number of indigenous anti-aircraft guns was developed in calibers ranging from high-caliber machineguns and 20-30mm autocannons over 57mm models and 100mm heavy AA guns up to the massive 130mm R14 cannon and even a 152mm heavy AA gun by Škoda. It was only natural that some of these guns would be used on a fully tracked or half-track chassis to provide mobile AA support to the mechanized units. There were even attempts to create guided AA missiles and to put them on halftrack platforms, but that is not the scope of this article.

Lehký Podvozek

One of the first attempts to create a modern AA vehicle was concieved in November 1948. Between 18.11. and 20.11., a conference was held at Škoda Works in Pilsen between the representatives of the industry, the tank forces and the artillery forces of the Czechoslovak army. A large number of interesting demands and proposals came from this conference, but two of them are currently most interesting. One demand by the tank military branch was to create an AA vehicle with a 50mm AA gun based on the so-called “lehký podvozek” – (“light chassis”). The other was to use the same chassis for a quad-20mm mount.

LPAA

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Latest Micropatch – Stronk!

Hello everyone,

so, player PkPsycho finally encountered the “you have low FPS, change your settings” message – and it’s a stronk one!

tanks error

He’s running some mods though, so it could be that. What is interesting though is that he followed the setting advice, offered by this mod. It did fiddle around with his settings, some got actually higher and in the end he claims to have gained extra 5 FPS – that’s actually not bad, I am glad this mechanism will help some people.

Pictures from Cobbaton Combat Collection (England)

Hello everyone,

player Venturius_ was kind enough to share with us his pictures from the Cobbaton Combat Collection in North Devon (west of England) – thank you!. As he says, it’s a private collection, so the space in the buildings is a bit cramped for good photos, but I think it’s very interesting nonetheless. Descriptions are written by him.

Centaur Cruiser Tank MK IV (1994)

Build by Leland with a V12 27 litre 395 BHP Liberty engine. 0.6 MPG and top speed 28 MPH, 50 MPH with modified governors. This tank was converted to bulldozer tank by the army in 1945 and sold as scrap in 1957. The owner bought it in 1978 and restored it to full running orer and built a steel turret with replica 95mm howitzer. The markings around the turret are the degrees of the compass which were used to help bring all the guns in the troop to bear on a target quickly. This Centaur is identical to the much used Cromwell tanks with the exception of the engine which in the case o the Cromwell was the R&R Meteor, a detuned Spitfire Merlin. The Centaur has a detuned WWI Liberty bomber engine.

DSC03600

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12.5.2014

- damage, “eaten” by detracked shells that didn’t however penetrate will count towards “damage blocked by armor” it seems, but ONLY if the trajectory of the shell would otherwise intersect with the hull, were the tracks not there
- two vehicles will have their engines changed in the 9.1 test – Hellcat and Jackson
- it is possible to balance tanks based on their winrate, compared to the average winrate of various accounts (SS: the “new method”)
- +/-1 MM spread will not be implemented
- there are no plans to return 8.11 graphics and make the HD optional via settings
- there will not be a patch 8.11 rollback either

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Posted in Q&A