29.5.2014

- switching the FV4202 for the Chieftain? What will happen to FV4202? Storm: “No comment for now”
- “everything is okay” with the alleged Wargaming anti-bot program
Storm on optimization in 9.1:

“Basic optimizations were aimed at removing freezis and FPS drops on weak configurations. General game performance shouldn’t change for the general masses of players. In the second test, there will be some additional fixes: fix of the FPS drop when switching to sniper mode on medium and low terrain settings, fix of the game performance when shooting automatic guns (this was added to test 1 patchnotes by mistake, it will change only in test 2)”

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Posted in Q&A

9.1 Test 2 Patchnotes

Since I don’t see it in on the EU announcement, I’ll translate them myself (changes from test 1 to test2)

- returned the 9.0 shooting sounds
- Hellcat and Jackson engine sounds returned to the ones in 9.0
- returned the tank explosions from 9.0
- fixed several cases of the appearance of the “black screen” bug
- fixed the appearance of black and blue tracers in sniper and arty mode
- fixed the bug where the map took too long to load on low graphic settings
- fixed the quick FPS drop when switching to the sniper mode while having other than maximum landscape settings set
- fixed the bug that caused FPS drop when shooting with rapid fire automatic guns
- fixed some crashes and freezes of the game client
- fixed the bug where the sound effects and voice alert was missing in some cases of shell hits
- fixed the 9.1 test 1 bugged changes of SU-100 camo when shooting
- changed the settings of some of the German tanks in the Bryansk Front HB
- fixed the bug where, when you switched from artillery mode to arcade and then back again while holding the RMB, the size of the aim circle was incorrect
- fixed the bug where the resolution setting resetted every time you ran the game in fullscreen mode
- added the support of 5:4 screen ratio
- fixed some of the errors in switching between your tank and allied tanks when you die
- fixed small graphic model issues of some tanks
- fixed small mistakes on some maps
- fixed the destruction effects of some objects

Posted in Q&A

Parade of the Rubber Army

Source: Der Spiegel Online, article “Aufmarsch der Gummiarmee” by Christoph Gunkel (20.4.2010)

Originally sent to me and translated by Muff99 (EU server), thank you

Panzer marsch!

Video: (English) http://www.spiegel.de/video/video-1061212.html

After D-Day, a top-secret U.S. special unit went to war without any protection but inflatable tanks and trucks to lay traps for the Wehrmacht.

Even today this “ghost army” is still a mystery: Did they rescue tens of thousands of lives – or did they fool their own troops?

The two French civilians could not believe their eyes. In September 1944, they were stopped by U.S. soldiers at the border to Luxembourg. The GIs asked suspiciously what they wanted here, but the French hardly listened. For what they saw behind the patrol, left them speechless:

Four U.S. soldiers walked towards a Sherman tank, bent down, lifted the tank effortles, turned it around and put it down again.

Übermenschliche Kräfte

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JGSDF Center Pictures

Hello everyone,

US player aCrazyShrineMaiden (NA server obviously) recently took a trip to Japan, where he visited the JGSDF (Japanese army) Public Information Center (otherwise known as the “Rikkun Land”, located in the Asaka Camp). He took some pictures of the vehicles there, wrote the descriptions and decided to share it with us. Enjoy!

Type 74

The Type 74, otherwise known in Japan as the(ななよんしきせんしゃ)74式戦車、was built by Mitsubishi Heavy Industries to replace the Type 61. Its crew consisted of four people. In addition, its armament consisted of three weapons, the 105mm main gun, a 12.7 mm machine gun, and a 7.62mm coaxial machine gun. Its maximum speed was around 53 k.p.h and was able to withstand a cruising range of 300 kilometers. The first prototype of the Type 74 was designated the STB-1. The auto loader developed for the STB-1 proved to be too complicated and expensive and was removed along with the remote controlled anti-aircraft machine gun. The turret was also changed, becoming longer. All these changes resulted in the STB-3. The final prototype designated the STB-6 and production finally started as the Type 74.

74

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28.5.2014

- Storm confirms that the alleged 9.2 IS-7 DPM buff promise is a photoshopped fake
- the feedback for 9.1 Test Hellcat and Jackson engine sound is very positive
- the 300 meter sound radius (changed to 600 meter in 9.1) cannot be set via editing XML files
- XP awarded for “tanking” (for potential damage)? “It’s not rumors, but I won’t give you any details”

Storm explains the infamous “28 bots” video: “It was an staged battle after the restart of the server, where there were practically zero players online. They gathered a few people, they ran a few clients with bots and they entered the battle on the count of three. And they achieved such an effect. We banned the experimenters.”

- Storm confirms there will be a second round of the test

Posted in Q&A

Comparison of HDD and SSD for World of Tanks

Hello everyone,

what follows is the test, performed by the Romanian EU server player Am3r1knu, who decided it would be actually interesting to see how WoT performs when running from a SSD and how it performs when running from a HDD and whether it affects the game FPS. Here are his findings. It gets a bit technical, so I guess this post is aimed at people, who understand what Am3r1knu is actually saying.

World of Tanks disk usage test (comparisson between Hard Disk Drive and a Solid State Drive)

Computer and software used

PC configuration (phase 1):
Intel i5 760 @ 2.8ghz
nVidia GTX 760, 2gb, EVGA SuperClocked edition
8gb DDR3 1333mhz
Asus Xonar DX
OS HDD: Western Digital Caviar Black, 250gb, S-ATA II
Game HDD: Western Digital Caviar Black, 500gb, S-ATA II

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