Hello everyone,
this is the exclusive Wot-News interview with Ivan Morozov, one of the World of Warships developers. Please note that I tried to translate everything correctly, but I don’t know the naval terms even in English. Also, if you are confused by some of the answers (like “what did he mean by that”) – well, so am I. Here’s what he said:
Do you publish a lot of info about World of Warships?
We publish several entries per week on our blog, we do tell about the game and its development. There, you can find out about the game mechanics, get an idea about the state of the game from fresh screenshots or read regular reports from alphatest either from tester reports or from the infographics. Apart from various kinds of content posting, the developers simply talk directly to the blog readers, answering their questions using videos or interviews online. So, to answer your question – yes, we publish a lot about World of Warships. Especially given the fact that the project is still in the alpha testing stage.
Can you tell us what the WoWs ship classes will look like?
We can tell, but you have to see it with your own eyes. Of course a tanker will get the associations immediately: battleship – that’s a heavy tank, destroyer – that’s a “scout”, aircraft carrier is “artillery and cruiser is like a tank destroyer. But after even a few battles in WoWs, it becomes clear that using WoT tactics will surely lead to defeat.





