- Q: “Why does stock gun of T71 weigh a ton more than its top gun?” A: “Check the gun penetration and don’t ask such stuff anymore”
- it’s too early to ask, whether (how) the multiturret mechanism tank turrets will be affected by ammo rack explosions
- it is not true that “99 percent of players switch encounter and assault off”
- Q: “In the physics video, it was said that AP shots will leave holes in objects, while losing some of their penetration. If you shoot that hole, will you lose the penetration again?” A: “All possible variants will be tested. You will be notified of the results :)”
- heavy tank ST-II introduction? “no comment”
- new autoloader branch for any nation? “no comment” (SS: not in 2014 IIRC)
- regarding introduction of new historical battles: “The battle needs to be well-known, big, important and include wide use of armored vehicles. Any battle, that meets these conditions, is not out of the question.”
Yearly Archives: 2014
Making pre-9.0 Skins work in 9.0
Source: http://pkwot.blogspot.cz/2014/04/90-favorite-tank-skin-not-working.html
Special thanks to Snowypearl (SEA) for sending me the link to this blog
Hello everyone,
I generally don’t use skins or any such stuff, but I think this info is rather useful, so I will re-post it here. For those who don’t know him, like I didn’t, Plazmakeks is running a rather useful nice blog, dedicated to World of Tanks mods and skins. In the abovementioned post, he explains, how to make the pre-9.0 skins work in 9.0.
Plazmakeks explains – I will quote directly his article:
Let’s use T-62A skin as an example. Before 9.0 the files in the skin folder looked like this:
T62A.dds
T62A_crash.dds
T62A_NM.ddsNow they need to look like this:
T62A_AM.dds
T62A_crash_AM.dds
T62A_NM.ddsSo all you need to do is add “_AM” to the actual tank skin and to the crash skin.
Now, this will work for the regular (non HD models) tank’s. For Т-34-85, Т-54, Panther, Tiger I, Maus, M4 Sherman, Hellcat, M103, Centurion Mk. 7/1 and Tortoise this method will result in smudged dark (useless) skin.
Latrun Museum Pictures
Hello everyone,
player Gabo from US server recently visited the famous Latrun tank museum in Israel and decided to share a few pictures with us. Enjoy!
Sherman with AMX-13 (FL-10) turret
This conversion was, if I recall correctly, made by Egypt, this vehicle was captured during the Yom Kippur war.
Stronk 9.0 – All remaining Enemies Crashed, Player Gets Top Gun
Sorry for the video spam, but this is kinda hilarious :) Player Korbu sent me his video of this particular event. Two remaining tanks against six enemies – the battle seems decided! But wait – patch 9.0 is very stronk and so it happened that ALL the enemies’ game client crashed, much to the amusement of the two survivors…
Free kills, everyone!
(at 5:40, everyone loses connection, at 7:05, Korbu and his teammate learn of this from an enemy player, who is active, but dead)
Girls und Panzer 2nd Voicepack – Yukari
Source: http://worldoftanks.asia/ja/news/21/announce-gupmod-02/
I have no idea who or what is “Yukari”, but considering the popularity of Girls und Panzer – second voicepack of GuP went out and you can download it from here (9 Mb).
WoWs Alpha Test in Numbers – April
The video is interesting, but you know what I don’t get? Why do they bother making such a video, when it’s only an alpha-test…
World on Fire: How Many will get T23?
Thanks to jakub_czyli_ja for this one.
What, you thought Wargaming EU can into posts without fail? :) Check the new minicampaign post World of Fire.
So, how many people will get the T23 premium?
Pretty much all languages say “6000″:
Polish says “15000″
Maybe the 9000 difference is special reward for Polish players only? :)
Serene Coast: Flying Stones
Thanks to Krizakh and Tank_Commandant for this one… :)
*hums the theme from X-Files*
Aliens? Men in Black? Supernatural activity? Or… sloppy map design? You decide. Reworked Serene coast:
Meanwhile in Sweden – Part 2: Need for Speed
Presenting… slowest quarter-mile ever :)
19.4.2014 – Part 2
- Panzer IV was changed in 9.0 in order to be historical, it’s “fully playable”
- Storm confirms that the alleged depression nerf for Panzer IV Ausf.G in 9.0 applies only when the gun aims to the sides in order not to clip with the Schurzen model
- there will be no infantry with AT rifles in the “Fortification” mode
- SU-152 HEAT shells in Kursk historical battle are actually unhistorical, they were developed after the war. They are there for balance reasons.
- Storm states that the results of the Confrontation mode were “as expected”
- Storm confirms: Confrontation will return after its balance is fixed
- Q: “Will there be an infantry game from Wargaming?” A: “That you have to ask our superiors and not tank developers. We make tanks.”
- the variant of having ST-I on tier 10 and IS-4 on tier 9 was not considered, as the info on IS-4 was acquired a lot earlier (several years) than the info on ST-I
- historical battles’ settings (like tanks, ammo configurations) can be changed “on the go” and don’t need special patches to do so
- Storm on alleged Tiger participation in Ardennes: “It’s a lie and provocation. There were several Tigers, but they didn’t participate in fighting”
- Storm states that this picture has the same Tiger on it, the difference is the lighting quality
- the “silver Chi-Nu Kai” bug is caused by mods (SS: specifically, the white corpse mod)
- Q: “How will you solve the issue with battles loading too long” A: “We won’t for now”
- Storm states that the new 9.0 notification window is a correct feature, people only have to get used to it
Overlord on Historical Battles:
“On HB. The mode hasn’t been in development for 3 years. I’d say 6 months top. The main incentive for any mode should be fun it brings, not some credit/exp bonus you can get there. Personally, I wouldn’t expect that any tanks apart from real historical ones could participate in it. I think the mode is ok for the first iteration and has some potential for further improvement. Definitely, it’s always better to do exceptional things from the first try, however it doesn’t always work out.”




