- wheeled vehicles will not be implemented (SS: in connection with the new truck motion from the physics video)
- when “hiding” behind rubble from destroyed buildings, your silhouette will be visible normally
- it will be possible to knock down the turret-mounted machineguns from tanks
- in the Kursk historical battle, it will be possible to use current tier 7 Panther
- turrets will become “solid” only once the ammo rack explodes (SS: as in, the fact the turrets that fly off get to be solid does not mean your turret will be prevented from rotating by an obstacle, in other words – nothing will change)
- debris from destroyed buildings will not affect vehicle camouflage
- debris from buildings will not damage tanks – at least in the first round of physics implementation
- BigAngryCat (SS: some sort of WG RU guy – sorry, no idea what is his position) states that the screen settings leak is obsolete, there are some settings missing, such as the FOV setting for example
- it will not be apparently possible to make (and save) your own graphics preset according to Storm
- the “dynamic resolution” in the settings is “a change (reduction) of 3d image resolution, while keeping the GUI resolution the same”, for example GUI (interface, letters etc.) can be in 1920*1080 resolution, while the ground is in 800*600 resolution
Author Archives: Silentstalker
Straight outta Supertest: 9.0 Graphic Settings
Source: wot-news.com
Hello everyone,
an interesting feature was leaked today, WoT graphic settings. Overall, looks like everything was pretty much simplified. This is the screen setting:
Hall of Shame
Hello everyone,
you know what time it is: yep, time for another Hall of Shame, were worst idiots, assholes and nazis of WoT are put on display. So sit back, relax and enjoy the freakshow :)
Hmmm – too weak? Let’s kick it up a notch then…
5.3.2014
Storm explains some points about the new motion mechanism (connected to the developer video released today)
- apparently, torque (in connection to tank friction, eg. the ability of the tank to “grab” on sloped surfaces without slipping) will not be implemented
- crew skill will influence the new tank motion physics just like it does now
- the issue with the T-26 suspension was its model being very complicated
- the “friction” (whether a tank slips or not) is calculated on the points under roadwheels, not for the entire surface of the track
Wargaming 2013 Income in Russia
Developer Diaries – Physics
Hello everyone,
so, the promised developer diaries are here and my first reaction was: “I really need a new rig” :) No, seriously, it looks beautiful.
Inside:
- destruction physics (worth watching)
- independent suspension and track physics (also looks quite natural)
- Havok will be optional, it will use multiple cores
- new tank movement physics
Apparently, with the new movement physics, the tank mobility parameters will change as well. For now, there is only the terrain resistance parameter, in the future however, there will be many more parameters, defining tank movement (“traction, terrain deformation”) – that will however have one downside: tank mobility parameters will be even harder to estimate from paper values.
- turrets being ripped off by ammorack explosions (parameters considered: internal volume of the tank, amount of remaining ammunition, type of remaining ammunition)
- ripped off turrets will exist as a (server-side) objects with mass (they can destroy things)
- movable objects (players pushing ingame object trucks for example)
- tanks flipping over
Overall, it looks all very, very cool. Looking forward to it.
Tank Graveyard in Ukraine
Source: http://www.express.co.uk/
Hello everyone,
thanks to sevearal people, who sent me this link. Apparently, there is a (classified) “tank graveyard” in Ukraine near Kharkov, that was discovered by Pavel Itkin (18). It’s full of Soviet era tanks (it used to be an old repair/refit plant, closed down after the fall of the Soviet Union) and seeing the situation, maybe they just should have stayed activated…
Cooking with Arnold… on a Tank
You think you are overly manly man? Well, you’ll never be as manly a Arnold Schwarzenegger cooking a huge-ass sandwich on the hood of his personal privately-owned M47 Patton! How did he get a Patton and why by the way? Well, Arnold served in the Austrian army before he moved to the US – as a tanker. This Patton was the tank he served on, he bought it later when it was phased out of service.
4.3.2014
Pretty much nothing today again
- according to Tanitha (SEA server), a CW “minicampaign” is coming soon (SS: thanks to Mick42 for this info, although it’s not sure whether this will be limited to SEA server only)
- apparently, the KTTS (ASAP) video will come tomorrow evening
- regarding the T-34 restoration video, apparently the vehicle restored is quite unique, there aren’t many T-34/76′s around
Premium Day Reminder
Hello everyone,
just to remind you, according to the latency post on EU portal, you will be awarded with a free one day premium. In order to claim it however, you have to log on your account until next Sunday or so, so don’t forget it.
- SS



