Invite codes

Another bunch of EU invite codes from the CD-Action magazine (1000g, 3 days of premium).

Players who donated them: misanth, grzech_p, walamir, matt_77, PaganTerrorist

PKR29Y-46N8G5
PKR29H-35S2G3
HR6THN-2NH22A
HR6TYP-9WG53X
HR6TMW-2KM87V
HR6TEE-9CP34Z
PKR29R-77P9E6
PKR29M-69R9W2

Exotic GER guns part 3 – 81mm L/105

Hello everyone,

today, we are going to have a look at one of the least known German guns, the 81mm L/105. It was a smoothbore AT gun and as far as we know, it was never considered for a self-propelled gun platform, but it could make an interesting option for mid-tier German tank destroyers.

81mm

The origin and properties of this gun are somewhat mysterious. Its prototype was found by the Americans after the war on some artillery shooting range. The gun is designated as 8,1cm Panzerabwehrwerfer, which implies it’s a gun of the same type as the 81,4mm PAW 600, based on high-low pressure system with the intent to fire HEAT shells. It’s a smoothbore gun, but – just like the PAW600 – completely historical.

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29.9.2013

- hitpoints of each vehicle are not calculated randomly, WG has a program/Excel table algorithm to calculate it, but the formula for it won’t be disclosed
- removing the “miniturret” (sometimes called “Artoo”) weakspot of KV-5 is not planned
- when the WoWp gets released, player statistics will be wiped
- additional objects within the capping circle of new maps (compared to old maps) were added to make it interesting for players
- SerB confirms that E-50 has the worst camo factor of all T9 meds
- no solution towards teammates who block your line of fire will be implemented: “We’ll leave it up to players”

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Exotic CZ/GER guns part 2 – 66mm PaK 44

Part 1: autoloaded 50mm SV-4

Hello everyone,

another pretty exotic gun is the Škoda 6,6cm KPÚV 5/800, also known as 6,6cm PaK 44, Škoda A14 or 6,6cm PaK 5/800 (the last name being mentioned in the documentation).

_koda_6_6cm_100

This experimental gun was developed since 1941 by Škoda Pilsen for the German army under the company designation of A14 (it seems it was private Škoda initiative, not a part of some program). Apparently, it was an attempt to create something more powerful than the 50mm PaK 39 L/60, possibly as a competition towards the 75mm PaK 40. A prototype was made and first tests took place in April 1942. Germans were not interested in the production due to the atypical caliber and the prototype stayed in Pilsen until 1945, when the Americans confiscated it, along with its documentation.

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Exotic CZ/GER guns part 1 – autoloaded 50mm SV-4

Hello everyone,

today we are going to have a look at two projects, that would probably fit mid tiers in World of Tanks (if WG ever needs additional guns that is).

Autoloaded 50mm SV-4 (5cm KPÚV 2,1/835)

skoda_pak2_06_835

This project was developed in Škoda Pilsen between 1940-1941 for Wehrmacht. If you are wondering about the name in the brackets: KPÚV means “kanon proti útočné vozbě” (“anti-tank gun”), the numbers are according to Czech naming convention, the first means the weight of the shell, the second means the muzzle velocity of the shell.

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Invite Codes

Hello everyone,

another bunch of EU invite codes from the Polish CD-Action magazine (1000g, 3 days prem) thanks to some wonderful FTR readers!

Players who donated codes: brandthedwarf, Mangler, JamackanMeCrazy, Quiller1976, Maygyver, Major_Dzyad, PuchaczTrado

Codes:
PKR29H-99V8V5
PKR29T-54B4K8
PKR29P-94W5A8
PKR29K-27Y6X3
PKR29P-57C3H9
PKR29B-62T3U4

28.9.2013

- it’s technically possible to make a 1200*1200m WoT map
- Storm states that it’s not necessery to add the AAMG to some tanks, but it’s pretty (SS: as in that pintle-mounted MG, that isn’t a part of collision model anyway)
- it’s completely possible that when tank overturning is implemented, a tank, going down hill full speed will roll on its back if it gets detracked by intertia
- for now there are no plans for more TD’s with more alpha than Jpz E-100
- for now, it’s not planned to delete inactive accounts, that are “blocking” attractive names, as there are difficulties connected with that
- MM weight of vehicles will not be officially disclosed

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Winrate affects your position in team

Source: http://world-of-ru.livejournal.com/2555477.html

Edit: THIS INFORMATION IS OBSOLETE AND THE DEVELOPER IN QUESTION WAS MISTAKEN

Well, this is interesting…

From Russian forums (a developer answer):

566_900

OrehMan: Well, you just confirmed it: if the player plays well – he gets to play on the bottom of the team, and if he’s a noob – he gets thrown on the top!

Inimigo (developer): “It doesn’t depend on general winrate, but on actual win series, player is less lucky – he gets put on the top of the team more often. If you pwn on top of the team without problems – try a more difficult task” (SS: in the sense that “we’ll make it more difficult for you”).

That certainly explains a lot. I am a bit skeptical about the answer (“lesser” developers have been known to not understand the inner MM workings), but still.

Edit: THIS INFORMATION IS OBSOLETE AND THE DEVELOPER IN QUESTION WAS MISTAKEN

Invite Codes

Hello everyone,

another bunch of CD-Action invite codes for EU (1000g, 3 days of prem I think), thanks to the wonderful readers of FTR :)

Players, who donated codes: Thirrash, Relaag, ugluck666, Bartol89, Cpt_Jarem

Edit: codes all used

Codes:

PKR29M-49D3R9
PKR29W-87D7K2
PKR29H-76S6Y6
PKR29E-44C6K5
PKR29P-64G6E9
C5A7NR-WRTE7F
PKR29C-45V8F5
PKR29F-35N7S6