World of Warships Models Leaked – Japan

Source: http://gall.dcinside.com/board/view/?id=nf&no=314008&page=1

Edit: these pictures are actually not leaked, they come from Russian wikipedia, were reposted on the Korean site as a “leak”

Hello everyone,I am usually not covering World of Warships, but these models are very pretty :) The names I used google translate for, so I am not sure they are correct, if they aren’t, feel free to correct me.

Tachibana class destroyer

rUS6b3x

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Weekly FTR contributor review

Hello everyone,

as promised, here is the overview of this week’s FTR contributors. I value all your help equally, no matter how small, so I just want to thank you all once again.

Contributors

Thorsten E. (Germany)
Aiden F. (Ireland)
Wurstmann (Germany)

Please note that if you want your full real name or nickname listed, you have to write me your nickname (or your consent for full name publication) :)

You can also leave a message you want published.

Multi-Core Support in 9.0?

Source: http://world-of-ru.livejournal.com/3126090.html

Hello everyone,

this sounds like something that might interest those of you, who are always waiting for multicore support. The truth is, I am not a programmer and don’t understand the significance of all this stuff, but on paper, it looks interesting.

A Russian LJ user “wot_player_228″ posted something that he found in the test 9.0 client files. He was comparing the engine_config.xml (from the res folder) of 8.11 with the 9.0 version and found there is a difference. There is an additional parameter added, “enableBalaceCPU”, which seems to be responsible for the management of loads between cores.

975_original

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Storm asks for 9.0 Feedback

Source: http://world-of-kwg.livejournal.com/279019.html

Hello everyone,

Storm wrote that recently, he returned from a personal trip and wants to know your opinion on test 9.0 What did you like? What didn’t you like? Specifically:

- historical battles
- reworked tanks
- performance (FPS drops)
- new UI
- new post-effect in sniper mode

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Posted in Q&A

Blitzkrieg

During my time wasting time on the internet I ran across this gem. Below is a seminar given to MIT by Col. Robert Doughty, former head of the Dept. of History of the US Military Academy, on the “Myth” of Blitzkrieg. I found it rather interesting and felt compelled to share this with you all.

The 1940 German campaign against France and the concept of blitzkrieg have exerted a powerful influence over modern perceptions of warfare. The 1940 campaign is frequently cited in discussions of strategy and operations and in publications about the “Revolution in Military Affairs” (RMA). Proponents of the RMA have argued that blitzkrieg was the product of technological and conceptual advances during the interwar period. They have also claimed that the 1940 campaign demonstrates how such advances can quickly change the conduct of warfare.

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23.3.2014

Once again, Wargaming EU dropped the ball – 9.0 test patchnotes do not mention that Pearl River and Severogorsk recieved MASSIVE overhauls, I suggest you check both of these maps out.

- there is a bug on test server 9.0, where ISU-152 runs around with its top gun (152mm BL-10, 286 pen) in the Balaton historical battle, this will apparently be fixed

Posted in Q&A

Soviet Hellcat

Source: http://yuripasholok.livejournal.com/2885438.html

Hello everyone,

another interesting article by Yuri Pasholok came up – this time, about the Soviet M18 Hellcat. According to him, the vehicle, standing in the Kubinka museum, is one of the oldest vehicles of this type in existence.

M18,_Hellcat_in_Kubinka_Tank_Museum

Technically, it’s not even an M18 Hellcat. It was built by the Buick company in 1943 (its M1A1 gun, serial number 1272 was made by another plant, GM-Oldsmobile. This type vehicle was designated as M18 Hellcat in March 1944, so the vehicle in Kubinka is actually its earlier incarnation, the T70 Gun Motor Carriage and that’s how it is called in the Soviet documents. This is how this T70 GMC (serial number 40108549) looked in 1945:

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9.0 HD Armor Changes

Hello everyone,

it’s not apparently widely known (I actualyl thought it was) but everytime a model gets a HD overhaul (in this first test, the Tiger, the T-54 and the Sherman), the collision model (armor schematic) gets an overhaul as well. The point is to add many more armor zones in order for the armor to be more realistic. Check this out.

This is the old T-54 model (from Tank Inspector)

old

This is what we have now. 120mm frontal plate, the entire front turret is 200mm thick, the yellow zone above the mantlet is 86mm thick, the roof is 48mm thick, the turret sides are 160mm thick in the front (the red parts next to the frontal plate) and so is the commander’s copula. The sides behind them (the orange part) are 108mm thick.

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