- it will not be possible to pay for gold by Bitcoin. SerB: “No – and you won’t be able to pay with candy wrappers either.”
- apparently, more “old-style” Soviet premium vehicles (slow, well armored, like Matilda, KV-5, Valentine) will not be introduced (“there is enough of them in general as it is”)
- the fact a tank has specialized crew (SS: as in, if a commander is a gunner also, he can’t in real life do both things at the same time properly) or not is reflected in the vehicle’s characteristics
- if there ever is a WoT version for MacOS, Android and *nix systems, it will most likely have simplified graphics, but no more info for now
- Q: “SerB is a writer, he should be writing and not designing games, hire game professional!” A: (SerB): “I shut up before this cool professional :) How is it possible we didn’t ruin the game without listening to you – I have no idea!”
From Overlord’s blog:
- right now scouts rebalancing is being worked on: “It’s one of the balancing priorities to make LTs viable again. Without screwing up the other classes.”
- apparently, the camo effect of bushes and trees will also be addressed
- apparently the lag issue is a “major thing” for Wargaming
- “There is a bug related to mastery badges. We are working on it.”
About bigger maps:
“Actually bigger maps have been tested for quite a while. It’s a complex thing that comprises performance and gameplay. I wouldn’t say, there is a clear plan for this thing right now. “
About too many 15-3 and 15-4 battles:
“This is not confirmed statistically. Just perception.”
About fixing the lag:
“I wish (we all do) it was that easy. When connection issues kick in, it’s always complex . Could be backbone ISP side, could be changes in game/packet traffic, and many other things. Any of the potential reason can also be quite difficult to deal with.”
and
“Traffic volume have increased X-fold since 2011 and situation is now different. The traffic gets huge spikes after each update overloading some/many networks and ISPs. Sometimes it’s difficult to find out on which side the issue is on.”
About MM balance:
“For random matches we ensure equal balancing only for top 5 vehicles. For the rest of the teams the requirements are softer.”