Hello everyone,
two invite codes from Phobos86 from WoWp release party in Berlin (with 1000g + 7 days premium)
VB75TK-H8WP4S
VB75TS-T2TX3X
Hello everyone,
two invite codes from Phobos86 from WoWp release party in Berlin (with 1000g + 7 days premium)
VB75TK-H8WP4S
VB75TS-T2TX3X
- if you end up alone (for the purpose of getting Kolobanov’s medal) with another guy on your team who is AFK and did quit the battle (but his tank wasn’t destroyed yet), you won’t get the medal
- Fokker Dr.1 triplane is too old to appear in WoWp
- regarding the shared chat between WoT and WoWp: apparently, chat bans will be shared too
- only stuff obtainable for gold will be common to WoT and WoWp, credits won’t
- there are enough tanks left for at least 3 years more
Source: http://world-of-ru.livejournal.com/2797748.html
Recently, Veider and Anton “Evilly” Pankov answered a bunch of questions. Please note that while Veider’s info is probably correct, there might be some errata later on. Summary:
- the question whether to allow crewman specialization retrain (SS: for example radioman to driver) is still being discussed, but likely it will happen
- there will be no map filter (disabling the maps you don’t want to play): this idea was scrapped because of the server load
- there will be an official “alliance” function in the Clanwars interface, it will be implemented next year (around the end of next year), it will incorporate common chat channel for alliance members, some bonuses on the map when passing your chips through allied territories
Source: wot-news.com
Object 430 Variant II
Soviet tier 9 medium tank, leading to the regular Object 430. The branch starts (like now) from T-34 and there is a 90 percent chance there will be no high tier shortucts from this branch to another one (or vice versa)
Source: http://www.valka.cz/clanek_14913.html
Author: Ing. Radek Panchartek
Translated by Silentstalker
The American designs of Walter Christie laid unquestionably down the foundations of modern Soviet tanks. During their modification and production, both the Soviet designers and the workers along with the entire production line gained immense experience. And then the time came to show what they can do in combat.
The BT tanks represented significant progress in Soviet armor development. In fact, it was so significant that it allowed the Soviets to completely change the way they would be used. And the Soviet Union had – because of its aggressive foreign policy – enough opportunities to try the new tech out. BT tanks also played an important role in training new crews and command staff. Unfortunately, the experience gathered in various conflicts was completely wasted during the defense of Soviet Union’s very existence.
Hello everyone,
today we’ll have a look at the Sturer Emil, or Pz.Sfl.V, as it is called in game – the new tier 7 tank destroyer.
There are two principles of game vehicle balance that relate to the Sturer Emil – in fact, Sturer Emil confirms their existance.
First is: one trick pony tanks are much harder to balance than regular vehicles.
Second is: just because it has a huge gun doesn’t mean it’s a good vehicle.
Where to begin. Sturer Emil is much like Dicker Max. In fact, the both vehicles have pretty much identical gameplay – the main difference is that every aspect Dicker Max has, Sturer Emil has – but brought to the extreme. DM’s mobility is somewhat meh – but SE has even worse. DM has a big gun for its tier – and SE has even bigger. DM has poor gun traverse – and SE has even poorer. DM has limited ammo capacity – and DM has it even worse. And so on.
Source: http://world-of-kwg.livejournal.com/257159.html
Hello everyone,
another short post by Storm about what’s going on in development for 8.10:
- if all goes well, next patch (8.10) will bring projectiles flying thru destructable objects such as fences and walls
- fixed a bug where in the tooltip for the loader on IS-7 it was displayed that the crewman can’t train radioman skills, apparently this bug caused a lot of butthurt
- fixed a bug where the average XP for crewmen was displayed as two times lower than on the tank itself. It’s a visual bug, not the crewmen getting less XP, don’t worry :)
- increased the turret rotation speed on Maus by 2 degrees/sec (eg. by almost 15 percent)
- changes for Lowe: upper side armor is 20mm thicker, -2,5 tons of weight, +40 shells in ammo rack, depression buffed by 2 degrees
The Japanese are being worked on, maps are being reworked – work is in full swing.
Storm posted another post on the developer blog, I will make a separate post for that.
- (caps and typos authentic) Q: “WITH SUCH MM HALF OF MY TEAM HAS 2-3K BATTLES AND ENEMIES HAVE 20-30K BATTLES WHERE IS JUSTICE YOU HAVE TO COUNT IN EVERYTHING AND NOT JUST TECH TIER, OR TO SEPARATE IN HALVES” A: “Thank you very much, we will definitely take your opinion in account, if we decide to change something :)”
- there is new info on Japenese heaviers, but for now it won’t be published
- FV4202 and 113 buffs? “If necessery”
Source: anonymous from Wargaming
Hello everyone,
just a quick update to you guys who find this one bug annoying. As some of you know, when you edit a post on the official forums, its formatting disappeared. At this moment, this bug is being fixed on the SEA forums with NA and EU forums possibly follow. World of Tanks forums will also recieve a new upgraded post editor in place of the BBCode one (something called CKEditor), that won’t do these bugs. This new editor already works on World of Warplanes forums.
Officially it’s called ‘overhaul the editor to look at improving the post formating’.