EU December Monthly Mission Nerf

Hello everyone,

in the leaked missions for EU in December, following monthly mission was published:

1.12.-1.1.: Monthly Missions

- win 3 battles while driving a tier 5+ tank once per day (must be in top 10 in XP), get 75k credits
- complete the mission above 15 times, get 700 gold

Well, they decided to nerf it. The December monthly mission (as can be seen in the client) now is:

- win 5 battles while driving a tier 5+ tank once per day (must be in top 10 in XP), get 25 gold

The second part was cancelled altogether. Thus, instead of total prize of 2,325 mil credits + 700 gold, you get 775 gold. Too bad, I could have used the credits.

Ramming Tank “RR”

Source: http://yuripasholok.livejournal.com/3876806.html

Hello everyone,

Yuri Pasholok published yet another “wacky” Soviet design, this time for a tank that was supposed to destroy enemy tanks by… ramming. It was proposed in November 1942 by Soviet engineers E.R.Rass and P.L.Rozov from the No.1 NKAP plant (NKAP means People’s Commissariat of Aviation Industry of the USSR) – a plane factory.

The reason for the creation of this vehicle was that (as the report attached to the drawing explains) “ramming is one of the most effective and demoralizing way of dealing with enemy tanks”. Therefore, the designers proposed a vehicle with two hardened rams on each end. The armor was 50 to 75mm thick (on most exposed places). The ramming was to be performed at speeds between 25 and 30 km/h. The vehicle was to weigh 50-60 tons (from the report, Yuri Pasholok writes 75 tons) and was to have backup armament – 30mm guns. The design was intentionally made very streamlined and sleek for maximum resistance to shells.

Needless to say, this proposal was not accepted.

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WG Policy Change: No More Gold for Existing Tanks

Source: Russian support site (via Loyolla from Ponyushnya, thank you)

Please note that this policy seems to apply only to bonus codes specifically.

Hello everyone,

looks like an interesting policy change took place on RU server (given the nature of the change, it’s fully expected to happen on other servers as well).

Basically, if you have a premium tank in your garage and get another one (for example by bonus code, or you win it in some event like the TOG we had not long ago), you will not be compensated with the tank’s price in gold anymore. Instead, you will recieve credits, using the ratio of 1:400.

An example: if you have a tank worth 1000 gold in your garage and get another one (for example by bonus code), you will instead of 1000 gold now get 400k credits. But if you bought the 1000 gold tank again in the premium shop, you’d get 1000 gold.

Discounts still apply as before, eg. if you were to get the 1000 gold mentioned in the example above and the tank was on 50 percent discount from an event, a bundle and such, you would get only 50 percent compensation (eg. 200k).

27.11.2014

- viewrange indicator will be added to the minimap, but not complete viewrange circle, it would only confuse newbies and noobs by sheer minimap overload
- render range won’t be added to minimap either
- ISU-130 will be a special tank for moderators
- Storm confirms that the leaked supertest tank list is not complete (light tanks are missing)
- viewrange nerf will come “much later” than 9.5: “noone promised it for 9.5, we are only experimenting”
- the minimap settings will be optional
- FV4202 switch will not come anytime soon
- Panther 88 will be released in 9.5
- the 9.5 minimap tank names are better optimized than in XVM
- Panther 88 will not have preferential MM
- the map changes in 9.5 are tied to the fact that Wargaming wants to make maps more “smooth” (with less hills)
- the Stalingrad changes involve the removal of several rubble mounds (behind which the tanks can hide the hull)
- 9.5 will also bring individual missions, they are not being supertested yet
- Storm states that Severogorsk was removed because it was “unsuccessful”, other maps judged as such will be removed in the future as well, there is no list yet however, it’s still being put together

Posted in Q&A

9.5 Supertest Patchnotes

Keep in mind the list is not final! For example some vehicles are still missing.

- added the Firefly line (it’s incomplete in the patchnotes, some vehicles still missing from the supertest)
- added several vehicles for supertesters (AMX CdC, AMX-13/57, STA-2, ISU-130)
- fixed some visual issues with the models of Maus, Fury, Jagdpanther, KV-1S
- fixed the armor bugs in following models: Hetzer, SU-14, WT Pz.IV

Continue reading

9.5 Maps – Short Info

Hello everyone,

since I forgot to include it earlier, a short info about the upcoming 9.5 maps. There will be three – Ghost Town (“Lost City” is the map file name), Mittengard (or “The Pit”) and Winter Ruinberg.

Two maps will be removed – Ruinberg on Fire (which gets replaced by the winter version) and Severogorsk (that maps gets removed completely). The Mittengard map will work only for tiers 1-4 (lowtier map), while the Ghost Town map will be team battles exclusive map.

Posted in Q&A

Tank Biathlon – WG-made Game for Mobile Devices

Source: RU portal

Hello everyone,

remember the “tank biathlon” competition from Russia? It now consists of two disciplines: precision shooting over borders, tank race from Moscow to Donbas shooting and driving.

Wargaming developed a free game for mobile devices, based on the event:

 

 

As mentioned above, the game is based on the Tank Biathlon event of 2013 and allows you to drive the T-72B tank. There’s also some quiz about the tank or something. You can select four crews from the four major world nations (Russia, Armenia, Belarus and Kazakhstan) and you can shoot three types of weapons: machinegun, main gun and ATGM.

There are several shooting and driving disciplines, that include slalom and drag (drag? Putin disapproves!)

You can download the game via Appstore and Google Play on the game site.