Thanks to Dominatus (US) for this one.
Hello everyone,
so, we might have another case of WG stealing graphics from people, who didn’t consent. Take a look at this WoWp poster:
Thanks to Dominatus (US) for this one.
Hello everyone,
so, we might have another case of WG stealing graphics from people, who didn’t consent. Take a look at this WoWp poster:
Source: http://world-of-ru.livejournal.com/2849422.html
Hello everyone,
The Russians managed somehow to get their hands on a method, how to get “free” codes. Basically, they figured that when you enter a bonus code in following order:
EU8nxxnx
where n is a random letter and x a random number, you can redeem a code for your existing account. Naturally, I went to try it. From 5 attempts (then the system kicked me out for inputting too many codes in short period of time), 4 said invalid code and 1 said that the code was already redeemed. That means the code works on EU server too (Russians probably “stole” this way a bunch of codes intended for EU, since the code starts with EU). Examples of codes already tried:
EU8R25N3
EU8R82N2
EU8R63K9
EU8F58A3
So – if you want to spend an evening figuring combinations, go nuts :)
About the 8.10 FPS drops: if you have bad FPS issues on the test server, try disabling both track effect tickers. It worked for me, the track effects seem bugged.
- Port confirmed to be completely removed in future – Storm: “We couldn’t find an acceptable solution for balance change on this map”
- Storm confirms that it is possible for 150-152mm tier 10 TD guns to have alpha lowered to 750 (with appropriate decrease of reload time), but this decision is not confirmed yet
- there will be new sound tracks added to WoT
- in 8.10, the color of Chinese premium tanks (112, T-34-3, Type 59) will change, this change will apply only to premium tanks (SS: to distinguish them from the 100+1 Type 59 clones)
- the abovementioned solution to change color will NOT apply on all premium tanks in WoT
- the first of the new city maps will most likely come in the patch after 8.10
- according to SerB, winrate is the (best) skill indicator, average winrate is 49 percent, if you have a 55 percent winrate, you your skill is much higher than the average player skill in game. Other developer later adds: “Skill is the ability to win, not to deal damage. If you dealt a lot of damage and lost, you dealt in wrong place”
- all destructable objects will be destroyed when penetrated
- it takes only 5 minutes to add or remove maps from Team Battles
Hello everyone,
with the World of Tanks patch 8.10 we will get two new hightier Soviet vehicles – Object 430V2 (rear turret) and Object 430 tier 10 tank. While the tier 9 version is actually quite distinctive, the tier 10 tank somewhat reminds us of the other two vehicles. Let’s check its characteristics then to find the difference between these tanks.
Hello everyone,
need some invite codes? Well, here’s one from Meql (from CD Action magazine)
PKR29R-46M6U8
And as always, you can get more from Alienware, there are plenty left
Hello everyone,
in part 1, I wrote about the new Japanese medium tanks. Now I will write about the light tanks and the Soviet two medium tanks. Same rules apply as in part 1 – 100 percent crew, full equipment. As for my experience with light and medium tanks: I did play the Chaffee branch, worked okay for me – and currently I am running mostly the T-54 tank, which does not work too well, but not too bad either.
Tier 2 LT Type 95 Ha-Go
The first thing that comes to my mind when talking about this little tank is “compact” and solid. The tank itself is tiny (how the hell did three people fit in, I have no idea), but well armed. You basically have a choice of two guns: the 37mm (40 PEN, 45 DAM, 26,09 ROF, 0,44 ACC) or the 57mm (29 PEN, 75 DAM, 17,65 ROF and 0,5 ACC). I tried both and both require a different gamestyle. The 37mm is an all-rounder and I feel more comfortable with it. Its accuracy is poor, but it fires quickly and it shells fly reasonably fast too. It works, unless you are trying to shoot at 200m in full speed. The 57mm is basically a derpgun: it has an option to fire either 29 PEN and 75 DAM AP shots, or 28 PEN and 95 DAM HE. In my opinion the AP shells work better, because they are predictable. The very low penetration is of course a problem when encountering stuff above tier 2, but against tier 2 and 3 opponents, the 57mm shots can cause real devastation, IF they hit. The gun is extremely inaccurate, the shells fly via high arcs and they fly slow. Sniping is not an option (unless the target just stands there) and you won’t hit any moving targets at all, close combat works the best. The AP shells IMHO work better than the HE ones: HE ones get a LOT of “eaten” shells and shells that damage targets only partially because spaced armor/tracks get it etc.
But of course, in close combat you are very vulnerable. Ha-Go is slow – very slow. While its maximum speed is theoretically sufficient (40 km/h), weak engine (135hp) and probably poor terrain passability make it accelerate slowly and it’s not maneuverable either, BT-2 will run in circles around you. Ha-Go is definitely inferior to BT-2 overall, it is both outmaneuvered and outgunned. The armor is of course negligible (although the 35mm thick turret sometimes has some troll bounces), everything will cut through you like a butter, especially machineguns and low caliber autocannons are dangerous. My advice would be to stay in 2nd line and support your brawlers by precise 37mm fire, while advancing slowly.
SS Rating: 6/10
Apart from the test server graphic feedback post, there was one more post by Storm yesterday, where he was gathering feedback on whether the players like new maps introduced to the Team Battles (7/42) in 8.10: Airfield, Komarin, Live Oaks, Siegfried Line, Sand River, Serene Coast, Swamp and Tundra. Russian player response seems mixed.
Also, don’t miss Chieftain’s T29/30/34 article, quite interesting
- the fact that tier 9 Soviet tank Object 430V2 has its turret rotating only 90 degres to each side is historical, it was caused by the position of the driver in the turret
- driver’s position in the abovementioned turret was not stabilized like in MBT-70 for example
Not much else today, sorry.
Hello everyone,
just when you think WG can’t fail even more, given the “nice” feedback they recieved from the tanker community for stuffing the calendar with a plane from WoWp, they do it again. And with a typo too, BF-110C is a tier 4 premium, not tier 6. Oh yea, and there’s a bit of leftover code in upper left corner too.
A three-in-on fail bundle :) And to top it off, when you visit the gift shop, you will notice the bundle is discounted with staggering 10 percent! What an amazing deal for a wrongly tiered plane in a tank game! Simply stunning.
At this point I would like to address one more issue, that seems to come up every now and then: sometimes, when a discount is criticized, Wargaming employees argue that we should be grateful, because they don’t have to put such events up at all. Well, yes and no. It is true that Wargaming of course is not obliged to discount its products.
However: putting up a discount is NOT an “favour” to players. It is a discount, no more – no less. A business strategy, not intended to make players happy, but to sell more products – it’s just like when you buy a T-shirt on a discount. If you intend to buy a T-shirt and the discount says 50 percent and then you come to the cash register with it and you get only a 38 percent discount there, will you let the cashier argue that he’s in fact doing you a favor by giving you any discount at all? I don’t think so.
Hm. Reminds me I really should finally give WoWp a proper shot, after the testing is over.
Source: http://world-of-ru.livejournal.com/2843125.html and Wotlabs post by RRW
Hello everyone,
in the patchnotes, you might have read that the maps Karelia, Airport, Mines, El Halluf and Stepps were somewhat reworked. Here’s how the changes look like.
Warning, this post is very picture heavy.
Karelia
The “pass” leading to the “balcony” (where TD’s usually camp) was smoothed somewhat. The northern part and bases have been made a bit flatter and some of the cover stones have been removed.