Two more videos:
Presentation
Functional prototype leaving the MSPO 2013 hall
Two more videos:
Presentation
Functional prototype leaving the MSPO 2013 hall
Hello everyone,
there are two minor issues with the weekend special.
First, the crew re-train discount apparently only applies on gold re-train, not the silver one. Yea, I know, weird. When this “bug” was discovered, they backedited the portal news to reflect that to make it official. *shrugs*
Second minor issue is with the Lucky 7, chances are you will get 7 kills + 7 wins way before the 7 survived condition. When you survive the 7th battle, you won’t get the 70k reward, you will get it (for some strange reason) the battle AFTER that one, whether you win or lose, survive or not. So just play one extra battle.
Hello everyone,
just a short thought: most of you have probably seen this weekend’s EU event. It’s a nice event overall, but it carries one small problem:
Mission 2: Lucky 7’s
Objective:
- Win 7 Battles
- Survive 7 Battles
- Destroy 7 Tanks
I am sure you see where this is going. When there is a mission with the specific objective to SURVIVE, it encourages two things: campers and AFK’rs.
Today, I was playing my medium tank as usual and noticed an unusual number of AFK’rs. Maybe it was my bad luck, but it seemed like there are more than usual. At one point, me and my 3 teammates found ourselves at Redshire, with an enemy KV-1S capping our base. I wrote “Let’s kill him, he can’t get all of us” and went in first. Needless to say, he oneshotted me (my health was down), but NOONE else moved. Obviously, if they moved, they could have gotten him before he reloaded. Now, you might think it was just a bunch of random retards, but when asked why didn’t they move, one of them answered “Gotta survive for the mission”.
I believe this behavior is something that should be either discouraged or punished outright, but definitely not supported by a mission. Therefore I think there no longer should be any “survival” objective missions. Campers, AFKers and cowards shouldn’t be encouraged and they sure as hell shouldn’t be given further incentives to continue or justify their behavior.
Source: http://yuripasholok.livejournal.com/2194521.html
Author: Yuri Pasholok
In December 1942. Red Army GABTU inventions department recieved a proposal, designated “Shell loading mechanism for the F-34 gun for KV”. Another reworked variant of this idea was proposed in July 1944 – it was different only by the fact that the documentation was mor detailed. It’s worth noting that the KV-1S autoloader was not proposed by some random guy, but by an engineer-captain (by 1944 engineer-major already) called G.V.Barabash (this is somewhat funny in Russian, as the Russian term for ingame autoloaders is “baraban” – in this case, it’s nomen omen). He worked in Leningrad and proposed this in 1944 via the J.V.Stalin military academy.
The idea itself came late and the inventions department denied it, but Barabash had it pantented a year after the war.
Source: wot-news.com
Hello everyone,
just a quick heads up. There’s a new upcoming card game, called World of Tanks:Rush! Looks like the art and terminology remains the same as in WoT (same artists and developers did it) and WoT players might find it very familiar.
Allegedly, one session takes about 30 mins of dynamic gameplay. It will be presented during the Moscow boardgame festival Igrokon 2013 on 14th or 15th of September. Unfortunately, for now it is only in Russian. Not sure there are English plans for it.
The Weekly and Summer missions ended, but new weekend ones have started
The Way to Glory – win 15 victories, get 250k credits once per day
Learning by Doing – be one of the top 3 XP earners in your team (no matther whether you win or lose), get 20 percent more crew XP
Know your Trade – earn 50k XP per day, get 1 day of premium account (once per day)
A Job Well Done – win 75 battles during the whole special (until Tuesday 7AM) and get 1 day premium account + 10 gold fire extinguishers, doable once per account
Lucky 7’s – win 7 battles, survive 7 battles and destroy 7 tanks, earn 70k credits, doable once per day
Not much today.
- SerB states that there were very few subcaliber and HEAT shells in WW2, two thirds of a tank ammo load were HE shells
- T28 and T28 Proto have different types of suspension-improving equipment, because they didn’t share the same platform
- Storm on historical penetration of guns: “It’s historical wherever it was possible”
- for now, tier 5 Flak 41 88mm L/74 will has the same penetration as the PaK 43 L/71, but “tests will show” whether it will stay that way (SS: most likely won’t, historically the Flak had lower penetration)
- Sturer Emil will not be called Sturer Emil in game, because it was just an unofficial name
- high tiers (Sturer Emil, Waffenträger) will have only like 20mm armor (against bullets)
- historically, the “classic” Waffenträgers (SS: like the Ardelt and Steyr people keep linking) were not projected for long 105mm, but only for 88mm and 105mm howitzer, that’s why they aren’t on high tiers, they’d fit like tier 7
8.8 will come live on 10.9.2013 in Russia and 11.9.2013 in EU (NA possibly shares the EU term).