as usual, there are some undocumented things in the 9.2 test client. First, some tanks got their textures simply changed, at least that’s how it can be seen in WoT viewer, in order to make them look better on worse computers. Generally, it looks like this (the dark one is the old one)
as usual, 9.2 contains some interesting undocumented features, two in this case. Not sure either will appear on live server (probably not), but, we’ll see.
Enabled Spectator Mode
First feature is the enabled spectator mode in the training battles. In the menu, it looks like this:
- developers are considering how to improve the tank movement in WoT, specifically “drifting”: “On one hand, it would widen the gameplay. On the other hand, you’d have to ‘fight your own tank’”
- the hangar interface will get a new header
- dynamic (reactive) armor will not be implemented
Storm explains the new motion physics and how it will differ from the current motion physics – there are two variants of implementation, unlimited and limited. With the new motion system limited, it is not too different from current tank motion. But with unlimited historical motion physics:
- there would be many, many drifts
- turning of a tank would be more “sharp” and “twitchy”
- a lot of “rocking” of the tank (when stopping, when accelerating, turning)
- generally there would be a lower speed of moving due to the significant losses of speed when turning
- the tank would rock a lot due to various obstacles on the ground
- no instant stops
Text is by Soukoudragon, I hope he doesn’t mind I borrowed it, but this is too good not to share :)
Japanese man, a father and a husband hand built a 1/2.4 scale drivable tank to the details is featured on a TV program. Everything from the treads and gears to the outside armor. He started working on it 10 years ago (since the show aired). He loved tanks ever since he was a child. It was his dream to build his own tank. So as his hobby, he has been working on it. At first as just small pieces inside the house but later outside as it come together. People in the neighborhood always wondered what he was working on in the driveway. His mother and wife kept saying that they want him to quit. The tank is a Panzer IIIF.
Listy recently visited the Imperial War Museum in Duxford and decided to share some pictures with us. Enjoy :)
PS: I seem to be having some issues with some pictures not appearing, if you see white boxes instead of pictures, just refresh the page, should help. I have no idea what causes this, we’re investigating the issue.
so, we all know noone really reads the legal stuff that appears with each patch, right? Well, maybe we should, sometimes an interesting info (well, for those who know what this is) appears. It is known that for quite some time, World of Tanks uses the Umbra middleware. I think I heard the name mentioned very long time ago, like two years back? Either, Umbra logo was noticed in the 9.2 legal stuff by player Taifuuni:
in recent Czech Bonusweb portal article, there was interview with Chris Keeling, American World of Tanks product manager. The interview took place during the recent E3 fair in the USA.
The interview starts with the usual PR garbage (bla bla we’re successful bla bla free to win bla), he goes on how they see War Thunder as a competition and how it is good to actually have a competition and how people saying “this patch destroyed a game” are mostly just trolls, but then it takes an unexpected turn.
Apparently, according to the interview, Wargaming is considering “World of Tanks 2.0″, in two options – either a completely reworked World of Tanks game on new engine with improved graphics (then the player data/accounts etc. would be transferred, this is the case if the game was another game with the same WW2 theme), or a completely new tank game from scratch (in which case nothing would be transferred).
The rest of the interview is garbage again – “we have historical battles and the gameplay is balanced and fun” (yea, right, that’s why it us getting removed in 9.2) and “we have people who expertly measure each tank so it’s completely historical bla bla” (right, that’s why for example Churchill was resized in HD instead of being done correctly the first time) etc.
Either way, the mention about the new engine is interesting. You might have recently read about the Wargaming interest in Crytek. It was actually not true (Crytek later denied any financial issues), but – who knows?