Dynamic Tracks in 9.3

Hello everyone,

a new system of tracks is tested on the current 9.3 test server. Basically, the tracks move more naturally and all that – check this out, the first part is from current 9.2 server, second part (obviously) from 9.3.

 

6.9.2014

- the gun shield on the ingame M56 Scorpion is 5mm thick
- the penetration of the D-10-85 gun on the LTTB tank in game is actually historical
- M6A2E1 now has limited MM in 9.3 (its top battletier was removed)
- the T67 (former T49) turret switch is intentional and historical (now there is T49 turret with T49 guns and T42 turret with T42 guns)
- the way the Soviet heavy line looks in 9.3 is apparently final (SS: not sure why anyone asked about that, did I miss anything?)
- M56 Scorpion is being developed, it won’t come in 9.3
- IS-3 in HD is still being worked on

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Posted in Q&A

9.3 Undocumented Feature: Artillery Fire Mission

Well… what the title says.

 

 

From what we know, this is a tested feature for the Stronghold mode – a special type of consumable. A commander will have the possibility of summoning an artillery fire mission to a certain quadrant (the way you click on the map). In case you are wondering, those are 150mm Hummel shells. Each round has 85mm penetration, does 950 damage and has a splash radius of 3,57 meters.

Chaffee Race Incoming

Hello everyone,

you know how the Insider confirmed that the event in September will be a Chaffee race? Well, damn, he was right again :) In 9.3 test patch, new tank “Chaffee Sport” was implemented.

sp1

The vehicle seems to have no real armor model, but it seems the race will involve shooting, as the gun is properly modelled, so what I think will happen is that the vehicle will not have any armor model per se, just a “hitbox” and a healthpool and evey hit will take off 50 hitpoints from the tank. Here are its characteristics:

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9.3 – First Feedback (Part 2: RU251, LTTB, T-54L, KV-1S, KV-85)

Part one: http://ftr.wot-news.com/2014/09/05/9-3-first-feedback/

The complete list of changes in the test patch can be found here (including list of vehicle changes, which is good). Detailed vehicle info (numbers) can be found here:

- light tanks
- KV-1S, KV-85, T-34-85M

Let’s continue with the vehicle feedback for now. A few small points:

- some players reported crashes in the 9.3 patch, as well as a loss of performance. Let’s hope Wargaming works that out. Personally, I haven’t seen any problems in the patch.
- new explosions look… strange. Kinda like over-exposed photograph image, I’ll make a video and show you.

RU-251

shot_020

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9.3 – First Feedback (Part 1: Chaffee, T37, M41, T49)

Hello everyone,

so, this is it. After months and months of waiting, another patch with new vehicles is finally here. In the immortal words of Tychus Findlay: “Hell, it’s about time!”

The best part of course is WHAT new vehicles are we getting, but I’ll get to that. First things first.

The installation of the patch was uneventful and the server wasn’t even overloaded with players (that will come tomorrow I suspect), so I got on straight away. No problem. After logging on, one interesting thing immediately caught my eye: there is a small tutorial screen, explaining the new garage interface. Rather practical I’d say. No worries though, the interface is relatively intuitive, although I did have to look around once or twice. Old habits die hard and when you get used to click on one place for years… well, you’ll see. This is how the interface looks:

shot_016

Well, I wasted no time and got straight into testing the new vehicles. I even made some videos, but that will come tomorrow, in feedback part 2 (takes a while to edit), so words first. The new vehicles I tested are:

- Chaffee, T37, M41, T49
- LTTB, T-54 Lightweight
- RU251
- KV-85, KV-1S

The complete list of changes in the test patch can be found here (including list of vehicle changes, which is good). Detailed vehicle info (numbers) can be found here:

- light tanks
- KV-1S, KV-85, T-34-85M

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