- apparently, there is a photo of a Japanese tank (fortification)
Yearly Archives: 2014
WG EU fail: retrain discount not working
Hello everyone,
after Christmas break, weekend events are back and so are WG EU fails. Look at the Slow and Steady event:
and in the game…
Yep, the retraining for credits is not discounted. I mean… a small mistake, but why does it have to happen like EVERY time?
Edit: oh, something is not working, shouldn’t it be fixed? Naaaaah, let’s change the portal news instead to make it look like the bug is legit.
Soukou Sagyou Ki – the Japanese clawed monster
Hello everyone,
when you browse various tank forums, you usually run into some threads dealing with the most interesting armored vehicles of WW2. That’s where Soukou Sagyou (SS) usually pops up. Its best known picture is this:
Let’s have a look at it a bit closer.
While preparing for war with the Soviets in the 30′s, the Imperial Japanese Army formulated a demand for the development of a specialized vehicle, capable of destroying Soviet fortified positions along the Manchurian border. And as usual with the Japanese, they decided to actually adopt an unventional solution and to add several useful functions to it. It was decided that this new vehicle should be capable of
- digging trenches
- mineclearing
- cutting through barbed wire
- mass vaccination
- spreading poisonous gas
- being used as a crane vehicle (ARV)
- being used as a flamethrower tank
- beign capable of laying down temporary bridges
That’s a lot of functions for one vehicle and in the end, the tank turned out to be probably the most versatile engineering vehicle in the world.
So you want to be a Wargaming employee?
Source: http://world-of-ru.livejournal.com/2946826.html
So you want to be a Wargaming employee? Better check out the tests you will be presented with when you apply!
Hello everyone,
you might remember the post about Community Manager tests (turns out it wasn’t a leak, these test questions were actually freely available). This was a part of another larger post by Maiorboltach from WG RU community (and I kinda forgot to credit him for it, sorry), who commented on the requirements to become Wargaming employee. Let’s have a look at what else do you need to know (apart from being able to spot Gaijin saboteurs and to create sock puppets) :)
An interesting fact: sometimes, the same position is offered to both the EU and RU office. While the Russians actually can see the set of test questions in advance (you can dowbload them under the job offer), the Europeans can’t. The questions are obviously in Russian. Anyway, while this post is based on Maiorboltach’s LJ post linked above, comments will be mine (I will specifically mark when it’s MB’s comment).
Copywriter
First position you can apply on is the Copywriter. His task is to:
• Craft the company’s marketing and promotional materials, interviews, and other media material.
• Manage Blog space on the corporate website.
• Collaborate with a global mass media, web resources, and representatives of specialized media.
Now, the blog part is a funny thing. Obviously, the Europeans don’t have it and we have to put up with the pile of shit from people, who actually don’t even bother to use google (and I am not even talking about the stronk translatink into other languages, like Czech).
Foch 155 armor nerf
Hello everyone,
today, we learned that the Foch (and Foch 155) armor is to be adjusted to fit the schematic Storm posted:
While we do not know the exact changes yet (we will know in a week, as the test starts next Thursday), by looking at this schematic, we can guess some of the values. I used the Tank Inspector software to compare the ingame Foch 155 to the blueprints and if the Foch 155 in the game was to be changed to exactly fit the plans, following changes would be made:
- lower frontal plate from 120mm to 100mm
- roof (frontal part) from 50mm to 30mm
- roof (rear part above engine) from 40mm to 20mm
- rear from 50mm to 40mm
- entire side from 50mm to 40mm (including the armor behind the tracks)
So this is what I think it will happen (maybe excluding the LFP nerf). However, the rangefinder nerf was announced too, so I think we’ll also see that, even though it doesn’t show on the schematics.
16.1.2014
Hello everyone,
most of the answers in this post are related to the 8.11 patchnotes – if you haven’t read them yet, you probably should :)
- SerB statest that his position on tank transmission causing fires in WoT has not changed
- the main reason WoT actually has draws and not just wins/losses is the “game session prolonging”.
- apprently the occasional cases of tanks getting stuck on walls and terrain won’t be fixed anytime soon
- the bugs mentioned above will be fixed in second stage of the physics improvement, because a part of these issues will be fixed by the new (HD) tank models
- Chinese and Japanese will not take part in national battles
- roaming is being tested and polished
- the Foch 155 armor was changed to correspond to these schematics, specifically the sides, rear and the roof was changed (the roof is thinner), the range-finder got nerfed too
- DPM of Object 268 will also be changed (SS: as in nerfed)
8.11 patchnotes
Source: http://world-of-kwg.livejournal.com/272071.html
Storm disclosed the 8.11 patchnotes. Here’s the translation.
- Supertesters get three new vehicles for testing: T23E3 (US tier 7 premium medium tank), T95E6 (US tier 10 reward tank), Grosstraktor Krupp (tier 3 German premium medium tank)
Maps
- new map “Windstorm”, 1000x1000m, European winter map, semi-city map
- fixed some game elements on the following maps: Erlenberg, Redshire, Highway, North-West
- completely removed the Port map from all the game modes
- added new map “Ruinberg on fire” – Ruinberg with rain and fires going
- added new map “Winter Himmelsdorf” – winter version of general Himmelsdorf
- fixed the bug where you can enter the building inside the cap circle in Himmelsdorf Encounter
- improved the game performance (SS: FPS) on maps Fisherman’s Bay, Serene Coast, Severogorsk and Ensk
- fixed the excessive brightness of some effects on certain maps
Straight outta Supertest: more map re-work
Source: http://world-of-ru.livejournal.com/2956678.html
Hello everyone,
apparently, more screenies were leaked from the map supertests. This time, it’s about Highway and Northwest changes.
Warning, post is picture heavy
Highway
National Battles – I have a bad feeling…
Hello everyone,
today, after watching the 8.11 ASAP patch, I was actually quite surprised by the new “national battles” mode. Given the fact that I run a WoT blog, you can imagine I am not often surprised by something new announced publicly for WoT. But in this case, I was.
Why was I surprised? Well, there are two reasons really.
- first, Storm specifically said (a long time ago) this mode would NOT happen and ever since that time, noone bothered to ask about it anymore
- second, it’s such a weird mode noone wants or needs that noone mentioned it for months, literally – not a peep
Let’s have a look at it in a bit more detail though.
The basic idea is that teams of tanks of one nation (and one nation only) will be fighting teams of tanks from a different nation. All German teams vs. all Soviet teams for example. So, take a deep breath and try to imagine the number of reasons this is a very, very bad idea. I came up with a few in seconds. My bad feeling about this is made even stronger by Storm openly stating that there will be no special MM rules for this kind of battle apart from the fact each side will have
Storm talking about ASAP 8.11 video
Source: http://world-of-ru.livejournal.com/2954380.html
Hello everyone,
Maiorboltach made a post in the LJ community about the 8.11 ASAP video, where he made a summary of its contents (like I did in the earlier post). Under this post, Storm answered some of the questions. Here is what he said:
- the new Object 268 gold ammo pen will be 395
- Storm states that he said earlier the National battles wouldn’t come because earlier the developers didn’t want to implement them, but they changed their mind (“time went by and situation changed”)
- Waffenträger E-100 will be nerfed in following parameters: hull traverse, aim spread when turret is rotating, turret rotation speed
- Foch 155 DPM will be nerfed (or rather, alpha will be nerfed from 850 to 750 and it will not be compensated by ROF), there will be no other buff to compensate it
- camo for TDs will be reworked, Veider confirms that TDs will lose their class camo bonus
- TD’s as a whole (the entire class) will be rebalanced, the tier 10 nerf is not the final solution, more like a temporary one
- there will be no additional MM rules for the “national battles” mode apart from teams being sorted by nations, everything will work just like in random battles (SS: 6x KV-1S vs 6x VK3601 will be “fun”)
- developers actually thought about introducing the chat disabled visualisation (SS: as in, players would be able to see who in battle has disabled chat) but decided not to do it, because there is a danger the disabled chat would be too popularized by that
- BigWorld change in 8.11 will mean the mods will stop working





