FTR Contributor Review

Hello everyone,

it’s time for another contributor review! I am sorry I skipped the last one, there were some issues Paypal I was sorting out and by the time it was finished, I might as well have waited.

And before you ask, why there is no FTR AW yet – there’s beena development, as a result of which it was decided by me and the guys from AW I talked to that currently, a separate FTR AW would not be beneficial neither for me nor for them. That does not mean however you’ll lose track of AW – no worries. You’ll see. Not sitting on my ass here.

The following people contributed via Paypal, thank you all guys :)

David F. (Canada)
Taggeth (Texas, USA)
David H. (Michigan, USA)
Michael H. (United Kingdom)
Carlos R.M. (Spain)
István T. (Hungary)

As for the Patreon – this time, the cycle went okay, many many thanks to all of you, who continue to support me, I really appretiate it. A lot :)

Out of the 623,59 USD pledged at the point of the cycle activation:

- 555,59 USD came in successfully (the rest didn’t go through for some reason on the contributor side, insufficient funds on account etc.)
- out of 555,59 USD, after the Patreon and CC fees and all that, 482,88 USD were left for FTR – much appreciated! The list of contributors can be viewed here. Once again, huge thanks for the support to all of you :)

11.1.2015

- there are no plans to make an “ASAP 2015″ video (SS: video that would show things coming in 2015)
- there will be new content in 2015 however :)
- there will not be a video about new motion physics either. Storm said that it’s completely pointless to make one, because noone will understand the new physics from a video – you have to play with it in order to tell the difference.
- AMX-40 in the future will get a second turret with less armor, but with better gun, a new more powerful engine and will lose a bit of weight. This will come with HD rework.

Posted in Q&A

Czechoslovak Branch 2.0

Hello everyone,

I modified the Czechoslovak branch proposal I made to reflect the findings and discussions with V.Francev and J.Tintera (Czech historians). I also threw out all the premium candidates save for the most likely one to make it into the game. Oh yes, and it’s horizontal now, I know – how many of you guys still actually remember vertical trees? I miss those.

The changes include:

- threw out Tiger II with 76mm completely, that was a fake
- added Tiger P with Škoda turret and 105mm L/40 to the list of possible premiums (more about that project here)
- premium TVP candidate redesignated from TVP Model 1946 to TVP Concept to properly reflect its nature
- T-50 (previous tier 8) redesignated to TVP Model 1946, as both the concept and the Škoda proposal were introduced in 1946
- T-51 (previous tier 9) changed to T 50, as sufficient info was recovered to reconstruct the T 50 before the merge with T 51
- T-50/51 renamed to T 50/51 (the dash was deleted as it is more historically correct that way, same goes for T 50)

So yes, this is how it might look in the game.

strom1

An alternative failsafe option (in case there are issues tier 9 T 50 tank – at this point however, those would be purely arbitrary, as in “we don’t like how it looks” and such stuff) is the following solution:

- removing the T 50
- replace tier 8 TVP Model 1946 with TVP Concept (removing its premium status)
- replace tier 9 TVP T 50 with Model 1946 (+ some T 50 elements)
- add something else as a premium (a lowtier or a clone most likely)

The original proposal is far better though. But yea, I think the line is pretty solid.

Grabin’s SU-76 Proposal

Source: http://yuripasholok.livejournal.com/4089266.html

Hello everyone,

once again, Yuri Pasholok dug something interesting out of the depths of Russian MoD archives. In the autumn of 1942, a bunch of Soviet design bureaus were busy with creating a light self-propelled gun. Various designs were submitted and amongst them was this one, made by Factory No.92 under the leadership of V.G.Grabin. Grabin was a famous Soviet gun designer – his team developed for example the 76,2mm guns F-22, ZIS-3 or the 57mm ZIS-2. His “SU-76″ class project recieved the designation of IS-10 (not sure why) and the design embodied the principle he liked to use very much: re-using existing components as much as possible (in this case it’s a T-70 light tank hull and ZIS-3 gun) while keeping maximum firepower confined to the smallest chassis possible.

1772435_original

This project was not given the green light and was scrapped. Half a year later, it sort of was revived in the Plant No.38 as SU-38, but that didn’t go anywhere either.

Type 59 History and Variants – Part 2

Author: Chickentikka

12

It may not look like the Type 59, (I know you are like WTF, I found this variant very interesting). It is called the Jaguar (literal Chinese translation). This variant was developed on the chassis of the Type 59 with a slight extension in length done with American cooperation, featuring a Detroit 8V-92TA engine (8 cylinders) making it 14 hp/ton better road performance better than Type 59 but further upgrades were made. Since it was still not much better than they had hoped, it was fitted with the British Royal Ordinance L7 series or the gun on the M68 or the Chinese 105mm gun, depending on the buyers. However, it was never exported due to the poor price compared to the M60s and only just better than the Type 59 so no one would buy something that didn’t have the best performance nor had the cheap price.

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Straight Outta Supertest: IS-5 and T-54 Prototype Changes

Hello everyone,

IS-5 and T-54 Prototype were changed in the current iteration of the supertest as thus (data for 100 percent crews):

IS-5

- terrain resistance nerfed from 1,055/1,247/2,11 to 1,247/1,342/2,11
- ROF buffed from 5,129 to 5,214
- DPM buffed from 2000 to 2033
- reload buffed from 11,699s to 11,507s
- gun depression buffed from -3 to -5

T-54 Prototype

- hitpoints nerfed from 1400 to 1300
- hull traverse nerfed from 44 to 42
- turret traverse nerfed from 45,9 to 41,7
- ROF nerfed from 8,022 to 7,725
- DPM nerfed from 2005 to 1931
- reload time nerfed from 7,479 to 7,767
- accuracy nefed from 0,345 to 0,364
- aimtime nerfed from 2,4 to 2,49

The stats look as such:

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10.1.2015

Again, not much today. Storm has finished reading the feedback under his post about how much “action” there is in World of Tanks. The feedback was very diverse and generally inconclusive.

- if a developer shoots his own team, he will be punished the same way a regular player would be (SS: this is connected to two replays that came up recently – in one, Evilly (WG producer) in platoon gets teamkilled and his platoon mates go on a rampage against their own team and both get banned. Second was a some WG employee StoneMind shooting his own team)
- the same goes for press accounts, those too can be banned normally
- botting was always a bannable offense and always will be
- it is not true that developers only ban botters that do not spend money on the game
- according to the developers, “one of the several popular bots was discontinued due to our efforts”, other bots work “improperly and are unstable”, which helps WG to detect them
- there are no plans to disable teamdamage in WoT
- it’s completely possible for botters to have good stats, as they can use bots only sometimes between the regular battles
- there will be info about Tiger I L/56 in the future: “watch the portal news”
- one serious weakness of the M41 Walker Bulldog is its ammorack, according to a developer it blows up a LOT
- more info on individual missions will come quite soon

Posted in Q&A

Wargaming Punishment System Results of 2014

Source: http://worldoftanks.ru/ru/news/pc-browser/1/fair_play_wot/

Hello everyone,

Wargaming RU released some interesting numbers on their RU server. It’s up to you to decide whether it’s reality or propaganda. To me, it sure as hell looks like the latter. Check this out:

134341 players were punished as a result of the use of the “complain” function in the game

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