Source: 2ch.hk
Three words: told you so :)
152mm gun-launcher (the weapon used on Sheridan, just without the option to fire Shillelagh missiles) in the XM551 (Sheridan prototype) turret and T49 hull.
Source: 2ch.hk
Three words: told you so :)
152mm gun-launcher (the weapon used on Sheridan, just without the option to fire Shillelagh missiles) in the XM551 (Sheridan prototype) turret and T49 hull.
- Storm on gold shells for credits: “We collected statistics, thought about it and decided not to do anything for now.”
- a player suggests making T-62A turret armor similiar to the T-62 one. Storm: “And can you find data for T-62A?” (SS: as in, they are apparently not identical)
- game has FPS drops on high-end computers? Veider: “What do you mean by high end? I have I5 4430 + GTX 770 and no drops”
- game freezes during battle loading are caused by faulty/obsolete mods
- Object 277 and 770 will not be implemented (too strong)
Hello everyone,
on the battlefields of World War 2, M5 Stuart was one of the ubiquitous tanks – but its career did not end there. After the war, it was used by many armies, including (for a short while) by the Czechoslovak one (although not actively). The Czechoslovak Stuarts never fired a shot in anger ever again, but one of them became the hero of one “special” operation after the war.
For four decades of oppression between 1948 and 1989, many people tried to cross the border illegally to escape Czechoslovakia, hoping to find freedom in the west. Most of those, who wanted to flee used relatively conventional means – in the beginning, they simply crossed the poorly guarded borders on foot, later they escaped as tourists (simply staying in the destination country for good or travelling further west) or they visited their relatives abroad. There were however cases (although they were relatively rare), when brave people used very unconventional methods to cross the more and more protected border. Several of these included the use of an armored vehicle (some were described in earlier FTR articles). However, there was only a single case where a real combat-worthy tank was used to punch through the borders.
I don’t normally repost other videos than those from Ranzar (I really like those), but this is pretty funny. Yuri Pasholok commented this video: “And this is roughly how random battles look from Friday to Monday” – quite fitting…
- the signs the E-25 are holding mean “game loss”
- the sign the half-destroyed tank holding means “I’ve been spotted, I need help”
Source: http://habrahabr.ru/company/wargaming/blog/231065/
Hello everyone,
recently, there was a Wargaming programming blog entry by the developers of the very popular XVM mod on how the mod was actually created. You might have heard about the Wargaming developer contest and these guys decided to participate in it as well, but they also decided to write series of posts about how one of the most popular WoT mods in the world came to be. One of the reasons this is posted in the WG programming blog is the fact that XVM developers and WG “buried the hatchet” and started cooperating more. I will not be translating the entire entry literally – instead, I will make it a bit more compact to make sense. Also, if some of the technical stuff could be translated or expressed better, feel free to let me know.
The author of the post (nickname is iBat it seems, the habr blog is really bad in not showing the author identity without manual signature) stated that he started with mods as early as 2011, when he found World of Tanks and learned about the existence of mods for it in the first place. That drove him to try various mods (including UI-changing mods) but he wasn’t satisfied and deleted all the mods after one battle until he ran into the OTM mod.
OTM means Over Target Markers and it changes the icons of the tanks (the class, hitpoints etc.) to other ones, created by players. This included for example the health bar, which at that point was not implemented into World of Tanks yet. This is how it looked:
The healthbar was the main feature of the OTM mod – at least for iBat. It was a major upgrade, because the only way to read the amount of hitpoints of your and enemy vehicles at that point was to move your mouse over them and read the hint. That made finding “almost dead” tanks somewhat difficult and OTM made it much easier. Second big feature of the mod was that it allowed the player to actually customize its appearance via editing the OTMData.xml file. The amount of customizable things in the OTM mod grew from version to version and the mod itself was popularized in Russia a lot by various video-makers, who used it. In the end, for iBat, this was the first mod that he kept playing with, he customized it for his own needs and kept it as the only mod until he ran into the second mod that he liked, which was the noobmeter.
Hello everyone, patch 9.2 is scheduled for 28th or 29th for RU server. That means EU will likely get it on Wednesday, but that’s not confirmed yet.
Hello everyone,
yesterday I posted a set of photos from the Borden base in Canada, but forgot one of the most important exhibits they have there a single surviving Grizzly Firefly. Also, if you are wondering about the Radley-Walters inscription – no, this was not Radley-Walters’ personal tank or anything, it was just named in his honor after its restoration.
Well, here’s a bunch of photos of that tank, courtesy of NotKaminary from US server.
- Storm states that over the last year, the player credit gain from tier 8 premium tanks increased, since Wargaming (several times) improved the tier 8 premium tank money making ability
- map Stalingrad is currently in development
- Havok implementation will not bring effects such as camo net appearance on the tank, it will bring nice looking object destruction and dynamic equipment on tank (SS: as in fuel cans, tools etc.) that’s hanging, moving and can be ripped off by explosions
- developers will definitely continue to develop the 0.9.1 test “Hellcat” sounds
- nothing is known of the FV217 TD/SPG according to Cannoneer
- 9.3 will bring Hellcat nerf
- the reason why WG implemented FV215b instead of having Chieftain from the start was that when the British tree was introduced, the Chieftain was considered to be too modern. After that, they sent people to measure the armor (SS: in Bovington) and found out that it’s not actually as fearsome as it was thought before.
- Centurion Mk.10 can’t be British tier 10 – its armor upgrade is already in the tier 9 Centurion 7/1 (the “/1″ part specifically signifies the armor upgrade)
- Ruinberg on fire lighting ugly and reducing performance? “How terrible”
- top light tank economy (income vs repair cost) will not be buffed
- T49 will not be nerfed in 9.3
Hello everyone,
Eviltim666 and general_frost recently visited Camp Borden ín Ontario, Canada and took some interesting pictures there, which they decided to share. Enjoy!
M4A4 DV (Canadian Sherman version, the DV refers to “Direct Vision” ports for driver)