- Storm states that when it comes to Chinese, French and Japanese tank and their rework to HD, “they are of secondary concern”
- M4A3E8 in HD will not come either in 9.4 or in 9.5
- apparently, the M4A3E8 will be “made from scratch” by some new outsourcer and will not be based on the “Fury” HD model
- “there is no info” on the KV-5 variant, that allegedly had more armor on the infamous radioman miniturret
- Panzer V/IV will not be transferred to tier 5 (it is on Xbox)
- there are no plans to allow you to re-buy a premium tank you once already had and sold back for credits
- regarding the “microrelief” rework Storm announced – it concerns various terrain irregularities up to the height of half a meter (eg. the ones within the usual clearance)
- LTTB is two times lighter than AFK Panther “due to its dimensions”
- T49 will not get a second alternative 90mm gun
Category Archives: Q&A
13.10.2014
- developers confirm that this T 55A armor model is correct
- T 55A armor is “almost full copy of elite T-54″, with the differences being in the rear hull and the fact it is missing second the second cupola on the roof
- T-44-85 150mm penetration sufficient for tier 7 premium? “That was with the introduction of fake shells.” (SS: heh I was wondering whether the 150mm magical Soviet shells are fake – and yea, seems so)
- T-44-85 will not be introduced as a light tank (SS: yes, someone is actually asking that)
- KV-5 is doing just fine statistically, it won’t be buffed (Storm adds: “we checked it several times”)
- Storm, reacting on the “Fury underpowered” whine: “It’s generally only a little different from the regular M4A3E8. And M4A3E8 is doing very well statistically.”
- Esc key will not be used to quit the MM queue, because it already opens the menu and the developers don’t want to screw around with existing bindings
- Sixth Sense rework will come neither in 9.4 nor in 9.5
- Storm admits that after the Sixth Sense rework, KV-5 (with its radioman) will have a problem, developers will investigate whether this has to be compensated somehow
- Storm considers Sixth Sense beneficial to game dynamics for example during active scouting and in cases when you peek out from a rock and if the bulb doesn’t light up, you are free to go
- Chinese gun depression buff? “I will not promise anything”
- +/-1 MM will not be introduced (“Definitely not for many reasons”)
- Q: “Can you introduce a mode where only vehicles of the same tier would fight 15vs15?” A: “What would be the point of sucha mode?”
- it’s not possible to “smoothen” the “microrelief” of the map only in physics and to leave it visually the same
Interview with Evilly (9.4+ Plans Etc.)
Hello everyone,
one more interview with Evilly video popped up. Here are its contents.
- Strongholds mode was made to create a clan “eco system” for clan players
- CW map is getting reworked to “CW 2.0″, it’s a “redesign” with changed content and architecture, the design will be more flexible in order for WG to make various events on the map quicker
- attack and encounter will appear on CW map
- 9.4 is still planned for October, it will have “Strongholds 1.1″ (SS: oddly enough, 9.4 supertest does not include this)
- in current Stronghold, a shop will appear, where clans will be able to buy special vehicles and camos for SH resources
- this shop will also feature some of the already existing CW reward tanks
- Evilly mentions “clan consumables” (aerial recon, air raid, artillery fire support, mines, bunkers)
- these consumables will be useable in Stronghold mode and under certain conditions also in Clanwars
- in the video (linked above), from 4:55 onwards, you can see the artillery support consumable working (as said before, player will be able to select strength, area, elevation and other stuff), commander will open “tactical pad” and will select a square on which the artillery support will be applied
12.10.2014
- developers are considering a separate server for South America
- Q: “Why, when I am moving and I see a target and I stop and switch to sniper mode, the aim circle doesn’t get smaller for a second or two?” A (SerB): “If you were able to read (and understand what you are reading), you would find the answer to this (many times asked) question (it was answered numerous times).” (SS: it’s because the circle is bigger than the sniper mode view and doesn’t fit the screen)
- arty and HE rebalance coming? Storm: “Most likely not.”
- Q: “Arty should be buffed, it sucks” A: “On the other hand, statistically arty is doing fine and to buff it would be a mistake. Unless you mean rebalance it completely (buff something, nerf something else). But for now, we have more pressing issues to deal with.”
- Storm states that reworking (smoothing) the maps is worth doing even though new motion physics will make the vehicles ignore really small terrain features and not lose speed on small objects
11.10.2014
I suppose everyone knows about the exploit where when you put a less-than-50 percent driver into your racing Chaffee (for example by using a driver re-trained to American artillery), you will not accelerate any slower (or only by a little), but the vehicle will not drift at all, right? If anyone used this exploit during the tournament, they had a HUGE advantage. Oh well, Wargaming as usual.
In any case, here’s the translation today.
- there will apparently be a poll by Storm (not binding) to find out which maps the players want to remove
- Evilly confirms that the individual missions are currently in test mode
- apparently, the ISP’s of Ukraine were causing serious lags and crashes for WoT players lately
- Storm states that 7/42 battles (TB) are played more than WG expected
- there will be no HD model reworks in 9.4
- there is unfortunately “a lot of various problems” with HD model rework (SS: what I could piece together from various sources is that basically, WG outsourced the entire model re-work, which caused quite a lot of problems, the outsourcing companies (from Belarus, Russia, Ukraine) could not provide sufficient quality of the models and there were issues with communication. WG in tried several and at this point, WG’s own artists are creating the HD model themselves)
Storm’s Microdigest
Hello everyone,
Storm posted another of his “microdigests”. It’s really small – in it, he publishes two things:
- today, he was appointed the chief strategist (lit. “visionary”) for game balance and game mechanics
- developers are working on “smoothing” the maps, getting rid of “microrelief”, by which he means “fixing the existing issues” with small hills or something (it’s not very clear, what I understood under that is making the small hill edges less “jagged”). It will begin in 9.5 and will be done with the speed of 2-3 maps per patch. Storm however states that large map features will remain, the “microrelief” adjustment concerns small height increases and decreases. The goal is to allow tanks with bad depression to fight without suddenly aiming their gun above the enemy tank’s turret and to make fast tanks not lose their speed too much on such spots. It does however NOT concern like one meter hills/obstacles, that allow tanks to use depression.
From the discussion:
- arty will not be removed from the game.
- one player’s reaction on that statement above: “FUUUUUU”, Marschig (another developer): “Oh yes and someone has to make sure the artyphobes suffer :)”
- very small surface irregularities will be compensated by new motion physics
- the 70 Mb micropatch broke XVM because of the new tank introduction
- new terrain render was not yet introduced
- “Fury” Sherman does not have limited MM
- Storm’s occupation for near future? “I will think about balancing problems”
- currently, developers are solving the following issues (those come first): camo + spotting, accuracy spread
10.10.2014
- Veider on some of the comments regarding supertest vehicle stats: “stats of unfinished leaked tanks can be very different from their release version. It’s pointless to discuss those stats. Discuss only the look of the vehicle. Although it too can change in the final version.”
- apparently, the Object 260 will not be a CW/SH reward tank
- Storm states that the “1mm” armor of the Scorpion is historical, it was just a metal sheet on the frame to protect the crew from the elements, like a car
- Storm states that this picture, showing the Object 260, is incorrect. Developers used this drawing as reference instead.
- Q: “If Object 260 will be available for random players, I’ll sell my kidney to get it and then I’ll wank over it” A: “You don’t have to sell your kindey to wank :)”
- details about how to get Object 260 will come later but it will NOT be a CW vehicle
- German T55A? Storm: “It’s more like trolling of germanlovers than oppressing the sovietlovers.”
- Evilly on FV4202 switch: “If there is a mission to get the FV4202, it will be activated by the presence of FV4202 in the hangar”
- new sounds will come very soon
9.10.2014
I open the WoT portal, Fury is staring at me. I open the Russian forums, Fury is staring at me. I open the WoT FB page, Fury is staring at me. I am afraid to open my tuna can.
Also, 9.4 supertest starts tomorrow. 9.4 will mostly be a technical patch, so don’t expect miracles. The patch itself should thus (if everything goes okay) come until the end of the month, allowing the huge 9.5 to come until the end of the year.
- shells for one gun can be of different design based on the year they were introduced in (SS: SerB, justifying why APCR shells for certain guns are much more expensive than the regular shells, I think he just misunderstood the question)
- new perks will arrive at the same time the old perks are reworked
- the T28 Concept does not mean the Scorpion will not arrive
- Havok will be used in the beginning only to render the destruction of buildings and objects. After that will come the realistic destruction of tank equipment (boxes etc.), but not soon.
- realistic track behavior and new movement physics is not related in any way to Havok
- IS-3 in HD will not come in 9.4
- apparently, the QA answer about last elements of Bigworld being removed from World of Tanks soon was false according to Storm
- M6A2E1 will not be reworked to HD this year
Igromir Q&A
Source: http://world-of-ru.livejournal.com/3537548.html
Hello everyone,
somewhat lengthy Q&A from yet another meeting of players with developers (or, in this case, community people).
- developers are collecting and analyzing shell accuracy and damage statistics (SS: related to accuracy nerf apparently)
- LTTB is in some ways similiar to the old T-50-2, gameplay is different however
- no new info on FV4202 fate
- future plans for Stronghold mode: special shop, consumables. A part of the consumables will be also usable in random battles (no ETA for now)
- British LT, Japanese TD branch? No comment.
- the reactions on new large amount of obtained medals is mixed, some get many, some can’t get even the simpliest ones
- your low winrate vehicles do not have higher chance of appearing on the top of the team (SS: reacting on such a conspiracy)
- hiding your statistics is not planned
- gold ammo for credits: “statistics are being collected and analyzed. Apparently there are some plans to nerf their damage and/or a hardcap (SS: this is most likely wrong, Storm specifically said this variant was scrapped)
- developers are “reviewing the role of armor in battle and the penetration inflation”
- Super Pershing is fine statistically, won’t be buffed
- there will be new perks and the old ones will be rebalanced, Sixth Sense will be tied to the radioman and everyone, who has it on their commander as a perk will get a free skill reset
Igromir Team Battle/Tournament Q&A
Source: FTA VK community
Hello everyone,
a couple of answers by Aleksei Kuznetsov from Igromir 2014
- the “WoT Formula” tournament (the racing one) has 350 thousand people participating (SS: on RU server). It’s a MMORPG tournament record and it will appear in the Guiness book of records
- in 9.4, team battles will be changed. Attack/Defense mode will appear in them.
- there will be 10 TB maps for the Attack/Defense mode
- the specifics of the Attack/Defense mode will be that there will be two bases, that will be possible to capture either both at the same time or separately, but capturing of the bases will not add up
- 7/42 TB mode will be replaced by 7/54. In connection with this, two setups will appear: 5 tier 8 tanks and 2 tier 7′s, or 6 tier 8′s and one tier 6. In cybersports, the first setup is more popular.
- 9.4 will come in October
- in 9.4, Stronghold players will be able to attack other clans’ strongholds
- when Havok comes, it will apparently be possible to drive into a destroyed building rubble and “hide” in it, the rubble will reduce the penetration of incoming shells (SS: that’s a pretty stupid idea, I would take this answer with a grain of salt)