29.10.2014

- in 9.5, Sherman Firefly will be researchable from Sherman III and Sherman III from Grant (SS: the connection between new/old branches will be Valentine to Archer)
- it’s possible Churchill Gun Carrier will lose the 32pdr gun and will drop to tier 5
- Q: “Back in the day, it was possible to always find a strategy 1vs1″ A: “In +/-3 MM as well?”
- in 9.5, Challenger and Avenger will be mixed into one vehicle. It’s possible those vehicles will exist as separate hulls, when alternative hulls are implemented.
- FV4004 Conway has “frontal armor roughly like a Centurion”, only the FV4005 has paper armor

And now, for interesting news – Storm: “Most likely, we will reject HD resolution” (he means HD texture resolution on high-polygon models), he reasons as such:

“HD textures for one vehicle have cca 80 Mb. 400 tanks * 80 Mb = 32 Gb of textures only for tanks. 80 Mb * 30 tanks in battle = 2,4 Gb in video memory only for tanks. And then there are maps and environmental objects, so the number above can be roughly multiplied by two. Maybe in 10 years from now on, we will return to HD. When resources and internet channels are sufficient.”

This matter was already decided. Storm adds that the display of HD textures on your own tank only was the first thing they did a patch ago to reduce the stress on memory. But after calculating the total size of the game client, it was decided to remove the HD textures altogether.

Continue reading

Posted in Q&A

Straight Outta Supertest: Tier 8 FV4202

Source: VK Wotleaks community

Hello everyone,

currently, supertesters are getting their hands on the tier 8 FV4202, the new premium one. Furthermore, there are rumors that around the end of the year, some “really cool” mission will take place on RU server and that the mission might be related to the FV4202 switch, so maybe it would pay off to buy it as soon as possible. As far as I can tell, the supertesters are using the SD model as a placeholder for tier 8 for now.

The tier 8 FV4202 has following characteristics (these are VERY preliminary and might change):

Tier 8 MT
Price: 11750G (placeholder)
Hitpoints: 1400
Weight: 41,594 tons
Max speed: 35/20
Hull armor: 51/51/32
Turret armor: 170/90/90
Traverse: 42 deg/s
Turret traverse: 32 deg/s
View range: 390 m
Radio range: 750 m

Engine: RR Meteorite 202B
Power: 510 hp
Power-to-weight: 12,26 hp/t
Terrain resistance: 0.6/0.7/1.2
Fire starting chance: 20%

Gun: OQF 20-pdr Gun Type B Barrel
Damage: 230/230/280
Penetration: 226/258/42
Module damage: 118
Reload time: 7.6
Accuracy: 0.33
Aiming time: 2.4
Ammo: 50
Elevation: -10/+20 (back: -2)

E-25 To Be Possibly Removed From Shop…

Hello everyone,

following news appeared on several Russian portals. Apparently, it’s possible that (on RU server, but I do believe such a thing concerns other servers as well), the E-25 tier 7 premium tank destroyer will be removed from the regular sale in the shop (the way Type 59 was).

Now, I reached out to my own sources and I learned that while this info specifically cannot be confirmed, it is true that lead producers and developers wanted to “do something” about the E-25, so it’s possible this piece of news is true, but far from certain.

“How we make WoWs: Export Automatization and Content Verification” – Part 3

Source: http://m.habrahabr.ru/company/wargaming/blog/241083/

Part 1 can be found here.
Part 2 can be found here.

x64 Support

Not so long ago, our artists transferred en-masse from 32-bit Maya 2012 to 64-bit Maya 2014. Since the exporter is almost completely based on Python, there was practically no problem with x64 support. Only the library (.pyd), built on C++, needed some fixing. Currently, the exporter can be used both in x32 and x64 processes, as it itself performs and loads the assembly of the C++ library.

Continue reading

Insider Talks: A Dev Got Fired

Hello everyone,

a fresh batch of info from the Insider: apparently, a Wargaming developer *name redacted* (but it was one of those guys, participating in the skill MM discussion) got fired. The official reason for his removal was “ineptitude”.

The word was however, that he was screwing around with some models and was responsible for example for the “hole” in Panzer 38t armor from a while ago. Whether he did that intentionally or just because he was an idiot was not known. The Insider however thinks that we will see a lot less buggy models from now on.

Panzer IV Sold for 213k EUR

Thanks to everyone, who sent me a link to this story!

Hello everyone,

in early October, I posted a piece of news about certain Panzer IV being sold in Finland in a bidding.

2

When the original article was written, the vehicle bid was 5500 Euro. Well, it got sold for a lot, lot more – the final bid was 213.150 Euro. Quite an expensive tank – I hope the new buyer will restore it (if it’s possible anyway).

28.10.2014

Hello everyone, please note that the 122mm HE Soviet shell alpha buff is unintentional and will likely be cancelled.

- according to Storm, the statement that limited MM is one of the premium vehicle characteristics is incorrect, as large part of the premium vehicles have normal MM
- Storm states that nerfing limited MM to regular MM happened only once for a premium tank – with Type 59. The tendency for premium tanks is more like the opposite, as it was recently with the AT-15A and M6A2E1
- WoT is using Scaleform for UI ever since beta test
- Archer will likely play the same way as the Crusader SP (SS: going faster backwards than forwards)
- Storm confirms that more than half of Waffentragers E-100 don’t even finish shooting their first clip before they are destroyed
- for now, there are no plans to buff M48 Patton
- the best ETA available for the Sixth Sense rework is “next year”, it will most likely come with the complete perk overhaul
- Storm states that the importance of perks will most likely not be improved, because it would make old players with many perk crews overpowered
- Storm states that the HD model experiments were conducted on IS-4
- the Havok got delayed, because developers “were ashamed” to introduce only small object destruction in first round and went to work on building destruction instead and now they are “stuck on the issue of performance”
- Storm states that if artillery gets “normal accuracy” (SS: as in, pre-nerf one), it would have to be compensated by alpha reduction, aimtime and shell flight velocity, which is something the developers really don’t want to do
- developers considered the variant, where HE shells would be split into normal HE shells and artillery HE shells (with reduced damage), but they considered that unrealistic
- according to Storm, there is no guarantee that patch 0.9.9 will be followed by 1.0.0, it’s completely possible to have 0.9.20 for example
- there are no plan for complete tier 6-8 rebalance in connection with new vehicle introduction

Continue reading

Posted in Q&A

Wargaming-sponsored 3D Competition

Hello everyone,

Wargaming (in cooperation with Render.ru) started a new competition – for Russian-speaking players only, of course (no competitions for you, capitalists!).

wgc01

Basically, if I understand correctly, players are tasked with creating a 3D scene from your own map (as seen on the picture above). The map should feature environment from the 40′s-50′s and should be original and all that. The winner will be rewarded with 100k rubles (cca 1850 EUR), second place with 60k rubles and third place with 40k rubles.

The interesting part about the competition is not really the prizes, it’s the fact that this way, Wargaming is buying map and art ideas pretty much “for free”. They will just have to sort out the submissions. A pretty good idea on their side.

Meanwhile in Russia…

Source: http://wotbase.ru/archives/3702/подборка-танковых-костюмов-к-игромир.html

Hello everyone,

something lighter today – these are the results of the Russian Wargaming competition to create a “tank costume” (it was tied to 2013 Igromir). Some are nice (I guess), but some are weird or downright creepy. Enjoy!

wot_costumes_02

Continue reading

9.4 Undocumented Changes (Test 3)

Hello everyone,

a couple of undocumented vehicle changes for the 9.4 patch.

- Soviet 122mm HE shell damage got buffed from 465 to 530 (concers pretty much all 122mm D-25 clones, but not the KV-1S 122mm howitzer for example)

It concerns the following vehicles (and the D-25/D-2-5/A-19/other 122mm mounted on them): SU-100, SU-122-44, SU-152, SU-101, ISU-152, SU-122-54, KV-85, IS, KV-3, IS-3, IS-6, KV-4, ST-I, IS-8, IS-4, SU-8

- on Centurion 7/1, the 105mm L7A1 gun depression when facing the gun to the back of the vehicle was nerfed from -1 to -0,1
- T37 LT top turret had its ammo capacity for all guns increased by two (from 48 to 50 shells)