Czechoslovak PM-1 Flamethrower Tank

Hello everyone,

today, we are going to have a look at one of the last independent Czechoslovak post-war projects, the PM-1 flamethrower tank, built on the ST-I chassis, also known as the Jagdpanzer 38t “Hetzer”.

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The tank flamethrower project itself started initially on a completely different vehicle. In 1946, the army demanded the TVP tank project to actually use a flamethrower as its secondary armament. This “feature” was removed from the project quite soon, but the army didn’t forget and so, in 1948, the 1st Department of the Army Chief of Staff decided that 75 ST-I tank destroyers were to be rebuilt as flamethrower tanks.

The ST-I tank destroyers were more or less modified Jagdpanzer 38t vehicles, produced after the war for the Czechoslovak army (since the original German tank destroyer was produced in former Czechoslovakia anyway). Some of the ST-I vehicles were even real wartime Hetzers – a few were used even in combat, repaired after the war. In 1948, Škoda Pilsen started to repair the first 30 chassis pieces, the rest was to be refitted by the Automotive Armory (1st) at Milovice. The conversion itself however was to be conducted by ČKD (the first drawing of the vehicle is from 6.11.1949).

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Straight Outta Supertest: T-34-85M

Source: world-of-ru

Hello everyone,

tired of T-54 clones? Okay, here’s a T-34 clone instead *trollface*

An upcoming tier 6 Soviet premium medium tank. The description reads:

Modification of the T-34-85 tank, created by the Factory No.183. It differed from the original tank by its improved frontal armor (at the expense of reducing the armor of the rear part) and fuel tanks, moved from the combat compartment to the rear. Only one prototype was created, as the suspension proved to be unreliable.

As the description suggests, it’s basically a T-34/85 with more armor. It is equipped with 85mm S-53 gun and has following (preliminary!) characteristics.

Penetration: 126/167/43
Damage: 160/160/280
DPM: 2002,2
Reload time: 4,795
Accuracy: 0,4
Aim time: 2,5
Depression: -5

Hitpoints: 740
Engine: 500hp
Weight: 32,23 tons
Hp/t: 15,51
Hull turnrate: 40
Viewrange: 350

I did some very preliminary comparison and it seems to be simply a stock T-34/85 (with second gun, stock engine, stock turret) with thick frontal armor. Oddly enough it is actually lighter than the original T-34/85 of the same ingame configuration, but has a bit worse terrain passability. The S-53 gun is buffed compared to stock T-34/85 (better aimtime) and has better DPM. But that’s all just preliminary.

Please note that it is unknown whether this will be a regular premium or some sort of mission/CW reward.

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How to Remove the Anniversary Hangar

Source: http://world-of-ru.livejournal.com/3415222.html

Thanks to Awasaky from world-of-ru LJ for this one.

In case you don’t really like the “cool” hangar with a bomber going through walls – here’s how to change it back to the regular one. Unpack the following archives to res_mods\0.9.2 folder.

Regular hangar
Premium hangar

To return the modified hangar, go to res_mods\0.9.2\spaces and rename or copy the folder to “hangar_premium_WG_Bday”, for example “hangar_v2″ into “hangar_premium_WG_Bday”.

A Visit to Latrun – a brief look at Israel’s armored corps history (I.)

Authors: Brenthos and Mich_TATEJlb (EU server)

Note: This is an article about a tank museum located in Israel, and thus, contains information regarding the Israeli armed forces and their history, as displayed there. The writers are Israeli, and, though doing their best to present the information in a historically objective manner, cannot change their life perspective. If such information may be offensive to you, please consider those facts before reading the article. If you still wish to read it, please bear in mind that sarcasm and black humor are mandatory characteristic of all Israelis.

Being Israeli residents that also play World of Tanks, and have wide interest in military history in general, quickly enough led us to go to the nearest place where we could see as much tanks as we could.

No, not Gaza Strip.

We went to the tank museum in Latrun instead. We have been there before, but we wanted to know more, learn something new and interesting, so we contacted the museum to ask for a VIP tour. We told them we play a tank game on the computer, and got connected to the whole subject of tanks. After a few days, we received a call from Michael Mass, the vice-manager of the association that runs the museum. He was brief: “The answer is yes. You wrote a serious request, and I’ll be more than happy to fulfill your curiosity.” Here is the place to say, that the date was set in the beginning of June, and in no way is connected to the currently going fighting in Gaza and southern Israel. Though, we did have to run to the shelter once during our visit.

Anyway, here is a “short” summary of the interesting information we have gathered there, expanded with some historically relevant information we were directed to, from Wikipedia in Hebrew.

The Museum

View of the Latrun police building and the memorial wall from one of the tanks on display. The Sherman on the tower that became the recognition sign of the museum can be seen on the right.

Pano1

View from the balcony on the roof of the police building. The Merkava display is on the right.

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New Wargaming TV Ad


 

So, this is an ad, intended for the Discovery Channel, it was recently linked on Challenger’s channel. Somehow, I think it sums up the company really well:

- “historically accurate” – WT E-100 says hi
- “sense of authenticity” – tanks stopping on the spot, jumping over one another, stuff from 60′s fighting Maus, very authentic
- “perfect detail” – yes, especially the non-HD models (95 percent of them)
- “you can’t win this game alone” – but unfortunately for you, it is infested with bots and noobs, so good luck
- “gameplay is tough” – the arty one in particular (one click wonder)
- “your mission just got more exciting, more dynamic” – yep, 10 minute El Halluf campfest or Komarin, very exciting
- “new high definition maps” – there aren’t any HD maps!
- “new historical battle modes” – there was one and it just got cancelled!
- “seriously intense battles” – in World of Advertisement, there is no camping
- “who’s gonna make the first move” – noone, everyone’s camping
- “be strategic, get in the mind of enemy” – they will move first, let’s camp!

This ad made me cringe and laugh at the same time. Wargaming, you can really do better than this…

On the positive side, I like how the King guy looks kinda badass like a trucker/biker/redneck, needs a Confederate flag though.

31.7.2014

- Q: “Why did the developers stop making teaser videos to come out before patches?” A (SerB): “How terrible”
- T32 will not be buffed (“it’s a nice heavy”)
- players are reporting all sorts of UI issues with 9.2 – the answer is the same: “delete old mods” (SS: and the answer on RU forums proves time and time again to be correct, judging from the reactions)
- tank profitability (credit making ability) was not nerfed in 9.2
- nerfed gold shells for FV215b (183) were sold for their purchase price for credits in 9.2
- T71 wasn’t “stealth nerfed” in 0.9.2
- developers are aware that patch 0.9.2 caused lags, they are working on their fix (SS: it is unclear whether this is related to the issue the 9.2 caused on RU server and that did not appear on EU or US servers, but looking at timestamps, it should be related to ongoing issues)

Posted in Q&A

Straight Outta Supertest – Reworked M5 Stuart

Source: VK Wotleaks community

Hello everyone,

in 0.9.3, M5 Stuart will be reworked to HD. It will also be changed – it will lose the 75mm howitzer and the open top turret (unhistorical combo), instead, it will have a 37mm autoloaded gun, called T16.

Characteristics on supertest (with the 37mm autoloaded gun, elite configuration):

37mm T16
Penetration: 56/78/19 (same as the 37mm M6)
Damage: 40/40/50
DPM: 1190
Shells in clip: 5
Reload time between shells in clip: 0,674s
Reload time of magazine: 7,384s
Accuracy: 0,42
Aimtime: 1,7s
Depression: -10

Power-to-weight: 22,96
Engine power: 350hp
Hull traverse: 42
Terrain resistance: 0,863/0,959/1,822
Hitpoints: 340
Viewrange: 360
Weight: 15,246 tons

Summary: these data are preliminary, but it looks like quite a maneuverability nerf (vehicle got heavier, traverse reduced, worse passability), the top gun is practically equal to the pre-top, just with an autoloader and cca 10 percent more DPM.

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