World of Tanks Client Analysis (Part 4)

Part 1: http://ftr.wot-news.com/2014/07/18/world-of-tanks-client-analysis/
Part 2: http://ftr.wot-news.com/2014/07/20/world-of-tanks-client-analysis-part-2/
Part 3: http://ftr.wot-news.com/2014/07/22/world-of-tanks-client-analysis-part-3/

Author: Thiemo Jung

Network and other community requests

This part will cover multiple topics, all from user requests of the WoT community.

Firstly I will cover the network traffic, I’ve recorded the network traffic with Wireshark. The network part is mostly reasoning about the frequency, the size, looking at undecoded content of the network packages and some guessing. The other user requests are, behavior if the process priority gets changes, behavior when minimized and rendering of the new maps (in this case Kharkiv).

Some people requested a analysis of the servers, unfortunately this is not possible, I have the same access to the servers as everyone else and can only use tools to view stuff from the client side and this allows only a very limited view of the server structure.

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Swedish Tanks – Part XIV: Strv 81

Author: sp15 (US server)

Part I: http://ftr.wot-news.com/2014/03/07/swedish-tanks-part-i-strv-m21-29/
Part II: http://ftr.wot-news.com/2014/03/12/swedish-tanks-part-ii-strv-m31-strv-fm31/
Part III: http://ftr.wot-news.com/2014/03/15/swedish-tanks-part-iii-landsverk-l-100-and-l-120/
Part IV: http://ftr.wot-news.com/2014/03/21/swedish-tanks-part-iv-landsverk-l-60/
Part V: http://ftr.wot-news.com/2014/03/27/swedish-tanks-part-v-strv-m37-and-strv-m41/
Part VI: http://ftr.wot-news.com/2014/04/08/swedish-tanks-part-vi-sav-m43/
Part VII: http://ftr.wot-news.com/2014/04/18/swedish-tanks-part-vii-strv-m42/
Part VIII: http://ftr.wot-news.com/2014/05/08/swedish-tanks-part-viii-pvkv-m43/
Part IX: http://ftr.wot-news.com/2014/05/12/swedish-tanks-part-ix-tlp-46-and-strv-leo
Part X: http://ftr.wot-news.com/2014/05/15/swedish-tanks-part-x-strv-lansen/
Part XI: http://ftr.wot-news.com/2014/05/17/swedish-tanks-part-xi-ls-50/
Part XII: http://ftr.wot-news.com/2014/06/01/swedish-tanks-part-xii-emil-1951/
Part XIII: http://ftr.wot-news.com/2014/07/15/swedish-tanks-part-xii-emil-1952-1958/

strv_81-3

The Centurion is one of those classic tanks that have seen service all around the world and – in some forms – still do these days. Today, I’m going to talk about the Centurion in Swedish service.

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Interview with Big Boss Kislyi

Source: http://www.vedomosti.ru/library/news/29261941/my-prevratili-tank-v-brend-viktor-kislyj-osnovatel-i

Thanks to Maiorboltach (yet again) for providing a link to this news :)

Hello everyone,

on the portal linked above, there is a huge interview with Viktor “Big Boss” Kislyi, Wargaming CEO and one of the most influential Wargaming people (if not THE most influential person). The interview took place in Nikosia (Cyprus). The interview is very long, so I’ll make an abridged version.

- in top 200 Belarussian businessmen, Kislyi is on 13th place
- his first contact with computergames was in his father’s science laboratory on very old computers
- VK went to specialized chess elementary school
- he studied physics faculty in Belarus (on the insistence of his father)
- one of the first games he programmed was a sort of multiplayer strategy, playable over e-mail in 1996
- he worked as a programmer for 25 USD per month, just enough to keep from starving, the first videogames were not profitable
- Kislyi did not get money from the big “Order of War” either, because it came during the 2008-2009 crisis. That systemic shock was a harsh lesson; he realized the traditional retail model for small and medium game projects was completely dead, and sticking to it meant they would barely survive. It was either stop making games entirely or pivot to something radically new: direct online distribution. This realization mirrored a broader tech-industry shift during that era, as agile digital sectors—from independent app developers and pioneering streaming platforms to the first bitcoin casinos—began aggressively bypassing physical retail gatekeepers to build global audiences directly

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Posted in Q&A

World of Tanks Popular in Poland

Hello everyone,

it is sort of “fashionable” to bash the Polish players on EU servers as bad, but the truth is, there is absolutely no proof anywhere that Polish players are worse than other players. There however is a proof that there is a LOT of them. Recently, World of Tanks was mentioned on Polish TV Polsat news (from 1:55 on):

 

 

There, Polish WG employee Konrad Rawinski states that there is over one million registered Polish players on EU server. Well… that’s a lot of people. It’s a damn shame there are no Polish tanks in the game since it has such a large audience here, but you know what? I think there will be some. Hopefully next year.

Wargaming to Support Game Developers

Source: http://www.charter97.org/ru/news/2014/7/20/107708/

Special thanks to Maiorboltach for linking it on RU LJ community

Hello everyone,

according to the article linked above, the London Venture Partners company along with Wargaming, Zynga and Nexon companies, agreed to create a special Seed fund to finance new game development (specifically for European game developers). LVP is no newbie on the gaming market, having financed previously the projects such as Supercell, NaturalMotion, Playfish, and Applifier, through which LVP made over 4 billion USD in last 5 years.

Via this fund, third party game project startups will be financed – in the initial stage, 20-25 projects will be supported, each by a sum between 50k and 500k USD – the developers of these projects must come from the European region including Russia. Russian gaming market is estimated to grow this year by 13,3 percent, making it world’s 12th largest gaming market with its 1,14 billion USD volume.

Wargaming is involved in this fund via its Cyprus office according to the company representative Artur Protopopov. He states however that he expects the fund to invest mostly European and not Russian projects, as the Russian developers will have a hard time proving themselves since the investing environment in Russia is unfavourable. At the same time, it is pointed out that the creation of this fund proves that the gaming market is growing and perspective field. The focus on Europe comes from the fact that Silicon Valley is “overheated” and the investors turn their attention specifically towards European market.

WoWs to be Introduced at Gamescom

Source: http://www.gamenguide.com/

Hello everyone,

you know how the first Wargaming’s Gamescom had dancing girls with army uniforms and the last one had dancing girls in pilot uniforms? Well, this time, we can look forward to seeing more sailor uniforms, as Wargaming confirmed according to the article linked above that World of Warships would be officially introduced during this year’s Gamescom. Those players, who visit WG’s booth will be the first one to publicly try out the WoWs demo version.

Gamescom expo will take place in Cologne between 13th and 17th of August and it will be (like the last time) streamed on Wargaming Twitch channel. WoT Blitz, WoT and WoWp will be shown as well. Personally, I thought I’d be coming to Gamescom this year (finally!), but but I won’t be in the end – mostly because I’ll be away when it starts. Those of you, who will be there however, enjoy!

Related to World of Warships – all the regions (ASIA, EU, US) are recruiting more alpha testers (for example here), so if you are interested in this game, go right ahead :)

22.7.2014

Ha, after practically half a year, SerB started answering questions! Here’s what he wrote:

- the exact formula of credit gain calculations will not be disclosed
- there is no direct corellation between credit gain and winrate: “Playing to gain maximum amount of money, playing to gain maximum amount of XP and playing for maximum winrate are very different things”
- “Developer diaries” video series was not scrapped
- regarding the new motion physics – “it’s not that far away”
- some variants of the motion physics were scrapped because they were too realistic – “drifts, etc.”
- the developers did expect the “OMG leave it please!!!” reaction on the removal of the football mode
- Football mode returning? “Yea, and also the tank figure skating and battleship synchronized swimming” (SS: as in “no”)

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Posted in Q&A

Inconvenient Heroes

Hello everyone,

this article will not be directly related to tanks, but to history itself. In the past, I translated an article called “Inconvenient Heroes – Part I” by Václav Vlk sr., dispelling the myth of massive Czech collaboration with the nazis in WW2. Today, I am going to continue with second part.

Inconvenient Heroes by Václav Vlk Sr. – Part II

In order to explain our own history and to get rid of layers of propaganda lies, we will use the documents, created by the “other side” – the nazis. Let’s start with a quote from a letter, written by R.Heydrich to Martin Bormann on 18.5.1942, shortly before his assassination, where he openly stated the pillars of his policy: “The main idea is to strenghten the German influence (in the Protektorat) as much as possible without further interruptions, which means to practically take away any authonomy, to take way the Czech national identity itself from the people, to take away their leadership, to divide the people and to support everything that is German…” (1)

Newly published materials consist of the so-called Pannwitz report, or (in its full name) “Closing report of IV.Department of SD about the current status of Heydrich assassination investigation” from 21.7.1942, intended for the main SD office in Berlin for the Chief of SD, Müller (2). It is historically confirmed that Hitler himself knew about the contents of this report and thus it is clear that this report was not biased or lenient in Czech favor. Thus, it is an important document, showing the real state of things in the investigation.

Nazi – and later communist – propaganda created a lot of myths about the behavior of Czechs during the occupation, but the reality was different, as shown by the German document, named above. A “Special Committee” was created by the commander of Gestapo in Prague, SS-Standartenführer JUDr. Hans Ullrich Geschke on K.H.Frank’s orders. Here, it’s worth noting that the Gestapo interrogators, working for the committee, were not “dumb brutal thugs”, as they are sometimes depicted in movies. For the beating and torture during interrogations, Gestapo “invited” young SS members (aged up to 20 years) – these were the main direct torturers (dispelling the myth that some young SS members were just “innocent kids pressed by circumstances”, as some people like to point out).

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