9.6 Test 3 Is Up

Hello everyone,

9.6 test round 3 started. A list of changes:

- fixed the visual and collision models of HD E-100 and T95
- fixed a large number of issues with combat equipment (SS: stronghold consumables)
- improved the game performance when triggering combat equipment
- fixed the bug where the game froze when you tried to change camouflage or inscriptions on a tank, that didn’t have full crew
- fixed the descriptions of some IM’s
- fixed some issues with IM UI
- fixed some ingame and UI issues of Stronghold mode
- fixed some issues during the crew role change
- fixed some interface issues of the client, when using social networks

FTR Contributor Review

Hello everyone,

the contributor review is back after I skipped one. These days are a very chaotic time for me, there’s a lot of stuff to do and little time for pretty much everything – so, sorry :) And yes, it’s connected with FTR as well.

This time, I’d like to thank the following people for donating:

Lee D. (Germany) – a message from him: “WUB WUB in space” :)
Lars R.T. (Denmark) – thank you for the generous contribution :) Much appretiated.
Michael R. (Germany) – glad you liked the article, mate :)
Andrew B. (California, US)
Mark P. (United Kingdom)
Mario N. (Slovakia)
KTZV_D86 of the LAS clan (Germany)
Michael H. (United Kingdom) – yes mate, I know about that petition, already linked it before
Shaun H. (United Kingdom)
Andrew N. (Australia)
Tomáš L. (?)
David S. (Washington, USA)

Some of you guys already contributed repeatedly, thank you – I really appreciated. Of course, I appreciate the Patreon donations as well – next week, there will be a “contributor special”, dedicated to the Patreon guys. You all have given me a lot of support – simply thank you.

Otherwise, apart from being really busy, not much is going on, everything’s as usual (well, maybe more typos than usual, but that’s been constant for last months I am afraid).

2.2.2015

- various types of armored steel (with different brittleness for example) are not represented in WoT (SS: they used to be, very long time ago – some vehicles had different steel quality coefficients, this was removed because it was confusing to players)
- according to Storm, Wargaming implements armor as such: if there is an official document, they use official numbers. If there is no official armor thickness document, they decide the armor thicknesses themselves
- E-25 dimensions are unhistorical? “We made it according to sources we had at that time.” (SS: the argument was that the player thinks E-25 in the game is smaller than in real life, Storm disagress – funny about those sources available though, Panzer Tracts have been along for a long time)

SS:

It’s true, E-25 in the game is too small. Storm confirmed the model length, width and height in his answers. Here’s how they compare to real values from Panzer Tracts 20-1 by Hilary Doyle.

Ingame width according to Storm: 2,78 meters
Real width according to Doyle (PT 20-1): 3,41 meters

Ingame height according to Storm: 1,75 meters
Real height according to Doyle (PT 20-1): 2,03 meters

Ingame hull length according to Storm: 4,5 meters
Real hull length according to Doyle (PT 20-1): 5,66 meters

I smell a nerf. Anyway, back to Storm.

- the fact that Chasseur de Chars was used as tier 8 premium medium tank doesn’t mean that WG found a candidate for tier 8 medium tank
- Storm admits that the frontak plate angles on the SD model of IS-3 are wrong, it will be fixed in HD (SS: I don’t have the exact numbers, optically, it looks like a slight nerf, but I can’t really tell – fun fact, according to Yuri Pasholok even the HD model is somewhat wrong, it has some unhistorical elements, like that AA machinegun)
- Storm states that the WT E-100 replacement was not discussed yet properly
- FV215b switch to Chieftain is still planned
- if you vote in various WG polls (those that get sent by e-mail) without recieving your personal invitation by e-mail, your vote will not count
- there is a reason why the polls aren’t given to everybody – according to Storm, you need a defined number of answers to get the best results, plus WG doesn’t have the capacities to read answers from EVERYBODY

Posted in Q&A

Crew Role Retrain to Cost 500 Gold: Storm Explains

Hello everyone,

as you probably already know, one of the main features of patch 9.6 will be the retraining of crew members from a different role to another (for example from radioman to gunner). This change is as far as I know available ONLY for gold and on test 1, the price was 600 gold, but it was decided to reduce it to 500 gold.

As you can imagine, the price was not met with much approval from the community and many complained that it’s too high. Here’s Storm’s answer (from the non-public section of RU forum):

TZfslDCzsCY

“The most common case during the tanker role retraining: unlocking a new tank, retraining the crew to it from the old one and it turns out that one more tanker is needed (or, opposite, you have one tanker too many). And so, you take a free tanker and you try to put it in this tank (or in the opposite case, you take the free tanker and you retrain it to another tank).

As such:
- you retrain the tanker to another tank
- there’s a skill/perk reset (since you have a different role now)
- the role itself gets changed

At first, we charged 200 gold for each of these operations (as we did earlier), in total we got 600 gold. Then we reduced it to 500. A bulk discount :)”

Insider Talks: Of the Fate of IM Riggers

Hello everyone,

the Insider returns to tell us what the developers are considering for the people, who rig the individual missions.

The developers are well aware of the issue of rigged battles and are concerned with it. The people, who rig battles, will not only have their rewards removed, but already do recieve a seven day ban. No defense is admissible to the verdict, as they – to quote one of the developers:

“talk out of their ass justifying any form of match rigging by the terms of handicapping enemy or allies or purposedly changing in any way, mentioned or unmentioned by normal map battle dynamics”

Furthermore, developers consider “rewarding” the riggers with a lifetime ban from any individual missions (they will not be eligible for any rewards). According to developers, there is plenty of time to complete the missions legally and the riggers often are greedy kids, who just want “it all right now”.

But of course, that’s WG RU… WG EU – a different story completely. Did you know that you can’t write a ticket about game rigging on EU server?

Capture

Well, now you do.

Stronk French History

Thanks to Vollketten for this one :)

Hello everyone,

need a good laugh? Well, here’s some stronk French armor history. In the TnT magazine, January/February 2009, the French actually proved that the Panther is superior to IS-3! :)

Let’s start with something mild. The armor.

T6IpNOY

Well, for starters, that’s a Panther with 88mm L/71 and Schmalturm. Because, you know, that totally existed. The numbers are off too – but whatever. The magazine is calling that Panther Ausf.F. Newsflash: Panther Ausf.F did NOT have the 88mm L/71, that was a separate project! But no worries, it gets better – mobility:

Continue reading

Meeting Yuri Pasholok: of WG, Czechoslovak Tree and Other Stuff…

Hello everyone,

after a night’s sleep and a coffee, I decided to write a bit about my meeting with Yuri Pasholok and his colleagues (they are not publicly active, so I think giving out their names and positions would do them disservice) yesterday afternoon in Prague. Along with me were two of our historians, Jiří Tintěra and Vladimír Francev – both are well known in the Czech community, but V.Francev is a living legend, one of the few “old guard” historians left like H.Doyle for example.

The meeting was cordial and I had actually a lot of fun and learned some interesting things of how Wargaming operates – and of tanks, of course (like the WT E-100 replacement, but who knows when that’s going to happen). Despite our reputations, we did put aside our differences with Yuri Pasholok (who is actually a pretty okay guy in real life) to work on the Czechoslovak tree, specifically to start proper cooperation between the two gentlemen and Wargaming.

Now, before I jump to the Czechoslovak tree stuff (very interesting by itself), a little bit of Wargaming first. You see, I learned some things how Wargaming operates – and no, that’s not some stuff I want to publish, I have no reason to as the guys from WG were very honest and open. Some of the things made me laugh, some made me facepalm or shake my head in disbelief. But the biggest surprise was… Richard “Challenger” Cutland, or rather his activities. If half of what the WG RU guys said was true… that’s not even incompetence. That’s borderline sabotage. I really thought better of you, Richard. Oh well, I guess I shouldn’t be surprised. But – as fun as it is to throw dirt on WG EU, at this point, I won’t do it. It’s pointless, because knowing what’s going to happen with (to) WG EU… yes, very very amusing (well, to me, not to WG EU I am sure).

Continue reading