Meanwhile near Piesti, Romania – two T-54 tanks are randomly parked on the same spot since 1996 (or possibly even earlier). Nobody really knows who’s responsible for them and nobody seems to care. Apparently, they just get cleaned from time to time by municipal services. So, who wants a free tank?
an universal invite code, that works for US and EU server (repeatable, at least that’s how it worked for me, I tested it). Thanks to Kohzo and Alfalis (both of which sent me the same code and I was like wut?)
by now, you probably know about the concept of individual missions. Simply put, they are missions that some players have and others don’t. Please don’t confuse it with the upcoming 9.5 feature, the individual missions for all players. The “first round” of these are the missions intended for players, who were inactive for a long time:
- for simple return and playing one battle: 7 days premium account
- play 15 battles: 10 gold repair kits, 500 gold, 500k credits
- win 10 battles: 10 gold medkits, 500 gold, 500k credits
- gain 25k XP: 10 gold extinguishers, 500 gold, 500k credits
- do all the missions above, get Dicker Max
Anyway, you already know that. What you do not know however is that this mission is time limited. It has to be completed until 1.1.2015 – this date seems to be common to all the players, so if you “return” tomorrow, you’ll have one day less to complete it.
here’s a really nicely done Russian frag video with… you guessed it, artillery! The real unicum nightmare begins, as multiple hightier tanks get oneshotted by the massive T92 and other artillery vehicles. Enjoy!
Oh and thanks to Nekojima from US server for linking it.
Okay, so in the previous articles, some commenters complained that things were absurd enough. Now, we have to look at the United States with its history of producing rather banal but effective tanks. With a reputation for good reliability and sound engineering, the USA can’t possibly have any dark secrets? Think again…
Hello everyone – check this interesting article about the birth of the M48, especially the video at the end.
- aimtime in the game represents “the comfort, with which the gun was aimed”, this parameter “quite adequately” represents reality
- Q: “Gun stabilization parameter confuses people!” (SS: gun stabilization in this case is a general term for a set of parameters, that determine how much the aim circle will get bigger when the tank moves its hull, turret etc.). A (SerB): “Your opinion is, as usual, very important to us.”
- theoretically the D-10-85 gun could fit the KV-13 turret, but since it was not proposed for it in real life, it was not implemented as an option for it. If WG added it, the vehicle would be “significantly better than other tanks of its tier”
- Q: “SerB, do you deny that various tanks have various chance of hitting the center of the circle?” A: “Yes, we deny. Because it’s a CONSPIRACY!!! And what kind of CONSPIRACY!!! would it be, if it wasn’t denied.”
- Q: “When will your nerf gold ammo for credits, whenever I drive E-75, I immediately get shot at by gold” A (Storm): “Statistically, the amount of gold shells hitting the E-75 is less than 20 percent of all shells”
- Q: “When will you fix disconnections?” A: “Never. Unfortunately, we can’t cure your connection.”
- there was a rumor going around that E25 DPM will be nerfed from 2700 to 2350 DPM. It is not true.
tomorrow, RU server is going to get another hotfix, the 0.9.4.2. ETA on other servers is not known. This hotfix will contain following changes:
- fixed the M53/M55 collision model
- fixed the incorrect display of regular XP recieved in the post-battle debriefing window (SS: that’s the “got wrong XP” bug)
- returned the sound of tracks when the tank is moving
- fixed the constant display of tutorial window bug
this will be almost certainly the last of the game-related articles about the Czechoslovak tanks – the ingame summary of the vehicles to appear in the first branch. I have never really made a summary, how would they behave in the game. Inspired by Karika and his Hungarian tank post, here’s how the main Czechoslovak branch would look.
After this post (resp. its second part), I will most likely stick to historical articles, unless something new/interesting comes along, that would fit the game nicely.
Now, here’s my (latest/final) proposal for the Czechoslovak branch:
The “main” branch would be the blue one, with TVP as the tier 10 medium tank. After all, medium tanks always come first, when a new branch/tree is implemented by Wargaming. So, let’s have a look at them, strictly from the game perspective. Historical articles on those respective vehicles can always be found in the history section.
Numbers in brackets mean elite setup. Naturally, the soft and ingame stats are my pure guesswork.
so, uh, now that Fury’s out in cinemas with all its “realism”, how about something, that doesn’t make any such claims and instead looks like to be some outrageously unrealistic fun? With a tank, of course.
It’s October 1944 and a crew of German Tiger II tank comes across a village in Russia, whose Jewish inhabitants were massacred by Germans and summoned a badass Golem spirit to take revenge for their lives. That sounds fun :) Anyway, this is the basic story of an upcoming movie in 2015 from the co-writer of Hellboy. Damn, a King Tiger fighting a golem – that I am looking forward to :)
we all knew that the E-50M is a Wargaming-invented fake, but now, we have a legal document to prove it! :) Many thanks to Alpha_Dude for finding this info.
On 24.7.2012, Wargaming filed a patent application (no. 29/427,959) to protect the E-50M design. The proceedings took more than two years and on 9.9.2014, the patent protection of the E-50M design was approved. It’s now protected for 14 years.
Funnily enough, the “inventor” of the patented vehicle is noone else than Sergei Burkatovskyi (aka SerB). There you have it, SerB is officially the inventor of the E-50M :)