Hello everyone,
looks like the Russian version of WoT Wiki is now functional and updated. Check out the new design, it looks quite nice. I wonder if any such a thing will be available for the EU/US one soon…
Hello everyone,
looks like the Russian version of WoT Wiki is now functional and updated. Check out the new design, it looks quite nice. I wonder if any such a thing will be available for the EU/US one soon…
Hello everyone,
to finish the series of obscure Czechoslovak projects, here are two interesting vehicle proposals you might have heard about – but you probably haven’t.
10,5 cm le.F.H. 43 auf Selbstfahrlafette T-25
This is a proposal (as the name suggests) to mount the 105mm light field gun LeFH43 on the T-25 chassis. LeFH 43 was newly developed Škoda project by the way, not the old 105mm LeFH 18 howitzer. It was created by Škoda as a part of the light artillery competition probably in late 1943 – in this case, its competitors were Krupp (with its Heuschrecke IVb) and Alkett (with its 10,5cm le.F.H. 18/40/2 (Sf) auf GW III/IV). Drawings were made and a wooden mock-up was built, but the project never progressed beyond the mock-up stage. The vehicle was designed to weight 24,2 tons and had between 16mm and 30mm of armor on various places. The howitzer was removable from the mount (much like the German proposals had it). The 105mm howitzer could fire a 14,8kg HE shell at 610 m/s velocity.
Special Panzer Variants by Spielberger state the parameters of this vehicle as such:
Gun:
105mm LeFH 43 L/30, 14,81 kg shell weight, 610 m/s maximum muzzle velocity, -5/+75 elevation, 60 rounds carried
Vehicle designation: Grille 12
Crew: 5
Weight: 24,2 tons
Maximum speed 60 km/h
Engine: 450 hp
Hull armor: 30/20/20
Turret armor: 30/16/16
15 cm s.F.H.43 auf Selbstfahrlafette T-25
This is a “sister” project – a proposal to mount the 150mm howitzer on the same chassis. Technical drawings are confirmed to exist, but a mock-up was probably never made.
Hello everyone,
the Jagdpanzer 38(t), (incorrectly) known as the “Hetzer”, was one of the few late-war vehicles, supplied to Germany’s allies. However, due to its late introduction, this tank destroyer was actually officially supplied to only one foreign ally of Germany: Hungary. The reason for Germans allowing the export was that Hungarian industry was unable to produce this type of vehicles (a tank destroyer) in sufficient numbers, although there were attemtps to arm the Honvéd (Hungarian army) with an indigenous version of the Sturmgeschütz (Zrínyi self-propelled guns).
Hello everyone,
if you’ve read FTR yesterday, you might have noticed the new “Stalingrad” map leak. Here it is.
This map is actually based on the real life Stalingrad picture. This is Stalingrad picture, as seen from a (Luftwaffe) bomber during an air-raid (photo courtesy of Maiorboltach):
Hello everyone,
as promised, here is the overview of this week’s FTR contributors. I value all your help equally, no matter how small, so I just want to thank you all once again.
Contributors
Derping4Dollars (USA)
D.S.H. (Romania)
Paldawin (Germany)
J.M. (Poland)
Please note that if you want your full real name or nickname listed, you have to write me your nickname (or your consent for full name publication) :)
You can also leave a message you want published.
Source: http://world-of-ru.livejournal.com/3072350.html
According to the post linked above, this map schematic in game resources is designated “95_Lost_City”. A direct quote of the person, who leaked it: “Absolutely symmetrical map” – it was apparently tested for 7/42 battles, everything was fine – and for 15vs15 as well.
Hello everyone,
this might be “old news” for somebody, but I think it’s better to make sure everyone know. Recently (and I am not sure this change came in 8.11, but I think so), teamkilling a member of your platoon is punishable by ban the same way it is punished when you teamkill any other player in random battles. The official reason behind this decision is an attempt to try to eliminate “troll” platoons, where three platoonmembers (especially on high tiers) could kill one another without punishment, screwing the rest of the team in the process.
You can see a guy rage on this video (thanks to WinG_HU for linking it to me) after being banned for 3 months (!) for teamdamaging a platoonmember of his (apparently, the fact they were in the cap circle played a role)
EDIT: Yes, I know that the guy from the video did teamkill before and just returned from a month-long ban, so the 3 month ban is justified.
Source: http://world-of-ru.livejournal.com/3072350.html
Confirmed by Storm: Stalingrad map, size 900 x 900, there will also be Pavlov’s House and Barmaley Fountain.
This map will however not appear in the first iteration of historical battles.
Hello everyone,
about a year ago, I was writing the series about potential Czechoslovak tree, I noticed (first from Tuccy’s work, then after reading up stuff on my own) that Czechoslovak tree would have a serious problem with hightier tank destroyers and heavies. The result was, in the early proposal, I did cut off the TD branch at tier 6 or so and did let it be.
But, would it be possible to prolong the Czechoslovak TD branch to tier 10, contrary to what I thought earlier? Well, I think so. Here’s how I think the tier 10 vehicle would look.
A little bit of history first. From 18.11.1948 to 20.11.1948, a meeting was held at the Škoda facilities, where the Czechoslovak army representatives requested new designs for self-propelled guns, both as tank destroyers and as artillery vehicles. The result was the decision to develop two platforms for the SPG’s (for a tank destroyer, SPG and AA role): the LP platform (light, based on the T-17 light tank Škoda design) and the TVP platform (for medium and heavy vehicles).
In the previous “Nerf My Tank”, I discovered the horrible truth about Russian Bias in World of Tanks. Today, we will learn about the slightly less horrible secret of Chinese Bias.
A compendium of what was probably sales pamphlets from 1932 lists the penetration of a number of AT/AA guns that never went anywhere and that we do not care about, aside from one: the 47 mm Vickers gun. Here is how this gun is represented in the game.
45 mm of penetration at 100 meters? A pretty good number for a gun from the late 1920s. Let’s see if these numbers correspond to reality.
Sadly, the penetration for 100 meters is not listed, but it is estimated from the existing data easily enough. Penetration drops by about 4 mm per 200 meters (less at later ranges, but then again, the decrease isn’t linear). With 30 mm at 300 meters, the penetration is about 34 mm at 100 meters. But wait, what is this, in the game it’s 45 mm, or a whole third higher! Scandalous!
Russian and Chinese bias confirmed, ready your torches and pitchforks!