Blast from the Past – 2011 Physics Video

Hello everyone,

as you probably know, Wargaming is working on new motion physics, which will, amongst other things, include rolling the tanks over on their roof. According to Storm, if that happens to a tank, that tank is quite finished, unable to tip itself back over on its tracks. Now, this is not a new thought. The developers were actually considering this way back when the physics in the game were introduced (I am sure the very old players remember the time when you couldn’t jump off a cliff for example). Normally, I don’t repost Wargaming old videos (there is no point), but this video shows very nicely, why having tanks ending on their roof is a pretty bad idea – check what happens to the tanks in it…

 

T-54 Model 1945 versus Type 59

Hello everyone,

today, we are going to have a look at the characteristics of the T-54 Model 1945 (as based on the book that Wargaming uses for reference). Should be an interesting comparison.

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Now, what do we know about this upcoming premium tank from Wargaming itself:

- it will be slow, but heavily armored
- it will resemble Super Pershing in the gameplay more than Type 59
- developers stated they do not want another Type 59

Now, the book I am referring to is “Отечественные бронированные машины, том 2 1941-1945″ (Domestic armored vehicles, part 2 1941-1945) by A.G.Solyankin. Let’s have a look at it and compare it to the famous Type 59. Looking at the comparison table in the book, it’s possible to notice that this vehicle is somewhat different from all the other T-54 versions and clones (usually not in a good way, the prototype still had some pretty serious issues, that got reworked only in later versions). It’s not that heavy (35,5 tons, compared to the ingame weight of the elite T-54 (34,68 tons) or Type 59 (35,72 tons)). The general dimensions of the vehicle are roughly the same as well – it’s however worth noting that this tank is lowerest than other T-54 versions (2275mm, compared to 2400mm of later versions), it however also has lower clearance (400mm, compared to later 425-450mm), hinting at poorer terrain passability (we’ll get to that later). It’s a bit shorter and bit narrower than the later versions as well. This does not influence the gameplay directly, but for example the height of the turret has some nasty side-effects, as we’ll see later.

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Weekly FTR Contributor Review

Hello everyone,

once again it’s the time to thank the contributors, it’s you who keep FTR running after all! This time, following people donated via Paypal:

Simone L. (Italy)
Konachu (United Kingdom)
Jellis (Finland) – thanks for the well wishes :)
Kim H. (Norway)
Golem501 (Netherlands)
Tony R. (United Kingdom)
NTEngineer (USA) – thanks for the VPS offer as well :)
Robert I. (USA) – special thanks for continuous support :)
Timour A. (USA)
Elcomadante_ch (Switzerland) – thanks for a massive contribution, mate :) Much appreciated!

Thanks a lot you all – I am really glad to have such great fans and supporters, I couldn’t ask for better ones.

The best way to help me and FTR is via the Patreon service

http://www.patreon.com/silentstalker

This is the Patreon account of For the Record. In case you read this for the first time and feel like contributing, here is an explanation what it is, how it works and how to contribute. You can find a list of all those, who pledged and help to keep FTR running here.

Thank you all!

13.7.2014

- apparently (SS: if I understand it correctly), the new motion physics will introduce more “contact points” between tracks and surface (SS: as in, more realistic looking tank movement)
- Storm does think that Aufklärungspanzer Panther should be changed to something better, but there are no suitable replacements available
- Storm states that tanks in real life are much less maneuverable than in the game
- Q: “What and how long will it take to implement realistic track movement” A: “100 years and the US national debt”
- Storm confirms, the premium tier 8 Soviet medium tank (T-54 Model 1945) will have 120mm frontal plate
- Storm states that the MT8 Soviet prem will be a slow tank, like the Super Pershing (it won’t be a second Type 59)
- World of Tanks ingame gravity is 1,2G (“otherwise the tank would fly as if passing through jelly”)
- Q: “Will WoT HD IS-3 be at least as good as the War Thunder one?” A: “We will definitely not have a rectangular gun”

Posted in Q&A

12.7.2014

- developers are considering how to improve the tank movement in WoT, specifically “drifting”: “On one hand, it would widen the gameplay. On the other hand, you’d have to ‘fight your own tank’”
- the hangar interface will get a new header
- dynamic (reactive) armor will not be implemented

Storm explains the new motion physics and how it will differ from the current motion physics – there are two variants of implementation, unlimited and limited. With the new motion system limited, it is not too different from current tank motion. But with unlimited historical motion physics:

- there would be many, many drifts
- turning of a tank would be more “sharp” and “twitchy”
- a lot of “rocking” of the tank (when stopping, when accelerating, turning)
- generally there would be a lower speed of moving due to the significant losses of speed when turning
- the tank would rock a lot due to various obstacles on the ground
- no instant stops

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Posted in Q&A

Meanwhile in Japan…

Text is by Soukoudragon, I hope he doesn’t mind I borrowed it, but this is too good not to share :)

 

 

Japanese man, a father and a husband hand built a 1/2.4 scale drivable tank to the details is featured on a TV program. Everything from the treads and gears to the outside armor. He started working on it 10 years ago (since the show aired). He loved tanks ever since he was a child. It was his dream to build his own tank. So as his hobby, he has been working on it. At first as just small pieces inside the house but later outside as it come together. People in the neighborhood always wondered what he was working on in the driveway. His mother and wife kept saying that they want him to quit. The tank is a Panzer IIIF.

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