New login screen: what’s the tank?

Hello everyone,

some of you already noticed the new WoT login screen.

996949_448674185250153_281833341_n

So, the upper tank on it is obviously a Waffenträger, but what is the lower one? One guy asked me and I honestly couldn’t produce the answer. He suggested it’s a T95 Medium Tank, but the roadwheels on the WG picture have no gaps, unlike the real T95 ones…

Edit: I am blind as a bat: it’s a Crusader with 2pdr (and stock turret).

19.10.2013

Please note that today is the last day you can vote for Golden Joystick and claim your free game (Civilization V or Mafia II).

Not much today

- SerB states that there were three official letters (from official adress) from German authorities regarding the Wittman medal, they won’t be made public though
- SerB openly states that there is (and always was) more XP reward for kills than just for damage done (SS: odd, I thought damage was rewarded and not kills, a player made “experiment” states that a kill XP bonus is worth roughly 500 damage dealt OR damage dealt after your spotting, what the hell?)
- in personal rating, your average vehicle tier won’t play a role in the future
- SerB confirms that top guns are not always “the best”, in some cases there are two alternative “equal” setups (SS: as in the new WT line, where you can play both a 128mm or 150mm guns on high tiers), but not always
- amphibious tanks won’t be implemented for now, there was an idea to implement them as premium vehicles without the ampbhibious parts (SS: floaters, boat boarding and such), but this idea was scrapped for “a number of reasons”

List of 8.9 test 1 to test 2 vehicle changes

Source: wot-news.com

Pz.Sfl. IVc (tier 5)

- nerfed the FlaK 41 gun traverse from 7 degrees to each side to 5 degrees to each side

Rhm.-Borsig Waffenträger (tier 8)

- turret turnrate nerfed from 24 to 18
- hitpoints nerfed by 50 (from 1150 to 1100)
- stock tracks: nerfed hard terrain resistance from 0,9 to 1, nerfed medium terrain resistance from 1,1 to 1,2
- stock tracks: nerfed hull turnrate from 38 to 34 deg/s
- stock tracks: accuracy spread from moving hull nerfed from 0,22 to 0,24
- stock tracks: accuracy spread from turning nerfed from 0,22 to 0,24
- elite tracks: nerfed hard terrain resistance from 0,8 to 0,9, nerfed medium terrain resistance from 1 to 1,1
- elite tracks: nerfed hull turnrate from 42 to 38 deg/s
- elite tracks: accuracy spread from moving hull nerfed from 0,2 to 0,22
- elite tracks: accuracy spread from turning nerfed from 0,2 to 0,22

Continue reading

Syria: T-72 versus a terrorist with RPG-7

Source: Yuri Pasholok’s blog

I normally don’t post modern stuff, but this footage is pretty unique. According to the Russian man commenting the situation, Syrian government T-72 is looking for enemy combatants, hiding on 1st floor of the building. At one point, the terrorist shoots a RPG-7 at the vehicle, misses and the T-72 blasts him to hell.

 

The “Turbopanther” – Panther Ausf.F mit Gasturbine

Hello everyone,

this will be possibly the last article about the Panther, as we covered pretty much everything that looks like an interesting option for the Panther. Only one “specialized vehicle” is left: the Turbo Panther. Of course, that’s not its real name, that’s a name SerB used for it. You see, SerB admitted (several times in fact), that there is a possibility (not guarantee), that the E-50 and E-50M will be merged into one vehicle on tier 10 (with rear-transmission E-50M being an optional hull for the E-50) and on tier 9, it might be replaced by something called “Turbopantera” – “the Turbo Panther”.

031

What is meant by that is most likely the gas turbine Panther. This topic has already been covered and there is a pretty good article on Wikipedia (it’s good mostly because its content is practically copied from the A.Kay’s book German Jet Engine and Gas Turbine Development 1930-1945).

Continue reading

US server: Dickermax + SU-100Y at 50 percent discount

Hello everyone,

what would be a weekend event without at least some WG fails? Just a quick update: while both the US and EU servers are supposed to have the same event (the “Alpha Force” (US, EU) – with 30 percent discount on Dicker Max and SU-100Y amongst other things), the US server has not 30 percent discount on both, but 50 percent:

shot_405_zps12b00fd8

shot_025_zpsf970a0bf

No 50 percent discount for you, European capitalists! And as for the American players, get them while they’re hot :)

People are strange (15 years of PA gone)

Source: http://forum.worldoftanks.com/index.php?/topic/293068-what-does-a-guy-with-15-years-of-premium-do/

Hello everyone,

well, it looks like some people just aren’t happy with what they got. American player Kuroialty recently had a pretty strange request on the support service. He won 15 years of premium account in a competition, but he requested the premium account to be removed for following reason:

“I do not want the premium time on my account. I view its impact on my account as negative, artificially inflating my numbers for experience earned, thereby blurring my performance”

Continue reading

8.9 test 2 changes

The detailed list will be available when the XML files are datamined, but for now:

- WT E-100 was not touched
- tier 8 and 9 tank destroyers recieved some nerfs, specifically the gun traverse (turret rotation) from 24 to 18, tier 8 recieved a nerf on hull turnrate (42 to 38), same goes to tier 9 (40 to 36)
- the “visual model changes” are actually just some shadows on the hull, absolutely nothing visible at first glance

From Storm’s answers regarding this topic:

- there will be no separate rework specifically for BIA, it will only happen if the perks are globally reworked
- Storm states the global rework of perks and skills might happen: he’ll revise the old ones, think of new ones, but this will not happen anytime soon, there are other more important issues in game
- Storm states that the current WT E-100 will be the same case as the FV215 183, where everyone whined that it’s overpowered and in the end it turned out not to be the case
- T-44-85 will not be released in 8.9 apparently, devs decided to rebalance it (buff it) so it’s playable, they are discussing what to buff, but of course it’s about the penetration
- Storm confirms the encounter on Mountain Pass will be disabled
- some buildings on the new map are not destructible while they should be, it’ll be fixed

Posted in Q&A

18.10.2013

- Storm confirms that the engine has a chance of lighting up from ANY damage done (above certain threashold, that is there to prevent lowtier autocannons from causing too many engine fires), but not every damage done makes the engine yellow or red, so it is possible for a “normal” (undamaged) engine to catch fire
- frames per second limit won’t be implemented
- fullscreen mode without a frame won’t apparently be impemented (SS: not sure what this refers to, a fully opened window?)
- 1,2×1,2km maps are being experimented with

Continue reading

Posted in Q&A