Courtesy of Applesaucebandit (US server), thank you. LTP will most likely be some kind of lowtier reward tank (possibly for WG’s birthday?), so the stats aren’t exactly groundbreaking:
Speed: 45.1 forward 18 reverse Armor (hull): 30 front (including the driver hatch), 15 upper side, 20 lower side, 10 tracks, 30 rear Armor (Turret): 30 all around HP: 230 Hull traverse: 52
Cannot turn in place Radio range: 360m View range: 310m Engine power: 170 Fire risk: 20% Ground resistance (best to worst terrain): 1.2 1.3 2.3 Weight: 10.8t Load limit: 13t Gun: 45mm 20KL Depression/elevation: -8°/+20° Dispersion from hull/turret/shooting: 0.26 0.16 3.5 Ammo capacity: 150 Aim time: 2.1 Reload: 25 rpm (2.4 seconds) Turret traverse: 36
T-34-3 – Tier 8 Chinese premium medium tank
Ingame description:
The T-34-3 medium tank was to be a modification of the T-34-2. Unlike the Type 59, the T-34-3 featured reduced armor. The design was developed in 1957. However, mass production of the Type 59 was started in 1958, and the T-34-3 project was discontinued.
Pictures:
As you probably already know, the T-50-2 is getting replaced by MT-25 and moved to tier 6. This is how the transition looks in the 8.7 tree
First, let’s have a look at the 8.7 tier 4 light tank T-50
This is how it looks in 8.7 (elite, modules)
At first glance, compared to the 8.6 T-50, following was changed (in elite configuration):
- speed limit nerfed from 60km/h to 52 km/h
- weight increased from 12,68 to 13,95
- turret traverse speed buffed from 45 to 48
Until it gets entered to gamemodels3d system, we won’t know more.
The MT-25 is a new tier 6 light tank, unlockable from KV-1S, that continues the line to KV-13. Here (modules, stock, elite):
Compared to T-50-2 in top configuration, MT-25 has following changes:
- it uses the same top gun (57mm ZiS-4)
- +10 hitpoints (570)
- +50 engine hp (600hp)
- 25,72 ton (massive nerf, T-50-2 has 14,69)
- minor ROF buff (22,22 compared to earlier 20,69)
- traverse speed buff (48 from old 38)
- turret traverse buff (48, earlier 45)
- armor buff:
45/40/40 hull (earlier 37/37/37)
45/45/45 turret (earlier 45/40/40)
- same radio and viewrange
First, to all American readers: Happy Independence Day!
Anyway, before the 8.7 gets downloaded on my comp (if I manage to log in, I’ll post pictures/stats of all the new vehicles), a quick Q&A session:
- in 8.7, the gun accuracy will be the same as in 8.6
- 112 was removed from patch 8.7, because it needs further balancing
- since 0.8.6, the Fjords map winrate of both bases was 50 percent (no disbalance)
- there were rumors that the new Soviet branch will bring a Maus-style Soviet heavy tank (SS: no idea where the Russians got this from), those rumors are false
- the three most important factors for WoT’s rating system are winrate, average XP per battle and average kills per battle
- the IS-6 ingame has mechanical transmission. A player stated that the mechtrans IS-6 had historical maximum speed of 43km/h instead of current 35 km/h, SerB will investigate
- 8.8 patch tier 10 Object 430 will not have the 122mm gun (Object 430U)
- other premium vehicles in the past were not possible to sell for gold, because they were never changed seriously enough
- when counting cover, two fallen trees count as one (their camo bonuses don’t stack), but two bushes in one line do stack – however, one bush and one fallen tree don’t stack
- the VK100.01 is a real project, based on one German book, allegedly, Yuri Pasholok was one of the first people to get that book in the former USSR
- regarding the Panther changes: “Expect a small buff to tiers 7,8 and 9 of that branch”
- WoT won’t have for example completely destructible all objects, there would be a problem with server synchronisation and load
- in order to pay for itself (without no profit), WoT has to have at least 50 thousand players around the world
- during the hull unification, T-34 and T-34/85 apparently won’t be unified, T-34/85 and Type 58 will both stay on tier 6
- the reason various trees of various nations don’t have the same tech order (for example one tree has arty branch on the top, while another on the bottom) is to make transitions between branches better visible
- both 112 and 113 have 68 degrees frontal armor slope
- apparently, WoT Generals account will also be unified with WoT
Update: Storm confirmed that 112 has been removed from this patch, because it needs rebalancing (it was OP)
Superpershing is NOT to be sold for gold in 8.7 apparently
Preliminary US patchnotes from US server:
Added the new branch of SPGs for the British tech tree:
Loyd Gun Carriage (tier II)
Birch Gun (tier III)
Sexton II (tier IV)
Bishop (tier V)
Crusader 5.5-in. SP (tier VI)
FV304 (tier VII)
FV208 (tier VIII)
FV3805 (tier IX)
Conqueror Gun Carriage (tier X)
Added the new Soviet light tank MT-25 (tier VI) to replace the T-50-2 (full details for T-50-2 owners to be provided at update’s release)
Added a German Premium TD, the E-25 (tier VII), to the Store
Rebalanced the T-50 tank (full list of changes to be provided at update’s release)
Added a new urban Soviet winter map, Belogorsk-10
Reworked Highway and Port maps for the new rendering system
Added changes to the Assault mode on Malinovka
Reworked a few graphical effects
Fixed several destructible objects which had significantly slowed down the speed of the tank
Fixed and improved visual models of some environmental objects
Fixed minor issues with the team balancing system that appeared in the 8.6 update
Extended the list of names and surnames of crew members of all nations
Picture (courtesy of Cartoonman, US server) from the (removed) US post
Today, I have a really cool video by player Arti25 (RU) to show you (Thanks to Dom1n, EU), with Object 261, T92 and Batchat arty and it’s…. well, just watch it :) I liked it a lot.
Just a reminder, guys, the 8.7 test apparently starts tomorrow. On one hand I am surprised that almost nothing has been leaked about it, on the other hand, the source of this info is very reliable.
- links from and to the British arty branch? “Wait for open test”
- IF the E-50 tanks are unified (definitely not sure), E50M will simply become a hull option for the E50
- a “Wittman-like” medal (for a big number of kills) won’t be implemented specially for lower tiers, because the developers don’t want to encourage experienced players to go hunt newbies, tier 5 (Walters-Radley medal) is already not sealclubbing/pedobearing
- the rule that “weak gun = limited MM” applies only for premium tanks
- if Sturmpanzer Bär was introduced into the game (SS: SerB emphasized the “IF“), it would most likely be a part of Sturmtiger’s branch
SS: Sturmpanzer Bär was a superheavy (120t) 1943 self-propelled mortar project,armed with a 305mm mortar. The project was basically rendered obsolete by the Sturmtiger project and cancelled. This is how it would have looked:
- with the introduction of researchable hulls, GW Tiger P won’t become an optional hull for GW Tiger, because otherwise there would be a hole in the respective tier
- lowtier tanks, previously leaked from supertest (such as AMR P103, LTP etc.) won’t be introduced at once, but at different times for each
- new British and Chinese tanks? “will tell when the time is right”
- SerB doesn’t know yet what the Japanese tanks’ base color will be
- JagdChieftain (CTR) in WoT? “No comment”
Jagdchieftain:
- SerB won’t disclose the exact mechanism, how XP points are gained from combat, he only states that the XP gain is judged by active participation in the line-of-sight tank battle (as in, tanks have to see each other)
- no plans to give additional XP/credits for protecting allied tanks with your tank’s hull
- it’s too early to tell, what impact the 8.6 had on medium tanks
- SerB states that while the statistics are yet to show, arties are unlikely to be directly buffed. Instead, devs have ideas about some new artillery gameplay elements, which would raise the arty effectivity, but the concept is not finalized yet.
- SerB states that while he doesn’t remember whether the IS-6 in the game has electrical or mechanical transmission, you can check it yourself, if the vehicle can turn on the spot, it’s electrical, if not, mechanical
- the German 50mm L/60 gun module is too light in the game, it should be heavier, but this has low priority
- terrain passability is counted according to the point, located in center of the hull (SS: if the center is located on the road, while one track is located on rough terrain, the game will use the passability of the road)
- Russian players started massive whining about the T-44 being underpowered after 0.8.6, it was dismissed as… well, whining.
- StuG IV in WoT? “No comment”
- SerB believes he does have the T92 light tank documents/drawings, because The_Chieftain (US forums history expert/developer) sent him a lot of stuff
- SerB considers the “miniquest” (combat task) principle okay, but its implementation was a bit off.