Hello everyone,
interested to see, whether Wargaming succeeds or fails in real time? Tomorrow, at 3PM BST (British Summer Time, +1GMT), there will be a live stream here. Will Wargaming succeed, or will they fail?
We’ll know…
Hello everyone,
interested to see, whether Wargaming succeeds or fails in real time? Tomorrow, at 3PM BST (British Summer Time, +1GMT), there will be a live stream here. Will Wargaming succeed, or will they fail?
We’ll know…
What, you missed SerB’s trolling? Let’s have some light trolling then…
- there isn’t a possibility to mount stabilizers on some oscillating turret vehicles, because the stabilizer can’t stabilize an entire turret. However, some OT vehicles can mount it, as this issue was dealt with technically in real life
- it’s possible that after 0.8.9, “huge” patch 0.9.0 will not follow, there might be a 0.8.10 patch instead
So, few hours ago, I sent the 20 questions away and the answers are already here!
To explain, how it works: I gathered your questions in English. I had to change the wording in most cases (typos, sometimes the meaning was unclear), so I hope you get to “recognize” your questions. Then I sent the questions to Zlobny (still in English), who then “redistributed” them to appropriate departments (some are answered by Storm for example). In one case, I was asked to reformulate one question for appropriate meaning.
The replies came back in Russian, I translated them to English. The questions are in the form I sent to Zlobny. The name of the replying developer is behind the answer (where applicable, I assume it’s Zlobny himself replying where there is no name).
1. Will Dragon Ridge come back at any point – if so, soon?
For now, there are no plans to return this map (Storm)
2. TDs lines seem to be getting the public’s eye right now, are there any plans for introducing more mediums?
Well, in any case there will be the Japanese tanks soon and we will add Soviet tier 9 and 10 medium tanks. And of course, it’s not realistic to imagine any new nation tree without medium tanks.
Source: http://world-of-kwg.livejournal.com/253902.html
Author: Storm
Storm recently made a post on the developer blog. Here’s its translation:
I’ve read another whine letter:
“ANSWER ME WHY DO YOU NERF IS3 I SPENT MONEY WHY YOU NO COMPENSATE I AM NOT HAPPY. YOU NERF IS3 WHY!!!! WHY DONT YOU NERF FOCH AGAIN! I AM STILL WAITING. TWO PATCHES ALREADY. WILL YOU NERF FOCH OR NOT. I JUST STARTED LEVELLING IT….”
(SS: the letter continues, broken Russian, typos, all caps, swearing… absolute idiocy)
I don’t know whether to laugh or cry. And what do you think, what should we do about necessery nerfs and and changes based on documents, describing historical armor, that appear all the time?
Hello everyone,
what everyone whispered about and hinted at was confirmed by SerB: KV-1S is getting split.
KV-1S will be tier 5. KV-85 (KV-1S with a bigger turret), KV-100 and KV-122 (which is basically a KV-1S hull with bigger 1800mm turret ring and IS turret) will stay on tier 6 (all three as one tank, to be clear). Therefore, KV-1S will be a faster, but less armored alternative to KV-1, the tier 6 vehicle will not lose its 122mm gun (looks like SerB won the argument).
Update: For those fearing nothing will change – current KV-1S is a blend of “light” original KV-1S mobility and KV-122 firepower. The new KV-122 is likely to be a lot slower, less agile and I am sure they will have a look at the gun balance stats too.
A quick update on the affair I reported last night, thanks to WhiteWizzard
Hello everyone,
last night, I informed you about a nasty WG EU fail in the Polish community. And I somehow expected it to die down. However, it seems that instead, the affair gathers strength. Today, one of the most visited news servers in Poland, Gazeta.pl, had a link on its main page, linking to its own computer games subsidiary website, where the affair was also published. No new info there, but it’s very, very bad PR for WG EU.
Looks like the fails of Wargaming EU will not stay confined to forums and EU forums…
Hello everyone,
a few words about the new “Zlobny” weekly FTR QA. I have mailed Zlobny the first set of questions.
In most cases, I had to fix typos, or make the questions more comprehensible, but I tried to keep the original meaning. I am not sure whether to post the questions I asked here or not actually – feels a bit like spoiling the surprise. However, what I do realize:
- I closed the question thread too soon (this won’t happen again, I will let it open a full day next time)
- I was considering another interface for questions, but Edrard is very busy in real life right now (has a huge personal think going on – in a good way), so there is not much chance for that, I won’t bother him with anything at least until November
- there will not be an EU forum post on this topic, I want this to be for FTR readers only
- a lot of the questions asked were kinda “ugh” (stuff a player can either google, was answered before – even recently – or I can answer from head). Next time, I will sit on forums and answer those questions for you.
- several people told me to use Reddit interface. No offense, but I am not touching Reddit or anything around it, I want this to be only on FTR
If you have any ideas, suggestions, questions or anything to this topic, feel free to ask in comments.
Continuing from part 1
Please note that this text is fiction, an analysis of how superheavy tanks would fare in WW2. No prototype FCM F1 was ever built.
The FCM workshops were bustling with activity: 12 tanks, all 75 percent completed, were waiting to be finished. The construction of them began with significant risk for the company before the final approval, but this risk allowed to send the tanks to the army well ahead of the deadline, after the order was finally approved. True, most of the corrections the army requested afterwards were not implemented, but F1′s successor – the F2 – was already starting to appear on the designer drawing boards. The F2 was to have all the wishes and improvements the army wanted for the F1 design.
Source: sevenbytes.ru via wot-news
Translation of the post linked above, original author: Anton Fedyashov
The portfolio of Wargaming.net is constantly widening. Apart from World of Tanks, World of Warplanes and World of Warships, at least 3 new games will appear soon – those are WoT: Blitz, WoT for Xbox and WoT: Generals. The first two are simply World of Tanks releases for other platforms: Xbox 360 and Android/iOS. But World of Tanks: Generals sticks out from the crowd. I will tell about it in more detail – I was allowed to check it out at the “Igromir 2013″ expo (SS: Igromir is just as important for Russians as Gamescom is for EU). Unfortunately, we don’t have complete screenshots, but there are several pictures from the game.
Good morning,
let’s start today with invite codes today :) From ABC_Joni, mrrzepa and Sykotic
PKR29D-79D7M8
PKR29H-45A4K7
6BN7CH7ZX9RA4E
HPR-NY8-HVT-94 (this one is allegedly US only, not sure)