It’s Good to Be a WG Employee – in CW

Hello everyone,

this post goes to all you clanners out there, fighting in the World on Fire event, trying to get your T23 premium tank. I have a very good advice for you – get friendly with a WG employee, it might prove… advantageous for you. Check this out.

This is WiliamDrake, a Wargaming employee (support department, if I recall correctly). He participates in clanwars right now in a regular clan, so he has to follow the same rules like everyone else, right?

Well… not quite, it seems. You know how there is a 48 hour cooldown for re-joining another clan, when you leave your old clan? Not if you are a WG employee!

wiliam

Waiting 48 hours would probably mean losing the chance to get the T23 premium tank, so rules have to be set aside. Which makes me wonder – what OTHER rules has this guy bent?

By the way, wanna hear something funny? WiliamDrake is noone else than the infamous “Lukas” (or Luk4s or some other mutation of the name), known from the Dakillzor afair. Last year, in connection with that affair, he was accused of rigging clanwars – nothing was ever proven (or it was swept under the rug), but one has to wonder…

What Wargaming Thinks of the British

Hello everyone,

okay, here’s something from the Russian server – new Wargaming cartoon about… uh British unorthodox (read: Home Guard) anti-tank tactics, called “anti-tank hammer”. I will comment after the video, keep in mind however that this is an OFFICIAL video, made by Wargaming and posted on their channel. It’s obviously in Russian and only in Russian, but I think the pictures themselves speak volumes.

 

 

So, uh…. am I the only one who doesn’t find this even remotely funny? The video is based on one of the emeregency Home Guard tactics, that was planned – the Home Guard members were to rush the tank and basically jam its tracks and hatches with crowbars and hammers, while trying to knock the tank out with pouring gasoline on it (in the engine compartment etc.) and setting it on fire

I get the “fun factor” in that from today’s point of view and noone even back then considered this viable, it was pure desperation, because at that point Britain (with a handful of foreign pilots helping) basically stood alone against the entire nazi-controlled Europe.

So I guess in next part, we can expect a Russian stereotype drunk muzhik hugging Hitler? Yep, that sounds better – not sure the Putin censorship would allow that though.

Historical Battles – What do You Think?

Source: http://world-of-kwg.livejournal.com/293360.html

Hello everyone,

yesterday, you might have noticed a large batch of historical battles answers from Storm. That was because he posted an article, where he asks for your feedback, specifically:

- what did you like?
- what didn’t you like?
- what would you do differently
- what are your expectations for historical battles?

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Posted in Q&A

Tank Dance

Hello everyone,

this video was featured at the end of last week’s video replay summary after the final credits – for those of you who missed it. It’s… interesting :)

 

18.5.2014

- there will be new historical battles and balance changes in HB in 9.1, definitely at least one new historical battle
- current maps are made by the same people like the earlier maps, only the map department leadership changed
- developers are considering nerfing FV304
- Q: “Why do you always nerf the vehicle, that is the favourite one of a lot of players?” A: “‘Favourite’ vehicle always means an imbalanced vehicle. Proven numerous times.”
- the idea to have garage battles and alternative hulls was not scrapped

On the topic of historical battles:

- Q: “Change historical battles not by removing hitpoints, but only stop displaying them” A: “Why, so the player doesn’t know what’s going on?”
- apparently some historical battles will be changed, some will stay
- the removed historical battles might return
- special tank stats for historical battles are supposed to solve HB balance issues
- Storm confirms that each tank will have two sets of stats, one for random, one for HB
- Storm admits that the lack of people playing HB is a real problem
- special maps for HB? Storm: “To make special maps only for several percent of players is not very profitable”

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Posted in Q&A

Straight Outta Supertest: Bunkers

Source: VK Wotleaks community

Hello everyone,

a quick and short update about the new CW features the players are allegedly testing. This info is unconfirmed, but it’s quite possible it’s true, as something like that was specified for testing before.

- bomber raid, used as a consumable
- artillery fire mission, used as a consumable

There are no details on how exactly this will work, possibly something like in War Thunder.

- bot-controlled bunkers, allegedly with a placeholder model (E-100 turret on a concrete stand), this is supposed to be connected with the new upcoming Stronghold mode.

Personally, I am skeptical about the entire bot turret thing. There are only two options: either the bot will be “cheating”, compensating for the enemy target speed and direction (eg. his shots will hit very often), or it will work like current autoaim, in which case it will be extremely easy to deal with (bait tank drives around, bot fires at it, misses, second tank knocks out the bot).

17.5.2014

I hope you don’t mind a bit of seriousness first:

As you probably know from the news, there are catastrophic floods in Serbia and Bosnia and Herzegovina (Czech news). From FTR I know that there are great many players from the region of former Yugoslavia, so indirectly, it concerns us as WoT playerbase as well. In case you want to help, the best way probably would be to donate to Red Cross – instructions are here. I did.

Anyway, on to lighter stuff.

- some players on RU forum started spreading rumors that artillery will be removed from the game – it’s BS, won’t happen
- SerB states that generally speaking, WG always compensates the players for XP, when they make changes in any branches
- according to Overlord, World of Tanks Blitz will be released worldwide “with a substantial update” (as in, during a bigger patch)

Posted in Q&A

Czechoslovak Post-War AA Gun Tank Projects – Part 2

In part 1, we talked about the LP and halftrack-based AA projects, now it’s time to have a look at the other platforms, specifically the T-34.

Oh, yea, almost forgot. Several people asked me to post a picture of that 88mm PaK 43 on HKL6p halftrack tank destroyer proposal. Here it is:

88

T-34/85 with 57mm R10 AA autocannon

In the beginning of the 50′s, a new platform was sought for the future anti-aicraft vehicle for the Czechoslovak army. Two platforms were proposed to be used:

- the ST-I (Jagdpanzer 38t), that would carry twin 30mm autocannon (30mm PLDvK)
- some sort of halftrack, specifically the newly developed PPT-8 tractor or the HAKO APC (modernized German halftrack), both with the same twin 30mm autocannon
- T-34 with a 57mm gun

As far as I can tell, these projects (apart from the single-gun T-34) never reached any stage beyond a miniature wooden mock-up. The mock-ups survive in the VHU military archives, they were probably proposed by Konstrukta Brno, according to M.Dubánek.

30mm PLDvK on HAKO APC

hako

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Tank You Very Much, Episode 3

Special thanks to Ofperlamm113 for sending the link to me

 

 

You know what I actually wonder? I mean… it’s funny and all that, but making such a video costs a shitload of money (more than you would expect, at least according to US presenter The_Chieftain, who makes the Chieftain’s Hatch show). I don’t know about you, but instead of crushing a stereo with a tank, I would probably prefer more shows like the Hatch, or the thing Challenger makes on EU server, showing tanks from Bovington.