Wargaming Tries to Suppress Supertest Info

Hello everyone,

something very strange happened recently. Ever heard of Jove? He’s basically a Russian version of Quickybaby – a Wargaming-friendly videomaker/streamer, who gets promoted and has access to exclusive stuff (testing various not-yet-released tanks and such).

Oddly enough, today, Jove got bitchslapped with a copyright claim from Wargaming for publishing content (making a video), that was leaked earlier on various Russian sites and communities (world-of-ru, Wotleaks, FTA and others) – specifically it was the part about the Individual Missions.

bitchslap

Not quite sure why they did that – I mean, the info was out there anyway and supertest leaks are actually tolerated simply because there’s no real way how to stop them without completely changing the system (which, in the middle of production, would likely not go well). A futile gesture, that will not stop the info from being spread, but will certainly annoy Jove (I know I was actually annoyed when they took down the WoWs leak on my channel, I had to watch this stupid anti-piracy video – how terrible, but serves me right (for failing to recognize WoWs leaks are not taken as lightly as WoT ones)). So, my sympathies, Jove.

So, what exactly does Wargaming not want you to see? You can read it here.

24.11.2014

If WW1 history is your thing, check out this site. It’s interesting to put it mildly.

Also, wondering about the effects of gun-laying versus stabilizer? Which one is better? There’s an interesting summary on US forums – check it out.

- Maus in the game has the armor it had in real life (WG measured the real vehicle)
- apparently, IS-7 armor is historical (SS: some players claim otherwise, Storm disagrees)
- Storm states that the mod that displays what type of shell penetrated you and by whom will be dealt with by reducing the amount of data about the shot, that reaches the client
- yesterday, Storm stated that the new Bigworld version is the reason for the delay of render range being reworked to a circle. Now he adds that the new motion physics were reworked for the same reason – the first thing WG wants to do is to integrate new BW and after that comes everything else. Otherwise they’d be buried under an avalanche of bugs.
- developers are working on Havok, but Storm states that unfortunately, Havok is delayed by the performance drops it causes. They are working on it.

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Posted in Q&A

Evolution of Tanks with Dmitryi Puchkov: Suspension

Hello everyone,

remember the “Nuts and Bolts” (or how is it called) series from the EU server, describing various parts of the vehicle? Well, Russian server has that too (translated into Russian of course), but they also have another series, called Evolution of Tanks. It is narrated by Dmitryi “Goblin” Puchkov, who is apparently a well-known person in Russia for his translations of movies to Russian.

It’s longer, more detailed and pretty interesting. And it has (at least this part does) English subtitles. So, you can have a look – don’t forget to turn the subtitles on.

 

SU-74, SU-76D and SU-57b (GAZ-74 Series)

Hello everyone,

you probably heard about the screwup with the SU-76I. It did put Wargaming into an uncomfortable situation – now that it’s out, they can’t nerf it (it’s a premium tank after all), all the while the vehicle in the game is clearly overpowered. And so, they will have to introduce another lowtier tank destroyer to replace it I guess. And what do you know – there are two perfect candidates for the role, the SU-74 and SU-57b (the third one would be OP I guess).

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In the summer of 1943, the designers of the GAZ plant under the leadership of N.A.Astrov (famous Soviet vehicle designer, responsible for example for the T-60, T-70, T-80 or SU-76M) created two light tank destroyer projects and offered them to the national commissariat of tank industry under the designation of GAZ-74.

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So, who wants a Hellcat?

Thanks to Nixxxie for this one.

Hello everyone,

not so long ago, finnish Panzer IV was up for sale by the Finnish military, but this time, an American company Northeast Military Vehicle Services LLC is selling something else: a restored M18 Hellcat!

hell1

It’s not cheap though, the current price is 275k USD, which is cca 221,7k EUR. The vehicle is completely restored and running. The owner states:

This tank was restored from a completely bare, empty hull. Motor was stripped apart, cleaned up, and put back together. Fully functional little joe generator. This tank needs nothing except for you to apply the stencils, and I have a full set from Rick Larson waiting to be applied. Turret hydraulics are fully functional, allowing manual or powered traverse.

So, who wants a Hellcat? 17 days left!

23.11.2014

I haven’t linked Listy for a long time here – check out his article on his Shrivenham trip and about the Gloucestershire regiment.

- when testing the new viewrange system (with only LT’s having good viewrange), developers are aware of the potential situation where hightier LT’s just sit back and camp due to their very good viewrange and competitive guns
- apparently the T-34-3 buff went well
- gun damage does NOT have to correspond to the gun caliber, it’s a balance parameter
- Yurko2F (developer) explains how the M53/M55 model got screwed: “We are working on many tanks outside of what is interesting for players the most – game characteristics. Well and if something gets broken, we try to fix it quickly.”
- the “individual missions” will be the same for everybody (SS: so where’s the “individual” part? o.O)
- old LT8′s will be buffed “if necessery”
- IM conditions too tough? “Don’t worry, everything will be fine. Wait for the feature to come out.”
- Storm on supertesters: “Various players are recruited to supertest. Including those with poor skill. That’s done for the test statistics to be more representative. So it is more like random battles.”

Storm also made a post, where he is asking for a feedback on the role of armor in current WoT. Here are the answers from it:

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Posted in Q&A

Straight Outta Supertest: FV4005 Changes

Source: VK Wotleaks community

Hello everyone,

based on the testing, the FV4005 tier 10 TD was changed as such (data for 100 percent crew):

- hitpoints buffed from 1450 to 1850
- turret traverse nerfed from 12,5 deg/s to 10,4 deg/s
- viewrange buffed from 330 to 390
- ROF buffed from 1,788 to 2,018
- reload time buffed from 33,562s to 29,726s
- DPM buffed from 2055 to 2321
- accuracy nerfed from 0,345 to 0,364
- aimtime nerfed from 2,68 to 2,88

The new vehicle statistics look as such:

Tier 10 TD
Price: 6,1 mil credits
Hitpoints: 1850
Engine: 650 hp
Weight: 50,802 tons
Power-to-weight: 12,79 hp/t
Maximum speed: 35/12 km/h
Hull traverse: 32 deg/s
Terrain resistance: 0,959/1,247/1,822
Turret traverse: 10,4 deg/s
Viewrange: 390
Radiorange: 750

Hull armor: 76,2/50,8/?
Turret armor: 14/14/14

Elite gun: 183mm L4
Damage: 1150/1750/1750
Penetration: 310/230/92
ROF: 2,018
DPM: 2321
Reload: 29,726
Ammo carried: 12 rounds
Accuracy: 0,364
Aimtime: 2,88s
Depression: -5/+8
Limited traverse: 90 degrees (45 to each side)

Storm on Individual Missions

Source: http://world-of-ru.livejournal.com/3608279.html

A couple of answers from Storm, regarding the IM’s from non-public Russian forum section, courtesy of LJ user mopckou_svin

Q: “Who came upon the 20k blocked damage”
A: “It’s 20k in total – blocked + dealt. Statistics show that it’s possible. When creating the missions, we considered how many tanks roughly do we want to give away and based upon this number we made the statistical thresholds.”

Q (redacted): “If it’s not too complicated, please tell us how many battles with such statistics (20k blocked + dealt damage were there in 9.4?”
A: “It’s complicated. This is not exactly a matter I am dealing with, I simply made an inquiry what is planned and how. It’s about skill + luck, not just luck. Considering that we did not anticipate it to be accessible to the masses. To achieve the mission goal will be very difficult. But whether the requirements for the tank will be changed or not, I can’t say yet.”

Q: “We’ll be lucky if 10 people finish it.”
A: “We are planning for the top mission to be completed by several tens of thousands of players in 2015.”

Posted in Q&A