Changes to Clan Formula

Thanks to AZMZ for this one.

Hello everyone,

regarding the Clan Rating formula – following changes have been made since its original announcement:

- in the first, general formula, the C coefficient is now 1
- bCoeff1 value changed from 15 to 7
- mCoeff1 value changed from 750 to 2000
- mCoeff2 value changed from 750 to 2000
- bCoeff3 value changed from 2 to 5
- mCoeff3 value changed from 750 to 2000
- mCoeff5 value changed from 750 to 2000
- bCoeff6 value changed from 1000 to 300
- mCoeff6 value changed from 1000 to 2000

Official Observer Mode

Source: http://worldoftanks.ru/ru/news/pc-browser/1/observer_mode/

Hello everyone,

since it’s not on EU server yet: New experimental modre “Observer” will come to the training rooms with patch 9.2. Using it, you can watch the battle from the point of view of various players.

- the mode is available for now only in training battles
- you can follow the tanks yourself, switching between them, you will see both teams on your minimal when in this mode
- you will also be able to see pre-loaded logos of teams in this mode (SS: tournament thing I guess?)

observer_1_1

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“How XVM was created” – Part 2

Source: http://habrahabr.ru/company/wargaming/blog/231065/

Continuing from part 1. Before we go on however, there is something I would like to add to this entire story. Last night, I was contacted by Edrard (you know, the guy from Kiev, who, amongst other things, takes care of FTR tech side). He told me that the XVM story, as written by iBat, is not complete, because iBat, either intentionally or simply by forgetting, did not mention Edrard’s role in XVM creation.

The Noobmeter mod was originally an European mod, created for EU server. The mod was converted into Russian only after it appeared on EU forums and the person who converted it was Edrard personally, along with some other guy. This other guy was the person who actually invented the Russian name for it (Olenemer) and it was Edrard, who programmed the first server part for the Noobmeter mod on Russian side. Edrard also invented the original efficiency rating and was also involved in further development of these mods.

Either way, back to the story.

Assembling the XVM team

As the number of players using the noobmeter grew, the server (hosted on cheap VPS) became overloaded. The result was this:

8877375eac8163c5a10a3a501b8ba6df

About the same time, iBat hired for his own purposes at Hetzner the cheapest “separate” server they had (EQ4: Intel Core i7-920, 8 GB DDR3, 2x 750 GB SATA II HDD). Seeing the trouble the mod was in, he contacted his friend bkon and offered assistance with hosting it. Over next few days, the mod server part was installed successfully, making the mod working relatively well again. Around February-March 2012, a forum for tech support and configuration exchange was estabilished.

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RU251 Historical Characteristics

Hello everyone,

just a quick rundown of the RU251, upcoming tier 8 light tank. The numbers come from a reliable source, its author however does not wish to be listed as some of the materials concerning this tank are actually still considered confidential by the Bundeswehr.

ru251x

The picture above was taken recently. The location of the tank is currently confidential and to be quite honest, taking pictures of it is not exactly something people should do, that’s why the picture is so scrambled. There were more pictures taken and Wargaming has them at their disposal, hence the historical accuracy of the RU251 model in the game.

Empty weight: 24 tons
Combat weight: 25,5 tons
Engine type: MB 837 Aa. (same engine as the Jagdpanzer Kanone, V8 multifuel)
Engine output: 500 horsepower
Power-to-weight: 19,6 hp/t
Maximum speed: 80 km/h

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9.3 Tank Summary

Hello everyone,

9.2 is boring, noone cares about that. But 9.3 – that’s something else. Since I get a lot of questions about the patch and usually it’s the same questions repeating themselves, here’s a summary of the facts we know about tanks in patch 9.3. The testing of this patch should start (according to the “Insider”) a month from today, almost exactly (last week of August). It will bring:

- US light line
- Soviet tier 7 and 8 light tanks
- German tier 8 light tank
- KV-1S split

(and a Hellcat nerf, but not a T49 nerf for example)

US light line

Starts from Chaffee, which will lose its “special LT” status (it’s the last of the original hightier scouts), will be nerfed but it will also recieve normal tier 5 LT matchmaking. Its top turret will be removed and will be replaced by the production variant of the M24 Chaffee (basically, both turrets look roughly the same, the new one has a machinegun or something). The line composition will be:

Tier 5 – Chaffee (model leak, second leak)
Tier 6 – T37 Light Tank (model leak, history of the tank)
Tier 7 – M41 Walker Bulldog (model leak, leaked stats, more leaked stats)
Tier 8 – T49 Light Tank (model and stats leak, history)

So yes, the tier 8 will have a 152mm gun-launcher, without the missiles of course. The line will not be a “blind end”, it will merge with the second American medium/heavy line (T49 will go to the T54).

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World of Tanks Tactics in Real Life

Source: http://historian30h.livejournal.com/243658.html

Hello everyone,

it is often said that World of Tanks is a game, not a simulator, but apparently, this is not the entire truth, since World of Tanks tactics seem to work in real life as well :) The following was recently posted in the “Military Portal of Ukraine” VK group.

ukr1

“Just talked to the recon of the 51st Brigade. They told me one interesting story. One of their soldiers was wounded at Marinka. They are there for quite a while already and they have even stopped calling it “hell” and “horror”, since everyone got already used being shelled. They are shooting almost every hour. Both from Russian side and from our side. Russian green troops are excercising on our soldiers. In the beginning, they simply shelled from distance, now they are so cheeky as to come in tanks and open fire. We do not fire back as long as they don’t cross into our territory. Only our troops are beginning to respond – they give them hell.

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Crytek Overcame Financial Issues?

Thanks to Mesotronik for the main source of this info.

Hello everyone,

since you are currently reading what is basically a game blog, I presume that you know what is Crytek: a game developer, best known for their indigenous game engine called CryEngine as well as some computer games, most notably the Crysis series. Recently, it was rumored that Crytek was in financial trouble and that Wargaming might be actually interested in giving a helping hand.

At that time, Crytek denied the rumors of financial issues, but as it turns out, they were true, as recently, Crytek came out and admitted them. Naturally, this in turn resurrected the rumors of Wargaming interest, especially since Wargaming confirmed they are thinking already about WoT 2.0 (and let’s face it, any such large WoT overhaul really needs a better engine). One thing from the article linked above is interesting though, the last part. Two parts actually. The majority of the article is PR fluff, but check this out.

One:

“According to a statement issued to VentureBeat, the CryEngine developer was “in a transitional phase” and has since found the capital necessary to proceed with its upcoming project like Homefront: The Revolution and Hunt: Horrors of the Gilded Age.”

Two:

We’ve reached out to Crytek to inquire more about its mysterious new funding and to see if any of its already announced projects will be delayed or cancelled due to its recent financial woes. We’ll update as we find out more.

So, who else thinks Big Boss Kislyi made them an “offer they couldn’t refuse”? :)