8.9 summary

Hello everyone,

the article spam about the 8.9 patch is kinda over. For your comfort, I’ll just add one more quick summary, so you don’t have to look for it all over the place:

German 8.9 TD’s – screenshots, modules, stats
8.9 premium tanks – screenshots, modules, stats
8.9 detailed vehicle stats and armor models (all vehicles, including premium)
List of vehicle stat changes in 8.9
List of vehicle model/armor changes in 8.9
List of additional 8.9 info and corrections for previous posts

8.9 impressions – tier 1-8 tank destroyers
8.9 impressions – tier 9-10 tank destroyers
8.9 impressions – premium tanks

Meeting with SerB

Source: http://world-of-ru.livejournal.com/2713623.html

Well, a couple of Russian guys met SerB in person on a conference at Nizhny Novgorod and asked him a bunch of questions, there’s a photo in the post linked above. Some info gleaned from SerB:

- in 0.9.0 there will be more graphic improvements and possibly Japanese branch, 0.9.0 will come around New Year
- the amount of polygons on tank will be increased three times (10 thousand to 30 thousand), some vehicles will have even 50 thousand, this graphics improvement will come in 2014

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13.10.2013

Don’t forget to check Listy’s new article on Yom Kippu War

Oh ye, one more thing, if you vote for Golden Joystick (no matter who for), you’ll be able to pick a free game (Mafia II or Civilization V) via Steam I think.

- SerB on War Thunder tank trees, when asked, whether he considers them to be epic fail: “Well, I won’t comment on ‘epic fail’, it’s more like different approaches to making branches”
- SerB on T-35 (multi-turret Soviet tank): “I don’t know what is it good for, apart from having it in your garage. It’s the same as in real life – it served only for show”, when asked what’s the big difference from TOGII, he replied “the gun”
- Q: “Why didn’t you add T-34/100 in the game?” A:”Because we decided to add other tanks.”
- Q: “You added a TD that can kill almost any tank with one autoloader clip, what’s then point of that?” A: “The point of that is to add a TD that can kill almost any tank with one autoloader clip.”

Well, that’s it for today, I guess SerB is not happy:

bZqYdco

Posted in Q&A

8.9 impressions – part 3

Hello everyone,

in part 1 and part 2, I did put down my opinion on the new German branch. Now it’s time for the last part, featuring premium tanks.

Chi-Nu Kai

shot_003

So, the time has finally come: the Japanese tanks are here with their first pre-tree medium, the Chi-Nu Kai (a Chi-Nu with Chi-To turret and gun). It’s a tier 5 premium vehicle though.

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8.9 – all that’s left

Hello everyone,

if you did read the earlier posts, you might have noticed that there are some changes that were missing. Some stuff was not available yet, some I forgot to add. Let’s have a look at the rest of the 8.9 changes.

Tiger mantlet

Tiger mantlet was changed once again (thanks to Orkel for reminding me), it now looks roughly like this:

orkel_1381626331

Orkel on the topic:

The highlighted pink areas go from 150mm (8.8) to 90mm (8.9). Presumably so it’s not 250mm of combined armor (100mm turret behind it), so it’s going to a “reasonable” 190mm of effective armor instead. 00mm if we take into account the turret’s slight < shaped slope behind it. Rest of the turret is the same. Won’t make much of a difference in tier 7 battles, 190mm of armor is still a tough nut to crack (especially when it’s spaced and sloped, and fired at from 100+ metres when pen drop starts to take effect) but it suffers a little in random absorbtions from the highest tier guns.

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8.9 Tank destroyers camo tests

Author: FrankyK (German EU section)

Hello everyone,

FrankyK tried to test the camo factor of the new 8.9 tank destroyers on the test server. As a spotter, he had a Löwe with 100 percent crew and optics installed (so that the viewrange is beyond 400 maters). All the tested tank destroyers had camo net, 100 percent camo crew and visual camo.

Here’s what he found:

“Sichtbar Freies Feld” means “visible on open field”
“Sichtbar Busch” means “visible when hiding behind a bush”

rencftfs

World of Tanks versus War Thunder

Edit: I closed the comments because it’s just rage at this point. Please note that this is a blog. It represents my opinions, what I like and don’t like, not an universal “that’s good/bad” truth. You were right. I did not know exactly how War Thunder trees work. So I checked properly – and I still don’t like it (or rather, I like it even less). Not because I am a fanboy, not because I am a hater, I simply don’t like it. That’s all.

Hello everyone,

this will be the first and probably the last (at least on FTR) post on War Thunder I am going to make, comparing both games from “outside” point of view. I will not be commenting on War Thunder planes, as I didn’t play them nearly enough and I didn’t play World of Warplanes either at all. Just tanks.

Let’s roll back a week or so ago (or is it two weeks?) to the Igromir game expo (something like Russian Gamescom or E3), where Gaijin unveiled the tanks for War Thunder. I watched the stream and was like “holy shit, that looks like Skyrim with tanks!” – and it does, doesn’t it? I mean, the quality was beautiful. But even then, after the “preeeeeettyyyyyyyy” feeling wore off, I noticed some physics glitches, like StuG getting stuck on some stone or whatever, nothing serious, but enough to break the “this will be awesome” feeling.

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12.10.2013

- Storm states that exact vehicle changes weren’t in the test server patchnotes, because those get written only in the final patchnotes that will go live
- trees growing from stones (North-West map) are a bug
- Storm confirms that the frontal armor angle of IS-4 has been fixed
- recently the graphics have not been touched (SS: some players complain about FPS drops in hangar)

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Posted in Q&A

Wot Viewer fix

Hello everyone,

having a problem with WoT Viewer crashing when trying to load the 8.9 test client? Here’s a fix by ghool. Tried it, it works.

“It works perfectly (atleast so far) if you only copy the customization.xml from 8.8 version’s res\scripts\item_defs\vehicles\ folder to 8.9 folders. shows all the new tanks etc.

Remember to make backups of the folders so you do not accidentally screw up the client for when you wish to actually play on test server.”