Maps, Maps, Maps…

Hello everyone,

some time ago (April-May), the Russian server (of course, only the Russian server, stronk EU would not organize anything heaven forbid… INTERESTING) had a nice competition – making maps. I already wrote about it in April. The prizes for it were grand – pretty nice gaming PC’s for the winners of two categories: historical maps and cybersports maps.

What is interesting is its outcome, that was recently published in the Video show “Poka vse v tanke” (another interesting thing the Russians have and we don’t – news show with a pretty girl moderator!). Aaaaaaanyway…

In the historical maps category, following maps were nominated:

Smolensk (author ARK8TUR) – this one is apparently judged as best by the developers.

smolensk

Based on the 1942 aerial photo of the city of… Smolensk (how unexpected)

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Tanks that did not Make It: K-90 Amphibious Tank

Hello everyone,

if you remember the ancient Soviet tree post, you might also remember that in one of its very first iterations by Pyotr Bityukov, the Soviet light tanks actually had a… well, I won’t say tier 6, because at that point, there were no tiers yet, but a high-level light tank, called the K-90. It got removed in later iterations, but we’ll have a look at it nonetheless.

k-90-1

As you can see from the shape of this vehicle, it’s an amphibious tank. That, of course, is a problem when it comes to today’s World of Tanks – the rule is: no amphibious vehicles (same reason why we don’t see the PT-76 in the game, even if it would fit).

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Restoration of Soviet Vehicles continues…

Source: http://yuripasholok.livejournal.com/3188800.html

Hello everyone,

some time ago, I wrote a post (based on RU portal news) about a couple of volunteers along with Yuri Pasholok restoring Russian vehicles. That was in mid May and the work is going on nicely. By the way, I made a mistake last time – these vehicles are apparently not from Kubinka, but from ЦМВС – Centralnyj Muzej Vooruzhyonnych Sil (Central Museum of Armed Forces) in Moscow. In case you are interested in ongoing info from the restoration, follow Yuri Pasholok’s blog, he is posting regular updates (the photos are from his blog as well).

Now, some vehicles already have second layer of paint (like this BT-7)

716294_original

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Reminder for Historical Battles Medals

Hello everyone,

just in case you did now know or get them before. There are two unique medals in Historical Battles – one you get for winning one battle for both sides in Kursk (eg. one win for the Germans, the other for Russians), the other you get for winning on both sides in Ardennes.

140px-HistBattle2_historyLessons_hires

140px-HistBattle3_historyLessons_hires

On Wednesday, we are getting new patch 9.1, which will remove these two historical battles and with them the possibility to get these medals, until they return (if they ever do). So, if you want them, go play these two HB’s :) There is one such medal for Balaton as well, but that one stays in 9.1, so you can get it later.

European Tree part IX – FAQ (and why should you support it even if you don’t care)

Part I – Introduction
Part II – Italy, Czechoslovakia
Part III – Hungary
Part IV – Sweden
Part V – Yugoslavia
Part VI – Poland
Part VII – Spain
Part VIII – Switzerland and others

Hello everyone,

in our last part of the European tree series, we will talk about the common questions, that arise in connection with the possible European tree, we will be debunking some of the most common myths as well. So, without further ado, once more unto the breach, dear friends!

Myth 1: EU tree would be infested with Soviet (on in rarer cases, American) copies

Possibly the most common myth about the potential EU tree. Obviously, if you have followed the series, you know that it is not true. Granted, some nations are problematic on high tiers (Italy, Hungary, Poland), but – Czechoslovaks do have hightier vehicles (TVP series), Yugoslavia does too, Switzerland does too, Sweden has TONS of original stuff. There would be no shortage of hightier options for the entire EU tree. Granted, that would happen provided that all these nations are a part of the EU tree and not introduced as separate minitrees.

The best case scenario is that additional research would reveal more interesting candidates for the hightier nations, that are currently lacking in this respect. It is not unheard of. Worst case scenario is that some of the important, yet problematic nations would “merge” into one big branch (for example, imagine a single line of Czechoslovak light/medium tanks, with Polish and Hungarian tanks attached to it, merging into the Czechoslovak branch on their respective tiers. Or – in another case, Hungarian into Swedish (after all, they did have common designs). That would work.

But yes, there are many options for high tiers, with even the heavy branch present in form of the Swedish Kranvagn tanks.

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So, What is a “Penetration”

Thanks to CaptianNemo for sending me the data required.

Hello everyone,

when playing World of Tanks, have you ever asked yourself, what is a shell “penetration”? The natural answer would of course be “a situation, where the shell goes through the armor”. True, of course, that is the essence of the entire thing, but it is not all. In order to estabilish a penetration at certain distance, you have to know four basic things:

- obviously, the distance
- the type of gun (shell) you are shooting
- the type of armor you are shooting at
- what exactly counts as a “penetrating hit”

Especially the last part leads to a lot of confusion, because it’s absolutely possible that using different methods, the very same gun with the very same shell can have WILDLY different penetration values.

So, what counts as penetration? Well, everyone counts it differently. The most blatant case of this is the different performance of German and Soviet guns according to German/Soviet tables. Let’s have a look at some of the methods first. It’s all very technical, so I will try to skip the mumbo jumbo and explain it in layman’s terms.

Americans

img27

This is the American basic table, showing the penetration methods of various US military branches with various purposes. The important part for us is the army branch. As you can see, there are two categories – complete and partial penetration. Complete penetration according to the American methodology is acquired, whenever a shell punctures the armor enough for light to shine through, once the shell is removed. In other words, it’s enough for the shell to have just a tip inside the armor and you have achieved a complete penetrating hit. This led to the situations, where the guns had WILDLY higher penetration values when tested by the Americans then when tested by for example the Soviets.

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1st Anniversary Competition Winner

Hello everyone,

sorry for the delay with this post – I wanted the draw to be as far as possible, so after manually checking, I exported the appropriate names to an Excel table and randomly picked one number using RNG.

And the winner is…

Hustodemon (EU server)

Congratulations! Please contact me on EU forums via PM (my nickname is SilentstalkerCZ) with what vehicle would you like to have.

As for the rest of you guys, I will be reading through the “optional” answers (as you can imagine, will take some time, perhaps a day or two), the best answers will be published and the very best will be rewarded :) Just give me some time to do it.

Thanks everyone for participating!

Soviet Inscriptions: Part 1

There are two schools of thought on WoT inscriptions. Many vie for more freedom in the size and location of the inscriptions. Others (including SerB) believe that the current way is the only way: having the inscriptions set in stone is the most historical way to do things. Or is it? Let’s take a look at some inscriptions and their real life inspirations and find out.

For starters, one of the most famous T-34 tanks, Boyevaya Podruga. The game translates it as “Fighting Girlfriend”, but it’s more of a “friend that is a girl” word. In Russian, as in many languages, it does not imply romantic associations. A brief history of the inscription: Mariya Vasilievna Oktyabrskaya, whose husband was killed in battle, donated all of her savings in order to buy a tank for the front (as many did), but then sent a letter to Stalin personally, requesting to be made the tank’s driver, and to give it its name. Stalin granted the request. Mariya fought in the rank of Guards Sergeant in the 2nd Guards Tank Corps. After the first tank was knocked out, three additional vehicles inherited its name. The fourth tank lived to see victory, but, unfortunately, its “mother” did not.

Here is how the tank looks in game:shot_005

And here is how it looks in real life.boyevaya-podruga

Kind of shatters the “historically accurate” theory, eh? The font is much smaller, it’s written in two lines instead of one, and there is no inscription on the hull. Not exactly a precise replica.

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