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Straight Outta Supertest: The Pit
Source: WoTLeaks VK community
Hello everyone,
apparently (although this info is NOT confirmed), Wargaming is working on a new (yet unnamed) map, code name “the pit” (or “the hole”).
This new map is very small (400 x 400 meters) and is allegedly being made especially for low tiers (1,2,3). The reason behind it allegedly is that Wargaming wants the new players to “feel the action” straight from the start, because the fighting starts very soon after the battle commences and the fighting distance is very short. The spawn points are allegedly at the south and north of the map, the bases are in upper right and lower left corner.
Swedish Tanks – Part XII: EMIL 1951
Author: sp15 (US server)
Part I: http://ftr.wot-news.com/2014/03/07/swedish-tanks-part-i-strv-m21-29/
Part II: http://ftr.wot-news.com/2014/03/12/swedish-tanks-part-ii-strv-m31-strv-fm31/
Part III: http://ftr.wot-news.com/2014/03/15/swedish-tanks-part-iii-landsverk-l-100-and-l-120/
Part IV: http://ftr.wot-news.com/2014/03/21/swedish-tanks-part-iv-landsverk-l-60/
Part V: http://ftr.wot-news.com/2014/03/27/swedish-tanks-part-v-strv-m37-and-strv-m41/
Part VI: http://ftr.wot-news.com/2014/04/08/swedish-tanks-part-vi-sav-m43/
Part VII: http://ftr.wot-news.com/2014/04/18/swedish-tanks-part-vii-strv-m42/
Part VIII: http://ftr.wot-news.com/2014/05/08/swedish-tanks-part-viii-pvkv-m43/
Part IX: http://ftr.wot-news.com/2014/05/12/swedish-tanks-part-ix-tlp-46-and-strv-leo
Part X: http://ftr.wot-news.com/2014/05/15/swedish-tanks-part-x-strv-lansen/
Part XI: http://ftr.wot-news.com/2014/05/17/swedish-tanks-part-xi-ls-50/
In 1951, the Swedish army decided to start a new tank project with the goal of replacing the obsolete Strv m/42 medium tank. Previous ideas for new tanks after WW2 had often been outdated and too light for the modern battlefield. The new project was to be based around the ideas that emerged in 1950 during the development of the Lansen light tank, mainly that a modern tank would need to be heavier, better armed and protected than previously thought. Another thing, that influenced the project, was that the technologies such as autoloaders and gyro-stabilization became more viable. These factors resulted in the EMIL 1951 proposal, which was to mark the start of Swedish heavy tank development.
The requirements for the proposal made it clear that the vehicle was to be able to function as both an infantry support weapon and a tank destroyer. To make this possible, the tank was to mount a 12cm autoloaded gun. This would allow the tank to firerapidly, it would give it good high-explosive round performance and better performance with HEAT rounds. There were also considerations for subcaliber rounds, but the main ammo types considered were the HEAT and the HE rounds. The idea of a tank sharing the TD and medium roles had been considered before, but only now was such a vehicle possible within the weight limit, set by the Swedish army. The use of an autoloader made it possible to reduce the crew of the tank to 3. The requirements also made it clear that the new tank would need a lot more armor than previous Swedish projects. The main worry was the appearance of the Soviet IS-3 and its 122mm gun. To keep the weight down, the heavier armor of the tank was put on the turret front, here it reached a maximum thickness of 200mm at the gun-mantlet (with 150mm and 125mm sloped armor at the rest of the turret front).
WG EU As Usual: IS-7
Hello everyone,
so, you have probably heard that the IS-7 will be the next top of the tree. That is certainly… unexpected, since IS-7 was a top of the tree tank once already, while other tanks (Chinese I think?) were not. WG EU as usual, right? But wait, there’s more.
Looking at the announcement page. Damn, I had no idea IS-7 is a medium tank now!
Oh, that all? Not quite.
That’s funny, I always thought IS-7 uses Class III ventilation. Not a terrible mistake, granted, but considering how WG EU whined in the past about not being able to post this and that on portal because “accountability”, sure sounds weird. And to top it off, they knew about the mistake and it was supposed to be fixed in yesterday.
That’s probably the longest “a few minutes” ever, since this was posted like 12 hours ago :) These mistakes aren’t really serious, we all know that – but they are very symptomatic. I wrote recently that the WG EU content department sucks, this is just another proof they do and how much.
WoT Platoon with a Girl? That will be 12 Euro, please
Thanks to Dejv for this one.
When it comes to World of Tanks, there is not a whole lot that would surprise me. Or make me smile in amusement, because I have this stupid feeling that I’ve just seen it all. Yet, from time to time, there are things that prove me wrong. This is one of them.
Ever heard of powerlevelling services? I assume that you did, if you ever played other MMO’s, such as World of Warcraft. But, just to make sure, here’s what it actually is: “powerlevelling” is usually a service, where you pay another person to play your game account for you in order to reach some goal (for example level up, or, in WoT, unlocking a branch, getting certain amount of credits and so on). In order to do that, that person needs access to your account, so you can imagine how giving anyone your username (e-mail) and password is NOT a good idea – don’t EVER try it, 99,9 percent of such offers are scams. As a part of such service, the site usually also sells “high level accounts” – you can imagine how are they getting them.
But, back to our surprising case. There is this site, called http://wot-leveling.com/. It’s oriented on Russian server, so I won’t be doing them any favours by disclosing their existence to predominantly EU and US server readers.
Kharkov Map – In Real Life
Source: http://worldoftanks.ru/ru/news/1/fan_video_05-31/
Hello everyone,
this is one of the more interesting posts, featured on the World of Tanks RU portal – a fan video by the Russian player “Compmaniac”, who currently actually lives in Kharkov. Since the map “Kharkov” is coming to World of Tanks in patch 9.1, he made a video, comparing the ingame map locations to the real city of Kharkov, its landmarks and streets.
The video is obviously in Russian, but the pictures are interesting as well, it includes the massive building of Gosprom (also known as the Palace of Industry), the big round “Liberty Square”, the Kharkov University complex and the Chichibabin street.
The map is apparently based on the German air recon photo from 16.12.1941. The video actually contains a lot of interesting info about Kharkov, too bad it’s not officially translated in English. Oh yea, I forgot, WG EU… too much work I guess.
Edit
The_Grue was kind enough to provide the translation on what was said in the video. Thank you!
We are in Kharkov, this video is about the map that comes out in 9.1 and this is the first map modeled after an existing city. Let us take a walk around the places that have any significance in the gameplay – where battles will commence – and also the places that are notable in real-life Kharkov.
New 8-bit Tales
It’s called “baiting” – I think this series of cartoon sucks, but some like it, so…
9.1 New Hangar (4th of July)
Thanks to Dehinyx for this one.
Looks like there is a new hangar in the 9.1 files, named “4th of July”.
Regular version download (replacing regular): http://www.ulozto.net/xunj3XPv/hangar-v2-pkg
Premium version download (replacing premium): http://www.ulozto.net/xEue4HVn/hangar-premium-v2-pkg
World of Tanks GPU Testing
Source: http://www.3dnews.ru/821006/page-2.html
Hello everyone,
an interesting article appeared on the Russian portal 3dnews, regarding the GPU benchmarking for the World of Tanks maximum graphic settings. The tested configuration was:
CPU: Intel Core i7-3960X @ 4,6 Ghz (100×46)
Motherboard: ASUS P9X79 Pro
SSD: Intel SSD 520 240 GB
System: Windows 7 Ultimate X64 Service Pack 1
Drivers – AMD: AMD Catalyst 14.4 WHQL, Nvidia: 335.23 WHQL
They tested the average FPS. The tested resolution was 1920*1080 (lighter) and 2560*1440 (darker)
Since I can’t properly edit the picture:
МГц = Mhz
Гбайт = Gigabytes
And the result?
Hungarian armor part 6 – Turán II
Author: Károly “Karika” Németh
Silentstalker: Hello everyone. Quite some time ago, I started (but never finished) the series on Hungarian armor. Karika will now continue where I finished. Enjoy!
Part 1: Tas 44M
Part 2: Introduction and Straussler tanks
Part 3: Toldi
Part 4: Toldi II, Toldi IIA, Toldi III
Part 5: T-21, Turán I (development)
In 1941, before the first Turán I has arrived to the troops, it became clear that their protection and 40mm gun were already insufficient in tank versus tank combats against most of the enemy armoured vehicles, like the new Soviet medium tanks. That gun just couldn’t penetrate the sloped frontal armor of the T-34 and struggled even against its side, not the mention the thick armor of the KV series of heavy tanks – that’s why the Hungarian crew gave the “Borsóvető” (“pea shooter”) mocking name to the main gun of the Turán I.
A model of a Turán II
So, in the summer of 1942, when the first Turán I medium tanks arrived to the troops, the Hungarian Military Leaderboard (VKF) changed the order of the second series of Turáns: 55 more Turán were ordered with the original 40mm gun (49 were assembled before the end of the war) and another 205 vehicles were ordered from the Hungarian factories with a new 75mm anti-tank gun, capable of penetrating at least 50 mm of armour. But to make it into service as soon as possible, the VKF wanted it to be carried by a new tank on the basis of the Turán, with the same turret ring diameter, minimally changed turret and with unchanged engine, suspension, undercarriage or armour thickness.